Author Topic: One-Year Anniversary: It's Basically Done  (Read 12710 times)

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Offline General Battuta

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One-Year Anniversary: It's Basically Done
The short version: this is the one-year mark, and our first release is basically done! We're just going to hold on to it for a bit more polish.

The long version:

This weekend marks the one-year anniversary of War in Heaven development, and development on Release 1 is essentially complete.

We've done a lot of pretty cool things in this one-year span. None of it would have been possible without the assistance of the SCP coders, who solved bugs, implented new features, and generally behaved like saints. We also owe a lot to the work of other mod teams, especially Diaspora, who implemented awesome new features.

As a sampler of what we've accomplished, some of our features include
  • New, voice-acted pilot personas for the UEF
  • The latest version of the Fury AI
  • New explosion and shockwave effects by Nighteyes
  • Overhauled Steve-O weapon effects by Nighteyes
  • A new set of briefing icons for the UEF
  • Optimized versions of some of Steve-O's ships (including some not yet released to the public) including pilots, LODs, reduced texture count, and hilariously, little people in ejection seats in the debris
  • Tweaked piercing effects for many weapons, including warship railguns
  • Tons of new music, including original tracks by Daddy_Warhol in the works
  • Completely overhauled tables for all the UEF ships and their tactical paradigm, as well as new GTVA vessels
  • Subspace missile strikes
  • SECRET BUSINESS

Obviously you'll also get your hands on a large number of brand new ships and weapons for both the GTVA and UEF, some of which are quite tactically different from normal FreeSpace.

And of course there's the meat of the mod: a complete campaign, about as long as Age of Aquarius in terms of gameplay, covering the first half of our story arc (consider it Episode 1 of War in Heaven). This campaign was FREDded from the ground up to use all of BP's new features like the Fury AI.

The campaign has been beta tested and is effectively complete. We are nearly ready to release, but we are going to perform some polish, optimization, and writing tune-ups for an undisclosed period of time. Expect to wait a few months or more while we get everything shipshape. But rest assured, we're in the home stretch.

Tester reaction has been very positive so far. With a couple other awesome campaigns in the beta phase (Vassago's Dirge, I'm looking at you), there are good things on the horizon.

I might update this one-year anniversary thread with some behind the scenes stuff if people are interested. Any questions?
« Last Edit: May 08, 2010, 05:10:11 pm by General Battuta »

 
Re: One-Year Anniversary: It's Basically Done
  • Optimized versions of some of Steve-O's ships (including some not yet released to the public) including pilots, LODs, reduced texture count, and hilariously, little people in ejection seats in the debris
Heh, awesome.

Quote
And of course there's the meat of the mod: a complete campaign, about as long as Age of Aquarius in terms of gameplay, covering the first half of our story arc (consider it Episode 1 of War in Heaven). This campaign was FREDded from the ground up to use all of BP's new features like the Fury AI.
Episode 1? So will episode 2 be covered in BP3, or in a second chapter to WiH?

 

Offline redsniper

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Re: One-Year Anniversary: It's Basically Done
So you're ready to release, but you're not ready because you want to add more polish?
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

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Offline General Battuta

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Re: One-Year Anniversary: It's Basically Done
So you're ready to release, but you're not ready because you want to add more polish?

We could roll it out right now and it'd be cool; it's already polished like heck yeah. But we want MOAR POLISH.

We will continue to construct creep colonies in order to EXPAND THE CREEP

Episode 1? So will episode 2 be covered in BP3, or in a second chapter to WiH?

We will be releasing War in Heaven in two episodes via Steam as part of an exclusive deal using our new DRM-enabled FS2Open builds.

 

Offline Droid803

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Re: One-Year Anniversary: It's Basically Done
Wait what you're splitting WiH into two parts?
Steam?
DRM-enabled?

What?!

I hope you're joking cause otherwise, **** that ****.
(´・ω・`)
=============================================================

 

Offline redsniper

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Re: One-Year Anniversary: It's Basically Done
We will be releasing War in Heaven in two episodes via Steam as part of an exclusive deal using our new DRM-enabled FS2Open builds.
Don't even joke about that.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline General Battuta

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Re: One-Year Anniversary: It's Basically Done
Wait what you're splitting WiH into two parts?
Steam?
DRM-enabled?

What?!

I hope you're joking cause otherwise, **** that ****.

Totally, 100% serious. This is not a joking matter.

 

Offline The E

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Re: One-Year Anniversary: It's Basically Done
Oh yes it is. For the record: We are NOT doing that. Any further discussion about this in this thread will be dealt with.


With Swords.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline General Battuta

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Re: One-Year Anniversary: It's Basically Done
You forgot to mention that we'll be charging $1.99 too.

but srsly folks

It's going to be delivered in two episodes, as things look right now. That's been the plan since Day 1, before it was anyone but Darius on board.

And I think the beta testers can attest it's a pretty good call.  :cool:

 

Offline Aardwolf

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Re: One-Year Anniversary: It's Basically Done
Is this two episodes in addition to episode 3, or do you just mean parts 2 and 3?

 

Offline General Battuta

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Re: One-Year Anniversary: It's Basically Done
Is this two episodes in addition to episode 3, or do you just mean parts 2 and 3?

War in Heaven will come in an Episode 1 (the done one) and an Episode 2.

Each one will be about as long as AoA in terms of play length, maybe a bit longer.

 

Offline The E

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Re: One-Year Anniversary: It's Basically Done
War in Heaven (AKA Blue Planet 2) will be released in two episodes. Then we'll get to work on Blue Planet 3.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Rodo

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Re: One-Year Anniversary: It's Basically Done
  • New explosion and shockwave effects by Nighteyes
:yes:
  • Optimized versions of some of Steve-O's ships (including some not yet released to the public) including pilots, LODs, reduced texture count, and hilariously, little people in ejection seats in the debris
:yes:
  • Tons of new music, including original tracks by Daddy_Warhol in the works
YES!
  • Subspace missile strikes
really?
el hombre vicio...

 

Offline Dragon

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Re: One-Year Anniversary: It's Basically Done
BP may be the first mod that reintroduced SSMs and is certainly the largest one to do so.

 

Offline The E

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Re: One-Year Anniversary: It's Basically Done
We're not the first. Flaming_Sword used tactical SSMs in Shivans.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline -Norbert-

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Re: One-Year Anniversary: It's Basically Done
Quote
I might update this one-year anniversary thread with some behind the scenes stuff if people are interested.
Absolutely! Interested doesn't even start to cover it! :D

And happy birthday  :nod:

 

Offline Commander Zane

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Re: One-Year Anniversary: It's Basically Done
HUZZAH! :D

 

Offline Shivan Hunter

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Re: One-Year Anniversary: It's Basically Done
War in Heaven (AKA Blue Planet 2) will be released in two episodes. Then we'll get to work on Blue Planet 3.

*COUGH*STARCRAFT2*COUGH*

Also- holy dev schedule, Battman! You guys are more dedicated than most full-time game studios. And you produce about as much for it :D

As a FREDder, I'm very much looking forward to some awesome optimized ships as well. :D

 

Offline Echelon9

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Re: One-Year Anniversary: It's Basically Done
Great news General Battuta!

Thanks for the appreciation, and I'm really looking forward to seeing how you've used all these features we've added lately. :) I'm kinda happy I haven't had a sneak peek at WiH until it'll be polished and fully finalised.
« Last Edit: May 09, 2010, 06:08:07 am by Echelon9 »

 

Offline Ravenholme

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Re: One-Year Anniversary: It's Basically Done
*snip*
  • New, voice-acted pilot personas for the UEF
*snip*

Really? Awesome :D (Now we just need the campaign voice acted in it's entirety - start hiring, I may actually lend a hand, if you could use a scottish-neutral accent in there [discovered my mic is actually quite good])

And, in general, bloomin' awesome, I can't wait - you guys rock!
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