And no, I didn't 'lose' just realised you're a bit to ignorant... on this case anyway
The most dangerous people to argue against, are those who do not know everything about the subject, but do know enough about the subject to manipulate it with their own perspectives.
except that you cannot say why or where, eh? If I am ignorant, teach me and make me smart by actually defending your points so I know why you think what you think.

My main comment, is that FS2, would never be able to stand up in a cinema, whilst FS1 would.
However...
FS2 would make the better book.
Depends on your style of storyline, personally I do prefer books, but in game format, the Cinematic perspective is normally used in literature references, I went over this about 10 times two years ago... This is how the industry for TV/Cinema/LiveStageProductions, and the industry for books and literature works, at least currently. Sorry I can't do much to prove it to you apart from to put you on a year course with 3years peripheral study on the subject to realise it....
Perhaps that is true. But then again, maybe 99% of movies and 95% of novels have complete crap storylines, so that's not saying a whole lot.

And yeah, it pisses me off when people are arguing points which they only semi-understand (if they fully believe it's correct, anyway).
Which would be why I exploded
But of course, you are once again unable to say why and/or explain further. suggestive, isn't it?

Al lot of these people know more than you Quantum Delta, and you know a lot more than some of them. Throwing around insults usually means you've lost the argument, and you're too inmature to say so nicely.
Exactly, and this behavior is nothing new to me either; look at some of the previous arguments I have been in around here and check out how they end. (two or three posts of insults, and then the guy disappears from the thread) When people finally go out, they tend to do so in the biggest bang they can muster.

Intro to universe.
Background on V's.
Intro to Shivans.
Tech Development to combat them.
Dramatisation of the plot (making it more personal, letting the audience see the loss felt, instead of feeling it themselves, this would be done with the main character obviously...).
Introduction of alliance, while I'm at it too...
Intro of the Lucifer.
Loss of Vasuda/Galatea.
Ancients(this would have to be done differently to the game, the same as the bosch video's would have to be different...).
Destruction of the Lucifer.
That's BAREBONES.
Now write up a list for FS2, you just couldn't fit it in a film and still make it tick...
Sure thing.

Intro to universe.
Background on V's. (whatever that means)
Intro to NTF and political/historical forces responsible for its formation.
Intro to war and some information on how things are going so far for both involved factions (estimated losses, current points of conflict, campaign planning, etc. ; this should be particularly elaborate)
Tech development to combat them. (be sure to include the physics equations for all the new weapons!

)
Dramatization of the plot (making it as impersonal as possible, since character focus is the main thing that ruins most stories; have it play out like a informative historical movie, and show it from seven or eight different perspectives without too much focus on any one of them; e.g. "Tora! Tora! Tora!" did this extremely well)
Introduction of alliance (its political, military and social structures and the history behind it)
Intro to Shivans (this can be designed in such a way as to make it a complete surprise; routine day on the Vigilant until the arrival)
Loss of Capella
Bosch movies
Destruction of the first Sathanas
I can probably double that list with a bunch of other stuff when I have a bit more time...
As for the "immaturity," that is the one place where I quite agree with your conclusion. Nothing to do with a "sense of justice," but they will much more readily learn new things and encompass new ideas; that is the true sign of "maturity" and "wisdom."