Author Topic: A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!  (Read 35981 times)

0 Members and 1 Guest are viewing this topic.

Offline Deepblue

  • Corporate Shill
  • 210
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
I still think you need to greyify the thing, looks way too... shiny.

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Hmm... what to do...

A.
Continue tweaking textures and polygons till I'm blue in the face with Viper mania.

B.
Pass along the perfectionist tasks to other capable ppl and continue building the MANY other models required for a BSG mod.

What do you think people?


Quote
Originally posted by Janos
Hey wait a minute this thing is going on way too fast, at least skip the FREDding and let us wait until 2009 so we can feel familiar.


I know what you mean, But there are many mod releases where the wait paid off. The Bablyon 5 project for example. There must be a balance between time and quality. If a project concentrates too much on quality, then  the time factor causes people to lose interest inside and outside the project members.

 I can tackle this project alone and it will most likely be finished in "2009". Thats why I'm making a call too all BSG fans with the skills and MOTIVATION to see this project through in a REASONABLE time frame.
« Last Edit: February 01, 2005, 05:15:13 pm by 1582 »

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Quote
Originally posted by stithe2000
:) It was originally IPs dream... I have been helping where ever he has asked... Still here to help! On top of that... This is an old project that has been around for awhile... Might as well contact all the original crew... IP has already been here, and that is how I found out what is going on with this particular forum... Aside from that.... Here soon I will be getting a 2 gig depot area on the net soon.... If you still would like a bit of help let me know!

IP had a dream, I have an OBSESSION and I intend to see it through Hell or high water.

Viper cockpit in progress. You people do realize this will increase polygon count by at least 200.

« Last Edit: February 01, 2005, 05:28:21 pm by 1582 »

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Can someone tell me how to incorporate the new 3d cockpits? I'd like to make the cockpit detailed for the 3dcockpit build going around. It would be cool if the detailed version of the cockpit could be used for that and the Viper model itself can get a lowres version as to not affect FPS and polygon count .

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
To do that you'd need to use the submodel rendering controls originally implimented for hangers.  Set their render distance to something like 1 and the cockpit should show up for you but be hidden for every other ship.  It'd still be part of the model, you'd just never see it outside of the cockpit view.  Also, you'd probably be best off making a second subobject for the lower-poly cockpit that displays at distances > 1 out to the edge of LOD0 range.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Ok, l gonna try to give this project an official place to keep up with progress. My little sister is a budding webdesigner and I'm gonna try to get her to build it by the end of the week. Anyone experienced web builders interested in voluteering incase she's too busy with puberty?

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Your getting your website/forum hosting from Game Warden, correct?
ShadowWolf mentioned it to me and I just need to make sure....

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
put the point where the glow is just a little inside the engine nozzle, and make the engine nozzle hollow

also, the burners are white, maybe just a little little tiny bit blue
and it extends in a cone
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Are you the Matthew that Shadow Wolf mentioned? If so yes a BSG mod needs a home!

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Yea, I am Matt.

I can get you set up. All I need to know right now is what you guys want for a forum title and breif descrition to go on the main forum homepage.

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Title
Battlestar Galactica: Reimagined

Description
The World is over...  The Fight has just begun.  A total conversion for Freespace 2.

I hope its changeble, I can't think of anything else right now.

 

Offline WeatherOp

  • 29
  • I forged the ban hammer. What about that?
    • http://www.geocities.com/weather_op/pageone.html?1113100476773
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
GW is a good community. Not many flamed there.:p
Decent Blacksmith, Master procrastinator.

PHD in the field of Almost Finishing Projects.

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
BSG:FS

because one against infinity odds are just so much fun
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

  
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Thats a good one Turambar.

This project has a HOME!!!!

http://game-warden.com/forum/forumdisplay.php?f=36

Everyone already involved and wish to participate PM for internal access.

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
What do you people think of this image as the Projects temp banner?



I'd like use all ingame models, but the Galactica is not finished yet. But you can bet it will look close to it!
« Last Edit: February 06, 2005, 10:43:42 pm by 1582 »

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Nice!

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Quote
Originally posted by Omniscaper
What do you people think of this image as the Projects temp banner?



I'd like use all ingame models, but the Galactica is not finished yet. But you can bet it will look close to it!


So, i take it you will be basing the mod on the ´new´ BSG series? With the new Galactica?
What can i say, except that my excitement has dropped a notch or two...
:blah: :blah:
No Freespace 3 ?!? Oh, bugger...

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
To be fair ST, there is a lot more material to work from for the new Galactica than the old...

 

Offline mitac

  • 28
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Just don't start that discussion on which series is better. As Kalfireth said, the new series already offers a lot more material, plus chances aren't that bad it will be renewed.
marcet sine adversario virtus.

 

Offline Col. Fishguts

  • voodoo doll
  • 211
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Quote
Originally posted by Omniscaper
......
The smoothing of the engines causes the age old shinemap shading anomolies on the rest of the engine. I guess its the vertex shading thing..


I take it you model in 3ds MAX, right ? Since I ran into similar problems with models created in MAX. So I tried a simple sphere modeled in MAX which resulted in ugly faceting artefacts.
If I make an identical sphere in TrueSpace, convert it using the same PCS_autofacet build with the same autofaceting angle, it works perfectly.
So, it seems to be a problem caused by MAX.....did anyone ever find a workaround to this ?

Oh, and btw.....kickass Viper model :yes:
« Last Edit: February 02, 2005, 07:12:08 am by 1445 »
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea