Originally posted by Flaser
In Battletech they use neuro-helmets.
The helmet [...]- which was controlled with voice-command.
Yeah, i know all those animes ( in FMP, the voice command is just to get some infos, really, you don't pilot the AS with your voice

), but yet I can't explain how one could control a arm, + a hand + 5 ****ing fingers with a joystick.
I'm well aware the "two people thing" to control the mech isn't the best, but that's exactly what I want. I don't want it to be the best.
The control system itself is an armature around the arms and hands ( like in escaflowne or gunbuster -in FMP, they use pedals ). For the legs, well, it's the same, I shamelessly ripped the idea from matrix revolutions. It's that, or you have one pilot, still with the arms thinguy, but with pedals only for the legs, and I can't imagine two pedals being enough to control the whole legs. sure, with balance control and stuff, you can go forward or backward, but forget about sidesteps and stuff with that.
In animatrics the same method was used for the powerarmors.
Actually this method was used in 'Starship Troopers' and Joe Haldman's 'Forever War'.
My suggestions is that you use this kind of system for powered armors and humanoid mecha (even with chiken legs) that are land based.
Anything with verniers of space use will also has to have another system (Nerve-Interface?).
BTW actual neuro-interfaces are in development as of date.
They are very basic and work like an EGG, but suprisingly people learnt to use them!
They could actually fly a simulator with it!
The most likely solution for a spacemecha will use some limited version of the said interface.
The issue wherter using complex - but not form fiting suit like -control devices (like in Macross Pluss) will be sufficient is open to debate.
I think even in this case the middle road will be the most likely:
Your movement will be partially limited and copied by the mecha, while you will still have conservative control devices to use in connection with the 'suit'.
As for those who oppose the whol mecha idea:
IIRC the American Army develops walking taks for very rough terrain where tanks simply can't mauver. (This seems futile since helicopters seem to own tanks, still to actually occupy a territory you will always need infantry - and to get them there, you'll need tanks.)
I don't know details, but even if in special cases the idea has its real merits. [/B]
It's not a space mecha, it's a simple walker.
As for real life mechas, seems the french army is also working on one, for urban warfare, where tanks are easy targets.