*bump* (but for a reason

)


finally completed the HTL fenris - fully working as far as i can tell.

however, due to that weird limit thing, only the latest FS Open build will run it - (since Bob only recently bumped it up in the SCP (thanks for that BTW

) ) and that latest build is currently this one or later:
3-28-04 build by Bobboau - post bugs
here or in
Mantis.The Fenris itself:
HTL Fenris(PCX textures, glowmaps and shinemaps included - the shines slightly edited versions of Lightspeeds amazeing work, and the glowmaps by GE IIRC)
and since i wasn't quite sure which texture format most people prefer for running in FS Open, i made 2 packs of the textures in TGA and JPG formats:
TGA Format textures and glow & shine mapsJPG Format textures and glow & shine mapsthere's also the GTC Orff nameplate in there, as a template for any custom nameplates people want to make.

finally, i don't think we should really continue making ships of *this* level of detail unless we're willing to leave a lot of graphics card owners out of the loop. even with HTL on a moderately powerful machine, this ship took the framerate from 120 when looking at stars down to a fluctuating range between about 15 and 30 FPS
