Author Topic: Collossus, right or wrong move?  (Read 16449 times)

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Offline karajorma

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Collossus, right or wrong move?
Mefustae : This is pretty mild by this boards standards :D You've got to remember that we've been talking about this stuff since FS2 was released so it's easy for the topic to drift to closely related things. :)


Quote
Originally posted by WMCoolmon
No one is talking about jumping to a node. That wasn't physically possible. What we're saying is, why not do something instead of sitting there and dying? There was nothing to stop the Sathanas from jumping to the pitiful fleet with the Colossus and wiping it out, then jumping and taking out the Bastion.

Generally, in the military you don't order troops to do nothing in the hope that by killing them, the enemy won't send as many troops at you.


As I said before they probably would have been happy to jump out. Do we know how long it takes to change the jump co-ordinates though? For all we know it takes a while to plot a course like that if you don't have any kind of backup plot already done.
« Last Edit: March 26, 2005, 03:17:32 am by 340 »
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Offline WMCoolmon

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Collossus, right or wrong move?
Yeah, it's not like we're talking about frankfurters or something. :p

Quote
As I said before they probably would have been happy to jump out. Do we know how long it takes to change the jump co-ordinates though? For all we know it takes a while to plot a course like that if you don't have any kind of backup plot already done.


Well, you'd think as the second-most-important GTVA asset in the system (Alpha 1 or the Bastion would be first), you'd think they'd have some way of escape in the event that the Shivans sent one of their eighty-eight Sathanases in the system to destroy it. Something besides turning towards the Gamma Draconis node and thrusting for a half hour, or jumping to one of the nodes they were trying to distract the Shivans from.
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Offline karajorma

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Collossus, right or wrong move?
And what would that have been? Seriously. Cause I can't think of a damn thing that would have made a difference if the Shivans had decided to kill the Colossus.
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Collossus, right or wrong move?
Quote
As I said before they probably would have been happy to jump out. Do we know how long it takes to change the jump co-ordinates though? For all we know it takes a while to plot a course like that if you don't have any kind of backup plot already done.


Well... In FS2, people can repair a dammaged engine (Aquitaine) in two minutes...
And I think that this is a HUGE Engine..
And I don't think that they just have to replace a fuse...

So why should the calculations for a new coordinate take so long on those futuristic Computers? ;)

 

Offline karajorma

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Collossus, right or wrong move?
Because you want to make sure you don't emerge in the centre of a star.

People tend to double check for little things like that :D
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Offline Kie99

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Collossus, right or wrong move?
Quote
Originally posted by karajorma


They were already at the Gamma Draconis node on the other side of the system. Exactly how far away do you want them to get? :confused:

A jump node isn't always on the edge of a system, so the Colossus could probably jump beyond the node, although if it had jumped out then the 1st Sath (Sathanas 17 on most people's games.) would have probably stayed around to kill the [voice=dripping with sarcasm]fleet[/voice], and the Shivans would have sent another Sathanas from the star after the Colossus.

Quote

Why would they send another Sath to the current location of the Colossus when the one already there was doing a perfectly good job of killing the Colossus :confused:



And yet again you're making no sense. Who are they buying time for? My whole point was that the Colossus's sacrifice had nothing to do with buying time because it's pretty f**king obvious that they didn't buy any time whatsoever.  It had to do with making the Shivans think that they could defeat the remaining ships with their bombers and smaller capships and letting the Saths go back to working on their suntan.

Suppose the Colossus had jumped out but instead of going after it the Shivans just sent two saths to hold each node instead? F**ked up the GTVA pretty badly hasn't it?

Beta 1:  We're hurting sir, they sent in every damn bomber in the Shivan armada.
*2 Saths jump in*
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Offline karajorma

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Collossus, right or wrong move?
Quote
Originally posted by kietotheworld
A jump node isn't always on the edge of a system, so the Colossus could probably jump beyond the node, although if it had jumped out then the 1st Sath (Sathanas 17 on most people's games.) would have probably stayed around to kill the [voice=dripping with sarcasm]fleet[/voice], and the Shivans would have sent another Sathanas from the star after the Colossus.


I know but

Quote
"Your mission is to create a diversion at the Gamma Draconis node. The operation here will be a feint to lure the Shivan armada. The Colossus and its group will form a battle line near the node. By focusing our firepower here, we'll draw the brunt of the Shivan offensive. Meanwhile, on the other side of the system, the Bastion will collapse the node to Epsilon Pegasi."


Besides in terms of subspace jumps there's no evidence that longer distances mean longer times in subspace.
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Offline aldo_14

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Collossus, right or wrong move?
Offhand, I believe intra-system jumps are described in the techroom  as instananeous anyways.

 

Offline karajorma

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Collossus, right or wrong move?
Yeah but the fact that it takes the Belasarius a while to appear after it jumps out in the first mission sort of puts a lie to that.
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Offline aldo_14

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Collossus, right or wrong move?
Hmm.... true.  Ref bible definately says (nearly) instantaneous, though.  I'm sure the techroom in FS2 does too, but I can't be arsed checking.

not that Volition would ever dream of contradicting themselves, of course.......

 

Offline karajorma

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Collossus, right or wrong move?
25 seconds or so to cross several hundred million miles qualifies as near instantaneous in my book :D
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Offline Charismatic

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Collossus, right or wrong move?
Well whos to say, the shivans Could spare 1 or 2 more Sathi? They probably needed every last one, and had one extra\sacrificed to go after the colossus. So the extra strain on the otehrs, led to melt downs and malfunctions, which could be the 'powered down sathi, that got toasted'.

Also, if they did 'jump further away' what good is it, you say?
Well from my point of view, the farther away from the supernova, the better chances of you and your ship surviving the little conflict, wouldent you say?
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Offline Taristin

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Collossus, right or wrong move?
Quote
Originally posted by aldo_14
Hmm.... true.  Ref bible definately says (nearly) instantaneous, though.  I'm sure the techroom in FS2 does too, but I can't be arsed checking.


Hello? Luficer mission in FS1. That was alot longer than instantaneous...
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Offline WMCoolmon

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Collossus, right or wrong move?
intra-system. :p
-C

 

Offline aldo_14

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Collossus, right or wrong move?
Quote
Originally posted by Charismatic
Well whos to say, the shivans Could spare 1 or 2 more Sathi? They probably needed every last one, and had one extra\sacrificed to go after the colossus. So the extra strain on the otehrs, led to melt downs and malfunctions, which could be the 'powered down sathi, that got toasted'.

Also, if they did 'jump further away' what good is it, you say?
Well from my point of view, the farther away from the supernova, the better chances of you and your ship surviving the little conflict, wouldent you say?


They didn't know there was going to be a supernova, though.

Although either way, they'd be dead.

 

Offline Charismatic

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Collossus, right or wrong move?
If they needed all of them to create a Nova, what were their crew Not informed?
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Offline Taristin

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Collossus, right or wrong move?
Quote
Originally posted by WMCoolmon
intra-system. :p


Quote
Originally posted by karajorma
25 seconds or so to cross several hundred million miles qualifies as near instantaneous in my book :D



following the course of the discussion
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Offline aldo_14

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Collossus, right or wrong move?
Quote
Originally posted by Charismatic
If they needed all of them to create a Nova, what were their crew Not informed?


Who says they meant to create a nova?

 

Offline WMCoolmon

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Collossus, right or wrong move?
Quote
Originally posted by Raa


Hello? Luficer mission in FS1. That was alot longer than instantaneous...


It's not following the course of the discussion, because it isn't relevant to the discussion. :p We were talking about intra-system jumps, the 'Lucifer mission' (I assume you mean the end one) took place in an intersystem subspace corridor.
-C

 

Offline karajorma

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Collossus, right or wrong move?
Quote
Originally posted by Raa
following the course of the discussion


Several hundred million miles = roughly the size of a system. I was talking about intra-system jumps.

Quote
Originally posted by Charismatic
Well whos to say, the shivans Could spare 1 or 2 more Sathi? They probably needed every last one, and had one extra\sacrificed to go after the colossus. So the extra strain on the otehrs, led to melt downs and malfunctions, which could be the 'powered down sathi, that got toasted'.

Also, if they did 'jump further away' what good is it, you say?
Well from my point of view, the farther away from the supernova, the better chances of you and your ship surviving the little conflict, wouldent you say?


You make no sense. We're talking about what went through the mind of the captain of the colossus when he decided not to jump. He had no idea that the supernova was coming and even if he had then jumping away from the nodes leading out of the system would have shortened his chances of survival not improved them. So quite frankly I have no idea what point you were trying to make.
« Last Edit: March 26, 2005, 05:31:15 pm by 340 »
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