I give up. I actualy gave him proof of some of the things that dont make sence in FS2 in order to prove a point and that is that FS doesnt actualy go by the laws of phisics. then he bashes me with magical pixies.
There's a difference between bashing you and bashing your opinion.
I don't think your a moron, I just disagree with your opinion.
Im not sayng the rules have to change im just sayng that perhaps they found out how to bend the rules or even ignore the rules of phisics through technological means. If you cant get that through your thinck head then you really should not be playng FS or even attempt to have a constructive arguement/debate over such a game.
You can't ignore the laws of the physics. They're called the
laws of physics for a reason, if you could bend or ignore them they'd be called the
guidelines of physics.
And to answer your question, no, I don't believe that a multigigaton bomb makes some pissy little shockwave. Nor do I believe that Tempests have anything other than a conventional yield (nor do I believe the BS numbers that the trekkies throw out). But one thing you should know is that space isn't a vacuum, it's just a medium where the particles are really spread far apart. And nukes still work in space, they just do less damage. Though they'd likely rely on their other properties to do damage rather than some large shockwave.
If you're at all curious about how space combat would really be, here's a very interesting page on just that topic:
http://www.projectrho.com/rocket/