Author Topic: Rotation Skyboxes,Are they possible??  (Read 2632 times)

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Offline x3110

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Rotation Skyboxes,Are they possible??
Can anybody test and tell me if we set a rotation property on a "skybox" model in pcs/modelview will the rotation effect still work??
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Offline The E

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Re: Rotation Skyboxes,Are they possible??
Ever seen the subspace skybox? There's your answer.
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Offline Shivan Hunter

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Re: Rotation Skyboxes,Are they possible??
From what I've seen, subspace is a rotating texture on a stationary model (well, two models).

However, X3110, that would take about... 1 minute to test out. Why don't you go try, rather than peppering HLP with questions?

 

Offline Wobble73

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Re: Rotation Skyboxes,Are they possible??
From what I've seen, subspace is a rotating texture on a stationary model (well, two models).

However, X3110, that would take about... 1 minute to test out. Why don't you go try, rather than peppering HLP with questions?

The guy asked a civil question, there's no need to be rude!
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Offline Droid803

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Re: Rotation Skyboxes,Are they possible??
It's not so 'civil' when you're asking people to do stuff you should be doing yourself.
(´・ω・`)
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Offline x3110

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Re: Rotation Skyboxes,Are they possible??
All Right then,
"I AM SORRY THAT I ASKED A QUESTION THAT SHOULD HAVE BEEN DONE BY MYSELF AND I WILL NOT DO THAT AGAIN"
Happy everyone!
There's no need to create an issue out of it.
 
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Offline Droid803

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Re: Rotation Skyboxes,Are they possible??
I will admit its an interesting question though, and it'd be pretty badass if it works.

P.S. if you figure it out you get to claim the credit :P
(´・ω・`)
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Offline MatthTheGeek

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Re: Rotation Skyboxes,Are they possible??
I guess Shivan Hunter is in a bad mood.
People are stupid, therefore anything popular is at best suspicious.

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Offline Dragon

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Re: Rotation Skyboxes,Are they possible??
It's been done for TBP.
While subspace is indeed a rotational skybox, what people don't remember (and it's a bit annoying to see everybody repeat that misconception) is that it's not enabled by standard skybox tool, but with special method (checking the box in FRED) and is actaully composed of two models. Subspace skybox behaviour is hardcoded into FS2, but from what I've seen, normal rotational skyboxes should work too (they have to consist of single model though).

 

Offline x3110

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Re: Rotation Skyboxes,Are they possible??
Actually i was trying to create a subspace-Normal space transition cutscene using a skybox but i am leaving skyboxes out of the equation now as you never can reach the edges.Just gonna Use normal subspace models as a ship class.
P.S.-They really work for cutscenes.Just enlarge them and add rotation with nocollide flag.
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Offline General Battuta

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Re: Rotation Skyboxes,Are they possible??
Actually i was trying to create a subspace-Normal space transition cutscene using a skybox but i am leaving skyboxes out of the equation now as you never can reach the edges.Just gonna Use normal subspace models as a ship class.
P.S.-They really work for cutscenes.Just enlarge them and add rotation with nocollide flag.

No need for any of this. Blue Planet got the set-mission-subspace SEXP added just for situations like this.

You can turn subspace on or off mid-mission.

 

Offline The E

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Re: Rotation Skyboxes,Are they possible??
Only one problem with that: As far as I know, no build with that sexp included has been released publically.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
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Offline General Battuta

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Re: Rotation Skyboxes,Are they possible??
Oh.  :nervous: Well, that should happen pretty soon!

Beyond the Red Line also had a pretty sweet rotating asteroid skybox, did it not?

 

Offline sigtau

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Re: Rotation Skyboxes,Are they possible??
BtRL showed what 3.6.9 could do.

Just imagine what 3.6.12 can do once it's final.
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Offline General Battuta

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Re: Rotation Skyboxes,Are they possible??
BtRL showed what 3.6.9 could do.

Just imagine what 3.6.12 can do once it's final.

Nothing different if none of the relevant code has been changed.

Same engine, same rules.

 

Offline Angelus

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Re: Rotation Skyboxes,Are they possible??
Oh.  :nervous: Well, that should happen pretty soon!

Beyond the Red Line also had a pretty sweet rotating asteroid skybox, did it not?

The rotating Asteroids are not part of the skybox model, the asteroid layer is placed like a ship in FRED.
But the effect is pretty cool.