Author Topic: Shinemaps development thread [updated weekly!]  (Read 91087 times)

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Offline DaBrain

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Shinemaps development thread [updated weakly!]
Update:


How do you like the glows? I know most of them were not supposed to be lights, but it looks much cooler this way. ;)
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Offline FireCrack

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Shinemaps development thread [updated weakly!]
It looks like a damn christmas tree TBH.

Cut down the glows and stick to less colors.

Or mabye just use a less "pinky" red.
« Last Edit: July 11, 2005, 12:04:38 pm by 2073 »
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline DaBrain

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Shinemaps development thread [updated weakly!]
Well, it's a big ship, so it has to have more lights, I think.

Edit: Old - New

« Last Edit: July 11, 2005, 01:24:40 pm by 1688 »
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shadows of Lylat - A Freespace 2 total conversion
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Offline Ulala

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Shinemaps development thread [updated weakly!]
I love it! :yes: :yes: :yes:
I am a revolutionary.

 

Offline WMCoolmon

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Shinemaps development thread [updated weakly!]
Mmm, looking good. Boanegres is already one of the better textured ships, IMHO, should be interesting to see how this one looks in-game. :D
-C

 

Offline Taristin

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Shinemaps development thread [updated weakly!]
Quote
Originally posted by WMCoolmon
Boanegres is already one of the better textured ships



:wtf:
Freelance Modeler | Amateur Artist

 

Offline DaBrain

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Shinemaps development thread [updated weakly!]
Quote
Originally posted by WMCoolmon
Mmm, looking good. Boanegres is already one of the better textured ships, IMHO, should be interesting to see how this one looks in-game. :D



Well... there are worse maps^^ (Ares, 'redo', and a few more)
But IMHO the old Boanerges map is just as boring as the model.
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shadows of Lylat - A Freespace 2 total conversion
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Offline WMCoolmon

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Shinemaps development thread [updated weakly!]
Quote
Originally posted by Raa



:wtf:


Well, it looked a bit different in Windows, my paths may not be setup correctly on Linux...or something...:wtf:

Anyway, it didn't look textured, there weren't any obvious pixels. It had a tough feel to it. Yeah, the map is definitely flat and boring, but it was flat and boring in a military sort of way. ;)

The new one's definitely an improvement, though. I'm liking the imperfections/scratches in the hull. :D
-C

 

Offline DaBrain

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Shinemaps development thread [updated weakly!]
Well.... maybe I'm stupid, but what part of the map is used for the cockpit?

I've tried a few black areas, but the cockpit won't shine. :(
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Offline ZylonBane

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Shinemaps development thread [updated weakly!]
Looks like a bloody Christmas tree now. Why is the checkerboard pattern glowing?
ZylonBane's opinions do not represent those of the management.

 

Offline WMCoolmon

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Shinemaps development thread [updated weakly!]
It isn't.
-C

 

Offline DaBrain

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Shinemaps development thread [updated weakly!]
Quote
Originally posted by WMCoolmon
It isn't.


That's correct.

The final version will look a bit more dirty.
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SoL is looking for a sound effect artist
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Offline DaBrain

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Shinemaps development thread [updated weakly!]
Tcov1A



The Boanerges map is part of the next MV pack.
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Offline karajorma

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Shinemaps development thread [updated weakly!]
That's really nice work DaBrain. But we'll need more work before I change the thread title back :lol:
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Turambar

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Shinemaps development thread [updated weakly!]
the fake lighting on the plates is a little too much
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline DaBrain

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Shinemaps development thread [updated weakly!]
Quote
Originally posted by Turambar
the fake lighting on the plates is a little too much


As good as fixed. ;)
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shinemaps development thread [updated weakly!]
Hey guys, I've been looking through all of these pictures of the new high-poly spacecraft you guys have been working on. When all of these new high-poly ships are completed, will they be within the new media VP files that are coming out soon? Because from what I understand, you can download the files on the first page of this thread since it is updated with new high-poly ships every once in a while. But I was just wondering if you could download these files all at once in the future when everything is completed. We all appreciate the work that you guys put into FSO, thanks.

 

Offline karajorma

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Shinemaps development thread [updated weakly!]
When the next set of media VP files are released (Should be sometime this month really) they should have all the files from this thread and all the high poly models that have been completed so far.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline DaBrain

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Shinemaps development thread [updated weakly!]
I'm working on the last bits for the next MediaVP.





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SoL is looking for a sound effect artist
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Offline WMCoolmon

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Shinemaps development thread [updated weakly!]
Beam flare looks nice. ;7
-C