Author Topic: 3.6.10 Media VPs Discussion Thread  (Read 240749 times)

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Offline Jeff Vader

  • The Back of the Hero!
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  • Bwahaha
Re: RELEASE: 3.6.10 Media VPs
Code: [Select]
Found root pack 'D:\Games\FreeSpace2\ITDoH Chapter 1.vp' with a checksum of 0xc7cdc4a4
Nonononono. Move it to \FreeSpace2\itdoh\ or something.

Code: [Select]
Found root pack 'D:\Games\FreeSpace2\LightspeedFS2.vp' with a checksum of 0x515f5e4b
You don't actually need this one with these MediaVPs.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Something

  • 27
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Re: RELEASE: 3.6.10 Media VPs
So does anyone have the answer to the question I posted on the last page about the warp effects?
Done voice work for :
TBP Relic mini-campaign - Released
Warzone Campaign
Olympus Burning

 

Offline SF-Junky

  • 29
  • Bread can mold, what can you do?
Re: RELEASE: 3.6.10 Media VPs
Code: [Select]
Found root pack 'D:\Games\FreeSpace2\ITDoH Chapter 1.vp' with a checksum of 0xc7cdc4a4
Nonononono. Move it to \FreeSpace2\itdoh\ or something.

Code: [Select]
Found root pack 'D:\Games\FreeSpace2\LightspeedFS2.vp' with a checksum of 0x515f5e4b
You don't actually need this one with these MediaVPs.
'k, I removed those two, but as far as I can see, there hasn't changed anything. ;-)

 

Offline Jeff Vader

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  • 212
  • Bwahaha
Re: RELEASE: 3.6.10 Media VPs
Well, I wasn't actually answering your question, but instead just informing you that:

1) Every single mod should be in a mod folder.
2) The purdified FS2 stock missions are now included in the MediaVPs and therefore there is no need for a separate vp.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: RELEASE: 3.6.10 Media VPs
some campaigns won't start right with the new vps like derelict I get a error saying its missing something called orc_tef pof or something never happened with the old ones though and sometimes with others too

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE: 3.6.10 Media VPs
1) Run a debug FSO build.
2) Find a file called fs2_open.log from \freespace2\data\.
3) Post the file here as an attachment or post its contents using the "code" tags.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: RELEASE: 3.6.10 Media VPs
I don't want to seem evul stupid and bad... But "WAT" should we do about this beam problem, guys?


It's an intriguing problem because the files themselves are, apparently, completely intact when examined in the VP so this pretty much blindsided us entirely - there is no immediately apparent reason why one effect would consistently get corrupted in the process of getting the textures from HD to on-screen graphics, but there it is and happening. It's also problematic because as far as I know, none of us team members have been able to replicate it so we don't know what would work on the hardware that is susceptible to the problem, so we don't even know if it's a media problem (if so, table or texture issue), code problem, driver problem or hardware problem.

The fact that it only affects one effect (probably just one texture) makes me think that there's something in the Shivan beam texture files that triggers fail in the GPU, but I don't know what it could possibly be. Basically if I had a rig that could produce the error I would probably have isolated the offending texture already and would have tried to fix it first with a re-save, then with different format and so forth, and if wishes were horses I would eat steak every day.

Quote from: SF_Junky
Oh and, sorry for the stupid asking, but: Is this gray trail thing a bug now or is it not? Not that it would be a mayor problem to me, but it just looks very... unfamiliar.

It's not a bug but it isn't the ideal situation either. It works as intended, but opinions of it may vary. Basic premise is that now the missiles use an upgraded effect (albeit monochromatic) instead of retail effects, but to be honest converting the gray missile trail to different colours would've been nearly trivial if I had noticed the need for them. Expect this to be fixxored in either patch or next version of VP's, whichever we end up doing...


Also, regarding your debug log - I spy with my little eye something more that doesn't belong there:

Code: [Select]
Found root pack 'D:\Games\FreeSpace2\shaders.vp' with a checksum of 0xe13995b9
Unless you really, REALLY want that to be there, I would recommend moving that somewhere else. The mediaVP's have a set of shaders integrated onto them, but if you want to use your own set of shaders (for example to get rid of the blackening nameplates effect), then I would move the shader VP either in with the mediaVP's and name it a_shaders.vp (alphabetical order before the mediavp shaders) which makes tehm override the shaders inside the MediaVP's... but if you don't know for sure what you're doing, just put it somewhere else where it doesn't cause confusion. Apart from the nameplate problem, the shaders provided with mediaVP's really do yield best results to date, mainly because they make environmental mapping take the normal maps into account, which... produces a plenty cool effect. ;7


Also, this definitely shouldn't be happening:

Code: [Select]
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!

If you're still getting this after removing the ItDoH VP (and Lightspeed and Shader vp though they shouldn't have effect on this), something might be hiding in ..\FreeSpace2\data\tables\ or ..\FreeSpace2\mediavps\data\tables\ directories...


Unrelated to mediaVP's, I'd really love to get an explanation to this:

Code: [Select]
Max elements vertices: 2147483647
...because there's no way in hell that can be true. :shaking: It seems to be something ATi-exclusive...


Regarding the older swirly subspace effect, the one you're looking for is Axem's oldie goldie with the warp.pof having it's UVmap twisted to create a swirly effect... it can be found from here, but as the starting message says - you edit things, you're on your own.

Replacing the subspace vortext should be a breeze though, just slap the a_subspace.vp in the same dir as the mediaVP's and it should work just fine.

The thread also has some immortal quotes from takashi a few pages forward from the link. :lol:


Hanyuu271, I quote myself:

Quote
Third party mods built to depend on now-obsolete MediaVP resources can have problems playing nice with new mediaVP's. That shouldn't be a surprise. Things that are built based on how things worked on 3.6.9 builds and 3.6.8zeta VP's may or may not have issues with 3.6.10 builds and VP's, depending how deep the dependancies are and how radically things change between versions. Our testing priority has been on compatibility with retail campaign partly because the project is, after all, FreeSpace Upgrade, and partly because we simply don't have the resources to test every campaign as well.

Most things *should* work without gamestopping errors. We try to maintain a level of consistency but this is a major overhaul of the VP structures and content, and we can't keep everything to work to exactly same specs as the previous VP's. If there's a problem with a mod/campaign that relies on 3.6.8zeta VP's, you should use 3.6.8zeta VP's with them and/or report the errors on the campaign's forums and request a patch. FSUpgrade team can't start troubleshooting each third party campaign to work with 3.6.10 mediaVP's, but as individual forum members we'll likely help other modders to patch their stuff to take the most advantage out of new VP's. That process should be done on Modding forum or campaign/mod's dedicated forum, though.

(...) We can't support all campaigns/mods that have critical dependancies on older MediaVP's; those campaigns need to update themselves if they decided to depend upon specific MediaVP's in the first place. Independently functional campaigns/mods should work fine with any mediaVP's, as they don't slave themselves to specific resources in specific MediaVP's.


My opinion is that unless it's a MediaVP error, it should be solved at FS Modding forum, or campaign/mod's dedicated forum if such exists.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
Re: RELEASE: 3.6.10 Media VPs
I got an issue myself.  I don't know if anyone else has brought this up, but whenever I get to playing, it's REALLY laggy.  The graphics card I use is a Geforce 8800 GTS and the driver is properly updated.  I didn't have this issue with 3.6.9 as it had run really smooth with no problems.  But with 3.6.10 I get lag issues.  I don't suppose anyone has any ideas? :confused:

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: RELEASE: 3.6.10 Media VPs
I got an issue myself.  I don't know if anyone else has brought this up, but whenever I get to playing, it's REALLY laggy.  The graphics card I use is a Geforce 8800 GTS and the driver is properly updated.  I didn't have this issue with 3.6.9 as it had run really smooth with no problems.  But with 3.6.10 I get lag issues.  I don't suppose anyone has any ideas? :confused:


So, you mean things get laggy when you play with 3.6.10 build and normal when you play with 3.6.9 build, or that things get laggy when you use 3.6.10 MediaVP's and normal when you use 3.6.8zeta MediaVP's?

In a nutshell... is it a build related or mediaVP related problem? What happens if you try to use 3.6.8zeta MediaVP's and a 3.6.10 build, as opposed to 3.6.9 build? Did you have similar problems with 3.6.10Beta VP's if you ever used them?
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline chief1983

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Re: RELEASE: 3.6.10 Media VPs
Also, which GTS do you have?  G8x or G92, or in other words the 512 or the 320/640/etc?  I have a 8800 GTS 512 and everything runs amazingly well, but I have a beefy enough rig alongside of it too.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: RELEASE: 3.6.10 Media VPs
i saw this yesterday morning, just as the bus came. i squealed as i went out the door, then told everyone that would listen that the 3.6.10 mediavps were out.

And now that i've got it, i have to say, it's better than i thought intercourse would b-.... erm, yeah. they're good. THAT goodihavenolife
Sig nuked! New one coming soon!

 

Offline chief1983

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Re: RELEASE: 3.6.10 Media VPs
Let me just also say that, I think a few people's expectations of what their machine can do and how little effort they should have to put into using these mediavps is a bit appalling.  I wouldn't blame these guys for refusing to help anyone who doesn't take it upon themselves to at least try turning off a few features, posting a decent amount of hardware information, and making sure they're on a clean install.  There are guides everywhere to how you should set up your installation directory.  If you're having serious problems, just start over.  Move just what you need to a new folder.  Don't bring over pilot files or data dirs or whatever.  Start with retail vp files and cutscenes, the executables, launcher, and then install the new MediaVPs in their own folder.  If you want to use a mod with them, install it into its own folder and make sure that mod's mod.ini file include the VPs with the right name (probably should still be mediavps).

These media vps and the new FSO builds represent one of the biggest graphical jumps the engine has seen.  GLSL is the biggest addition since the switch to OpenGL.  As such, you shouldn't expect to be able to run it on aging hardware.  I'm really annoyed that no one seems to run it with -no_glsl (it's even a checkbox in the launcher) even when requested to, regardless of whether it should help or not.  Try turning it off and seeing if things don't improve.  Know that without GLSL normal maps won't work, but only fairly recent machines are going to be able to run them at all anyway.  So you're not losing much.

Also, get rid of any other shader vp files you might have around when using the MediaVPs.  They include shaders now and any other shader files might be causing problems.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Colonol Dekker

  • HLP is my mistress
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    • My old squad sub-domain
Re: RELEASE: 3.6.10 Media VPs
It's running fine for me :D i fgotta say... impressed muchly :nod:


I'm afraid i went the old fashioned download route so i couldn't share andy trackers...

 

Offline fener

  • 24
Re: RELEASE: 3.6.10 Media VPs
Congrats to all involved in the release!

Mirror for the torrent: https://thepiratebay.org/torrent/4568035/FreeSpace2_Open_Upgrade_Project__3.6.10_MediaVP_Set

 

Offline Colonol Dekker

  • HLP is my mistress
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Re: RELEASE: 3.6.10 Media VPs
Awwww, too late for me :(

Pre-cognitive answer to

cancel and restart.

and this is what you meant by downloads.

Eh? no i downloaded it already....

ps- 0 seeds ayt the moment :(
« Last Edit: December 10, 2008, 03:56:37 pm by Colonol Dekker »

 
Re: RELEASE: 3.6.10 Media VPs
cancel and restart.

and this is what you meant by downloads.
Sig nuked! New one coming soon!

 

Offline Something

  • 27
  • Will Voice act for any mod
Re: RELEASE: 3.6.10 Media VPs
Thank you Herra Tohtori, I've downloaded and installed the wavy warp effect and all is right with this world.
Done voice work for :
TBP Relic mini-campaign - Released
Warzone Campaign
Olympus Burning

 

Offline CP5670

  • Dr. Evil
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Re: RELEASE: 3.6.10 Media VPs
Excellent, I have been looking forward to this release for a long time now. I'll try them out tonight.

 

Offline Spidey-

  • 27
Re: RELEASE: 3.6.10 Media VPs
Error: Training-2.fs2(line 265:
Error: Required token = [#Wings] or [$Name:], found [+Use Table Score:] .

File: PARSELO.CPP
Line: 675


Call stack:
------------------------------------------------------------------
    required_string_either()    parse_objects()    parse_mission()    parse_main()    mission_load()    game_start_mission()    game_enter_state()    gameseq_set_state()    game_process_event()    gameseq_process_events()    game_main()    WinMain()    WinMainCRTStartup()    kernel32.dll 7c816fd7()
------------------------------------------------------------------

occurs when I try to load Training-2, I don't really know what this error is, so I havn't tried anything

also I also noticed the HTL Zephyrus wasn't included, it's a great model/map job

 

Offline Commander Zane

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Re: RELEASE: 3.6.10 Media VPs
Any more feedback on wether the missiletrail thing and ship names in the campaign were intended or if it's an oversight?

Edit: Also: Cain/Lilith model mixup?
Funny, because my Lilith now looks like the Cain, and the Cain...well...
Still looks like a Cain. :lol: