Author Topic: RELEASED - Discussion of an upgrade to Sol:A History  (Read 93823 times)

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Offline Droid803

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Not sure where else to post this, apologies for the necro. I'm getting the following error every time I load this up:

*SNIP*

How can I make it go away so I can play SAH again?

Click OK. All those errors shouldn't effect gameplay, as I was able to complete it.
(´・ω・`)
=============================================================

 
Re: RELEASED - Discussion of an upgrade to Sol:A History
Really? Huh. I did play the first mission earlier but I didn't think much of it, I figured that error would only come into play in later chapters when the 'different' models show up. Bizarre!

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
If you do get Ulysses' everywhere, then there might be problems.

 

Offline Droid803

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Re: RELEASED - Discussion of an upgrade to Sol:A History
It could be because you named your INF R1 folder differently from how it is named in the mod.ini.
The only way to tell is to get to the end of the mission where the Tereus shows up. If it crashes at the end, then you know what's wrong (or you could just check).
(´・ω・`)
=============================================================

 

Offline The E

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Re: RELEASED - Discussion of an upgrade to Sol:A History
*Sigh* Run a debug build. Post the fs2_open.log file from your data folder here.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline utops

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Code: [Select]
mv_music-mus.tbm(line 86:
Error: Missing required token: [#Soundtrack End]. Found [#SoundTrack Start]  instead.

ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_11r_INF_SSE2-20100131_r5862.exe! <no symbol>
fs2_open_3_6_11r_INF_SSE2-20100131_r5862.exe! <no symbol>
Just after click Run in launcher.
Problem causing mediavps i supose. Im not familiar with technical side of SCP and mediavps and all tech characteristic in general,so pls help me i wanna play this mod i wanna see lucifer blowing on the sol side of jumpnode. maybe music_vp from older mediavps will help? Year ago i was able to play this with 3.6.9 mediavps or maybe 10 but in different form.. i do not remember this detail.
Edit:
Cut off MV_music kill a bug...
but now i miss  some space disco ?

« Last Edit: February 27, 2010, 11:46:31 am by utops »
What if ?

 

Offline Jeff Vader

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Sounds similar to an issue with ASW, so let's try a similar fix. Download this and palce it to your \solahistory\ folder.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline utops

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Re: RELEASED - Discussion of an upgrade to Sol:A History
It works, thx Mr. Vader
What if ?

 

Offline Govenator

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Fun campaign! 

Lots of holes in the story/strategies that the EA uses, but there are so many missions and they are fun, that it makes up for it.


 

Offline hxazgalor

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Sorry for the necro post :P will I need anything else besides FSOpen to play this campaign?
"Stars looking at a planet
Watching entropy and pain
And maybe start to wonder how
The chaos in our lives could pass as sane"
~ Switchfoot, 'Stars'

 

Offline Dray2k

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Man sometimes this Campaign seems a bit cheap. Like for instance why does the Tereus fly EXACTLY when command told her to like it can delay Subspace travel?

But its just so charming. It is something that not many campaign archive. "Shut up and fly, pilot." just makes me smile everytime. Anythingfrom the pilot talk to general mission design of blowing stuff stuff, ts just so fun. I play it once a year.

 

Offline Macfie

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Sorry for the necro post :P will I need anything else besides FSOpen to play this campaign?

Yes you also need the infernoR1 release.
http://www.freespacemods.net/download.php?view.95

you also need the InfernoR1 SCP patch 1.15
http://www.freespacemods.net/download.php?view.353

Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Dray2k

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Oh god I didn't even noticed this thread was necrod recently. I only look inside these forums every 3 years or so so see whats going on and I just recently played through S:AH again.

Anyway I hope that the problem is resolved.

 

Offline Mito [PL]

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Sorry for bumping this, but...

Anyone got a mirror for INF R1 SCP patch and this upgraded campaign? I can download INF R1 from freespacemods.net, but the other two downloads are like "File not found".

Anyone...? :(
How do you kill a hydra?

You starve it to death.

 

Offline Nyctaeus

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Re: RELEASED - Discussion of an upgrade to Sol:A History
As for the campaign, I think I can help ya
[CLICK!]
I'm not sure if it's gonna work with recent MVPs, the same as INFR1. I think you will have to find previous MVPs.

...and as for the INFR1 SCP patch, I think I've seen it on fsmods.
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Offline Mito [PL]

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Thanks for the campaign! (Anyone thinking of updating the first post?)

And you mean this? Sorry, File Not Found. I'm unsure where to get the SCP patch from - there is only unpatched R1 on Freespace Files.

And I think that with all the files downloaded, I will manage somehow.
How do you kill a hydra?

You starve it to death.

 

Offline Mito [PL]

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Sorry for double-posting, but...

Alright, I think I looked through all the places on the Internet the SCP patch might be downloadable. So another question: could this campaign work with any other Inferno?
How do you kill a hydra?

You starve it to death.

 
Re: RELEASED - Discussion of an upgrade to Sol:A History
Here it is patch. :nervous:
« Last Edit: November 30, 2016, 03:00:45 pm by tomimaki »

 

Offline Mito [PL]

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Thank you very much, downloading now :P

I say someone go upload it on FSmods...
How do you kill a hydra?

You starve it to death.