Author Topic: RELEASE: Dawn of Sol  (Read 59343 times)

0 Members and 1 Guest are viewing this topic.

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
The subobjects are for triggered animations (such as fins deploying when you hit afterburners/switch weapon banks, etc).
(´・ω・`)
=============================================================

 

Offline Nemesis6

  • 28
  • Tongs
I'm at the last mission now, and I must say - The visuals so far have been stunning. Very, very good job on that. I think I might play through it again afterwards with the patch.

Edit: Last mission keeps crashing midway. Last time it happened was when our carrier was destroyed, and this is after the patch.
« Last Edit: December 25, 2009, 09:51:50 am by Nemesis6 »

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
That's strange, I never had any issues with it.
On a side note, I noticed that BP is getting highlights even for their trailers, maybe DoS release also should get highlighted.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
DoS release also should get highlighted.
Agreed and done.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline -Norbert-

  • 211
I like the backstory of the setting. Especially the part about the messed up subspace, which explains how something like a frontline can even exist in times of intrasystem jumps.

 

Offline Nemesis6

  • 28
  • Tongs
I finally got past the mission that takes place in earth orbit. This sounds petty, but the dialogue is horrible: I find myself going "no, stop it! Stop it, stupid! Lalala I'm not listening" in my head, and seemingly it goes on the next mission.

Also, I re-encountered another bug: In a few previous missions, entering the fighterbay of the Raynor did not end the mission. But I solved this once by continuously poking around in there until I hit what seemed to be a a sweet spot. In the mission where you face off against all the flagships of the other factions, nothing worked and I had to kill myself 5 times to advance to the next mission.
« Last Edit: December 27, 2009, 10:55:54 am by Nemesis6 »

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Bad dialogue is not a petty complaint. Dialogue is one of the big pillars of a campaign.

 

Offline Infamus

  • 26
I modded the Avenger II. it is so bad-ass while still a starter cannon.  I added the "cycle" flag, which is what I did for the Avg II from SaH

In SaH I used the Gauss Cannon sound from Descent ][; this time I used the Level 5 laser, which sounds appropriate.  Also, that laser, for those of you who have not played D2, is a orange yellow.  Furthermore, it sounds like a lancer type weapon.  I simply VPMAKE'ed everything - the new gun sound, the weapon TBL and the sound TBL files.

Oh, and no it is NOT over-powered I made sure of that, and It doesn't use a ridiculous amount of energy to fire, it is merely double the original, which isn't much  (0.1 units)

EDIT: yes.

EDIT: I changed it around a bit.  I lowered the damage a pinch to make up for its nice re-fire rate

oh and I moded the original Avg to make it not-useless by giving it moar range, however damage is untouched.

oh and i did some spell-checking, not much though

[attachment deleted by admin]
« Last Edit: December 27, 2009, 01:19:12 pm by Infamus »
OOOOOOOOOOOOOOOOOOOOH
BARRA
BARRA
BARRA CUDA
yeah

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Bad dialogue is not a petty complaint. Dialogue is one of the big pillars of a campaign.

Dialogue is what I happen to suck at writing the most, and noone helped me ;_;


@Infamus: wat is that? You modded the Avenger II? lol.
(´・ω・`)
=============================================================

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Last I remember Laser Level 5 was yellow with a white core.

 

Offline Infamus

  • 26
@ Commander Zane:  Dude

level 1: red
level 2: purple
level 3: blue
level 4: green
level 5: yellow
level 6: silver/white

@ Droid803: I believe it is is a nice modification of the Avenger II seeings that everyone was complaining about it the normal version  :bump:

about the dialog, yes it is very important to any campaign.
OOOOOOOOOOOOOOOOOOOOH
BARRA
BARRA
BARRA CUDA
yeah

 

Offline -Norbert-

  • 211
While that dialogue wasn't exactly the best of the best, I think it is far from being as bad as Nemesis6 makes it out to be (especially since you can just not read it.... after all it's only text).

If you ever make changes to the campaign, I'd try to add in some rumors about unhappy civilians and such, to make the change in the populations attitude a bit more smooth instead of a 180° turn from one second to the next. Perhaps that would fit in well with pilot chatter.
Furthermore I'd change the last mission a bit. Just someone saying "ship x destroyed" all the time is boring. Maybe you could add a little speach, or make a reporter comment the big event for the news.

Edit: Oh almost forgot: Why are supportships deactivated in every single mission?
« Last Edit: December 27, 2009, 02:23:02 pm by -Norbert- »

  

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Because I don't have a good, bug-free support ship mode available and I didn't want to use the Centaur. (The Hygeia is out for obvious reasons).

The in-universe reasoning is that the fighters (the newer ones at least) were deemed to be able to carry more than enough ordnance for a given assignment. They don't want you wasting expensive missiles.
(´・ω・`)
=============================================================

 

Offline -Norbert-

  • 211
Or alternatively, that the support ships don't have enough room for the newer jumpdrives, that are able to punch through the interference perhaps?

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Yeah, something like that :P
(´・ω・`)
=============================================================

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
@ Commander Zane:  Dude

level 1: red
level 2: purple
level 3: blue
level 4: green
level 5: yellow
level 6: silver/white

I ****ing know that, they're not just a solid color though they have a different colored core.

level 1: red / orange
level 2: purple / white
level 3: blue / white
level 4: green / white
level 5: yellow / white
level 6: silver / white

Unless your system was too low-end to even play Descent 2 on a high enough setting to have the Laser cores...

Dude.
« Last Edit: December 27, 2009, 05:09:32 pm by Commander Zane »

 

Offline -Norbert-

  • 211
You should put an explenation about the support ships into the first command briefing, so people like me stop bothering you about it  :P

 

Offline Infamus

  • 26
@commander zane: Hmm, didn't think you meant that, sorry dude.  Also, I know what the core colors are; I am able to put the graphics at maximum.

I don't think that support ships are even needed seeings that you have plenty of weaponry to get the job done.
OOOOOOOOOOOOOOOOOOOOH
BARRA
BARRA
BARRA CUDA
yeah

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Skype
    • Steam
    • Twitter
I keep running out of missiles. Too many targets. :P
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline -Norbert-

  • 211
What's with the massive explosion damage of the wraith?
In the 2nd to last mission a Jackal, when a Wraith explodes in about 150 meters distance, the Jackal loses about 40% hull despite having full shields. They have worse shockwaves than most cruisers!