Author Topic: Halo: Reach  (Read 68424 times)

0 Members and 5 Guests are viewing this topic.

Offline redsniper

  • 211
  • Aim for the Top!
You generally need a larger offensive force to defeat an entrenched defensive force.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
The ratio is 3-1.

But is the defensive force entrenched? I'd doubt it, especially in a Halo game. :P

 

Offline Scotty

  • 1.21 gigawatts!
  • Moderator
  • 211
  • Guns, guns, guns.
Generally, the Elites can win if they actually work together.  That must be why it seems like everyone who gets stuck as Elites screams violently into their mic to pick Invasion Slayer instead.

@Dilmah:  You'd be surprised how good the starting position of the Spartans is.  They start with DMRs, ~3 stories up, and the Elites have to cross an open field with only scattered cover.  Then the Elites have to fight up several stairwells and an open area in the ship before they can even begin to take the objectives they need to.

It's possible to get fully half of your kills in the first four minutes as Spartans.

 

Offline m

  • 23
  • Fear m.
Everyone seems to think the AR is useless, but it's actually quite effective if you use it right.  The key is to use it in bursts, or if you prefer to spray and pray, then move in close and to the side to avoid your opponent's fire.  Also, it seems to work well from a jet pack, probably because precision is less necessary.

By the way, the double melee is a great way to kill someone at close range... unlike Halo 3, it's hard for someone to kill you with anything but a headshot before you can melee them the second time.  Also, a precisely timed melee can now counter a sword strike.  Shotgun still pwns.

And there's nothing quite like sprinting up behind a jetpacker just as he's taking off and giving him a good smackdown assassination.

-m
This is me; I'm always the same: Virus in the system; crash the mainframe.
Uprise; now fall in line.
Roll with the pack or get left behind.

It's a Masterpiece conspiracy!!!

-Taken from P.O.D.'s Masterpiece Conspiracy

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
So have we heard anything about single-player yet, assuming there is one? :P

Because frankly I couldn't give a crap about multi.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Not really, and yes there is a campaign.

No real info though, unless you count the fact that all multiplayer maps are from single player.
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes

 

Offline MR_T3D

  • 29
  • Personal Text
Everyone seems to think the AR is useless, but it's actually quite effective if you use it right.  The key is to use it in bursts, or if you prefer to spray and pray, then move in close and to the side to avoid your opponent's fire.  Also, it seems to work well from a jet pack, probably because precision is less necessary.

By the way, the double melee is a great way to kill someone at close range... unlike Halo 3, it's hard for someone to kill you with anything but a headshot before you can melee them the second time.  Also, a precisely timed melee can now counter a sword strike.  Shotgun still pwns.

And there's nothing quite like sprinting up behind a jetpacker just as he's taking off and giving him a good smackdown assassination.

-m
aww yeah.
but for me it was decloaking, love my STALKER setup.
hehe, works awesomely if you have an invincible pound guy to run into a room, then you crouch walk in.
So have we heard anything about single-player yet, assuming there is one? :P

Because frankly I couldn't give a crap about multi.
heard they have 2x the AI potential H3 has, so campaign will be better methinks.

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
So have we heard anything about single-player yet, assuming there is one? :P

Because frankly I couldn't give a crap about multi.

the general trend of games has been forget about singleplayer, because multi is where the money is.  especially for halo.  most of the people i know who got 2 and 3 never even touched the campaign. 
I like to stare at the sun.

 

Offline Scotty

  • 1.21 gigawatts!
  • Moderator
  • 211
  • Guns, guns, guns.
So have we heard anything about single-player yet, assuming there is one? :P

Because frankly I couldn't give a crap about multi.

the general trend of games has been forget about singleplayer, because multi is where the money is.  especially for halo.  most of the people i know who got 2 and 3 never even touched the campaign. 

However, both Halo 2 and Halo 3 had decently long and decently constructed single-player campaigns.  It's irrelevent whether anyone you know played them or not if it existed.  Rest assured, there will be a single player campaign for Reach.  Just check out Bungie.net for everything (and I mean everything) available right now.

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
yeah i know there will be, but the focus is shifting away.  i don't know what 3 was like, but i've played the 1 and 2 campaigns, and 2 definitely felt inferior.
I like to stare at the sun.

 

Offline Scotty

  • 1.21 gigawatts!
  • Moderator
  • 211
  • Guns, guns, guns.
yeah i know there will be, but the focus is shifting away.  i don't know what 3 was like, but i've played the 1 and 2 campaigns, and 2 definitely felt inferior.

Three was great, campaign and mechanics-wise, but the story was getting kinda old by that point.  Have you actually watched or read any of the stuff on the Reach portion of Bungie.net?  If the focus is shifting, it's only the players doing it.

  

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
well that's a pleasant surprise then.  there may be hope for mainstream gaming yet.
I like to stare at the sun.

 

Offline redsniper

  • 211
  • Aim for the Top!
ODST had a pretty *****in' campaign actually. I'd say it was my second favorite of the Halos, only being surpassed by the first game.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
:bump:


Nwq ad aired on telly, Reach is out in just over a week or so.
The ad showed old bluey taking a Seraph blast to the what-not and A Jet PAck :yes:


Can not wait, glad it's pre-ordered, and i've got enough cash in the bank to cover it :wakka:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Scotty

  • 1.21 gigawatts!
  • Moderator
  • 211
  • Guns, guns, guns.
The day one of my floor-mates gets it, I will, in all likelyhood, nerdgasm something fierce.

 

Offline MR_T3D

  • 29
  • Personal Text
I have a friend whom is definitely picking it up around launch, and we're pencilling in co-op LEGEN-wait for it-DARY the weekend.
the game's campaign, multi (especially new forge) and firefight options look excellent, I reckon game of the year

 

Offline Roanoke

  • 210
I may even go mad and actually buy it when it's fairly new rather than waiting, like a tight ass, untill it's old and cheap. ODST was great IMO, 2 and 3 only "ok".
Gonna be strange seeing other spartans in the s/p campaign after all this time.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Hmm, seriously contemplating placing a pre-order for this at my local EB. But still, so many games to buy and so little money!

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
I'm a 99% single player or split screen coop player of the Halo games. I only play online when they have free XBox Live weekends... I've considered getting Live Gold at some point but we'll see. I really liked the previous Halo single player campaigns and I really enjoyed Halo 3's campaign in particular. Halo 2 was good but Halo 3 was a much better narrative.

There was a mention at some point that Halo Reach may have a slightly longer campaign than Halo 3... particularly if you play on the harder difficulty levels. I'm not sure if that's because there are more enemies to chew through or what the reasoning was there but either way I'm looking forward to the single player campaign.  Particularly the space combat portion... that looks fantastic! They said that wasn't just a short little thing either but a properly full blown mission.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 
There is a lot of debate right now as to how long the campaign actually is. We know that it is 9 missions long and 1 cutscene mission, but the jury is out on the amount of time. Review sites are going for between 6-8 hours for "normal", but they have often confused easy with normal, so who know what they actually mean..
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes