Well, as if I didn't need a distraction from my non-FSO project.
Anyway, I thought I'd do this service for the FSU guys, and that I'd start going through FS2 and revamping the SFX that simply just need attention.
http://www.sigmatauproductions.com/stuff/hdaudio.7zUPDATE: Here is a list of all of the sounds that need updating.
This list is subject to change in length. Red ones have not been updated but plan to be, green ones have been updated, yellow ones have been updated on my end will be included in the next release.
boom_1 - Main explosion sound effect for blowing up a bomber/fighter/transport/freighter/small vessel.
boom_3 - Alternative to boom_1.
boom_4 - Flak explosion.Thunder_01 - Thunder effect in the nebula.
Thunder_02 - Ditto.
clusterboom - Cluster missile explosion, as well as the sound of a shockwave propogating from a freighter, transport, cruiser, or corvette.
warp_1* - Subspace portal opening for small ships.
Warp_Open* - Subspace portal opening for capital ships.
Warp_Close* - Subspace portal closing for capital ships.
atomic -
KA-BOOOOOOOOOOOOOOM!* If it has an asterisk next to it, don't get too concerned about it. I'm simply taking the original sound and EQing it along with some other enhancements.
For the sake of hearing this mod to its fullest potential, I recommend you play the following missions:Slaying Ravana
Battle of the Wilderness
A Lion at the Door
Apocalypse