So... I finally got another release done. This one fixes a the usual bugs that were reported and also adds a bunch of new things:
- mjn improved the update notifications on the Home tab, added notifications to the save buttons and fixed a few inconsistencies.
- I've improved the FS2 build selection. Knossos should now automatically use 64bit builds if possible.
There's also a new field in the FSO global flags section which allows you to manually select a build if you want to. - The joystick selection should now work even with recent nightlies.
- The global flags section can now be applied to all installed FSO versions.
- The top bar now notifies you when FSO is launching or running.
- Knossos should only complain about running tasks if it's installing a mod or doing something important which can't be interrupted.
This will hopefully make this message less annoying. - m!m found (and fixed) a bug which caused FSO's stable releases to become invisible once you told Knossos to use nightly builds.
- If a mod can't be installed (or launched), you'll get a much clearer error message.
This release is 0.11.1 (with no 0.11.0 announced here) because I ran into a problem with the Windows build of Knossos:
The Windows build has been 32bit so far to ensure compatiblity with both 32bit and 64bit computers. One of Knossos' dependencies (PyQt5) is missing a few components in its latest 32bit release. I can't find any official announcement so I'm not sure if it's intentional or an accident. However, if it's intentional, I won't be able to provide 32bit Windows builds in the future. For the time being, I've solved the issue by staying on an older version. Now my questin is: Would this actually be an issue for anyone here? I plan on having the next version of Knossos automatically report the system's architecture (32/64bit) to see how many would be affected by this change but I wanted to ask beforehand.