Author Topic: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!  (Read 153177 times)

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Offline DragonClaw

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
Not sure what the deal is... I have all the ports forwarded correctly on my router(even put my machine on the DMZ) and have no problems hosting with other games.

Although I do get 'hacked tables' whenever I host straight from the game itself. I

Get this whenever I try the debug build.
Code: [Select]
Warning: Too many beam sections for weapon BFRed - max is 5
File: weapons.cpp
Line: 3027


Call stack:
------------------------------------------------------------------
    fs2_open-20081109-debug.exe 0091d59c()
    fs2_open-20081109-debug.exe 00987e51()
    fs2_open-20081109-debug.exe 0091fa25()
    fs2_open-20081109-debug.exe 0073137c()
    fs2_open-20081109-debug.exe 0073dd99()
    fs2_open-20081109-debug.exe 0073e10e()
    fs2_open-20081109-debug.exe 00c90f46()
    fs2_open-20081109-debug.exe 00c90dcf()
    kernel32.dll 765b4911()
    ntdll.dll 774ee4b6()
    ntdll.dll 774ee489()
------------------------------------------------------------------

I ignore the error and everything runs fine. Guess I'll keep trying new stuff. Only VPs I have in my main folder are the stock FS2 ones.

Edit:

Code: [Select]
11/09 23:31:00~   Starting netgame as Host/Server
11/09 23:31:00~   FS2NetD Table Check: 'mv_effects-sdf.tbm' -- INVALID (0x7616d113)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_adveffects-sdf.tbm' -- INVALID (0x1eecee1)!
11/09 23:31:00~   FS2NetD Table Check: 'weapons.tbl' -- Valid!
11/09 23:31:00~   FS2NetD Table Check: 'mv_flak-wep.tbm' -- INVALID (0xae865688)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_effects-wep.tbm' -- INVALID (0xa2026f1d)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_tech-wep.tbm' -- INVALID (0xbf054414)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_models-wep.tbm' -- INVALID (0x1d2df6f8)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_missiles-wep.tbm' -- INVALID (0x5400182)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_shockwave-wep.tbm' -- INVALID (0xcf718a87)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_adveffects-wep.tbm' -- INVALID (0x82d96a6c)!
11/09 23:31:00~   FS2NetD Table Check: 'beams2-wep.tbm' -- INVALID (0x7e9d9c78)!
11/09 23:31:00~   FS2NetD Table Check: 'beams1-wep.tbm' -- INVALID (0x81e7219c)!
11/09 23:31:00~   FS2NetD Table Check: 'ships.tbl' -- Valid!
11/09 23:31:00~   FS2NetD Table Check: 'mv_trails-shp.tbm' -- INVALID (0xb5d94185)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_turretangle-shp.tbm' -- INVALID (0xad86ffca)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_tech-shp.tbm' -- INVALID (0x678156cb)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_dragon-shp.tbm' -- INVALID (0x173cc0ae)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_models-shp.tbm' -- INVALID (0xb3908f20)!
11/09 23:31:00~   FS2NetD Table Check: 'mv_shockwave-shp.tbm' -- INVALID (0x68852421)!


The culprits, everything but ships.tbl and weapons.tbl is trashed... I'm guessing there's new VPs besides the ones in the FSUP Beta Release thread?
« Last Edit: November 09, 2008, 10:34:29 pm by DragonClaw »

 

Offline FUBAR-BDHR

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
Make sure you don't have your IP masked in your firewall.  Even if the ports are forwarded the other players need to be able to see your computer on the net. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline DragonClaw

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
Still does it even if I have Windows Firewall turned completely off.

[edit]

It might be because I'm behind a router, my NIC is reporting an IP address of 192.168.1.123... , and the force IP address thing in the launcher just isn't working. So clients are trying to find my server by 192.168.1.123 rather than my real address that I put in Force IP address. I wish I had some way to verify
« Last Edit: November 09, 2008, 11:14:54 pm by DragonClaw »

 

Offline DragonClaw

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
Ok wtf I don't get this...

I can actually see my game on the list if I use the debug build, but I can't if I use the regular build(although the number of games in the lobby is 4, I can only see 3 games). It works this way no matter which build I use on the standalone. I don't see why it would act this way.

 

Offline FUBAR-BDHR

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
You shouldn't have anything in force IP or port. 

What do you have in you multi.cfg and fs2open_pxo.cfg files?
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline DragonClaw

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
multi.cfg

Code: [Select]
+user_server fs2netd.game-warden.com
+game_server fs2netd.game-warden.com
+chat_server fs2netd.game-warden.com
+rank_url fs2netd.game-warden.com
+create_url fs2netd.game-warden.com
+verify_url fs2netd.game-warden.com
+banner_url fs2netd.game-warden.com
+datarate 1000000000
+pxo #Eleh
+name DCs 3.6.10VP 110908 SA

and fs2open_pxo.cfg

Code: [Select]
fs2netd.game-warden.com
12000

Edit:

Well, going in the registry and deleting the force port and custom IP keys may have fixed it... I was able to see my game when I forced a different port on my client instance of FS2, though trying to join it crashed my game. Wasn't really expecting it to work. If anyone else can see it/join it let me know
« Last Edit: November 10, 2008, 01:54:56 am by DragonClaw »

 

Offline Charismatic

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
My god, according to first post, its gotten 10x more complicated then it was before. /head ache
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Offline karajorma

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
Still does it even if I have Windows Firewall turned completely off.

[edit]

It might be because I'm behind a router, my NIC is reporting an IP address of 192.168.1.123... , and the force IP address thing in the launcher just isn't working. So clients are trying to find my server by 192.168.1.123 rather than my real address that I put in Force IP address. I wish I had some way to verify

Go to whatismyipaddress.com. That's where people are looking. You must ensure your router has forwarded all traffic on port 7808 to 192.168.1.123
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Offline FUBAR-BDHR

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
My god, according to first post, its gotten 10x more complicated then it was before. /head ache

Actually it hasn't.  This is only for running a standalones.  3.6.10 should work just fine otherwise even if you don't have a multi.cfg. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline captain-custard

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
ive got some free time tonight so if anyone wants to play in a couple of hours im up for it
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Offline FUBAR-BDHR

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
Heading to the lobby.  I'll be using Taylor's multi_test build from 11/09 http://www.hard-light.net/forums/index.php/topic,57717.0.html

If I don't answer give me a few minutes I'm doing some work while waiting and the tunes are too loud to here the lobby entry noise.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline GTSVA

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
Heading to the lobby.  I'll be using Taylor's multi_test build from 11/09 http://www.hard-light.net/forums/index.php/topic,57717.0.html

If I don't answer give me a few minutes I'm doing some work while waiting and the tunes are too loud to here the lobby entry noise.

There's a lobby entrance noise?.........omg...
What's up?

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Forums: GTSVA        
High Scores: Natroz

 

Offline FUBAR-BDHR

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
Try going into the lobby and see.

Anyway tonights games were fun and we had some great lobby chat.  Reminded me of the old days.  There was even a guest appearance by Carl.   :cool:

I'm still on for another couple of beers. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Colonol Dekker

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
Heading to the lobby.  I'll be using Taylor's multi_test build from 11/09 http://www.hard-light.net/forums/index.php/topic,57717.0.html

If I don't answer give me a few minutes I'm doing some work while waiting and the tunes are too loud to here the lobby entry noise.

There's a lobby entrance noise?.........omg...

:wtf: really, i don't remember that.....
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Offline GTSVA

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
Heading to the lobby.  I'll be using Taylor's multi_test build from 11/09 http://www.hard-light.net/forums/index.php/topic,57717.0.html

If I don't answer give me a few minutes I'm doing some work while waiting and the tunes are too loud to here the lobby entry noise.

There's a lobby entrance noise?.........omg...

:wtf: really, i don't remember that.....

Me too...
What's up?

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Offline captain-custard

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
who is up for playing tonight and if yes ; at what time ?
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Offline GTSVA

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
I really get confused. Hey Double C...I live in NYC..is that GMT-5?
What's up?

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Offline captain-custard

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

  

Offline GTSVA

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this first!
So where do you and Fubar live? ( I mean like time zone...) or something like that...
What's up?

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Offline FUBAR-BDHR

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Re: Multiplayer Schedule + How To Get Started in FS2 Multiplayer - Read this fir
So where do you and Fubar live? ( I mean like time zone...) or something like that...

GMT -05:00
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras