I don't post here often at all, but I felt I really needed to. The least expected thing happened, a space shooter made me sobby, or atleast gave me a runny nose and a trembling lip! This isn't just a campaign, this is an interactive novel
and the best interactive novel I have ever played.
The ending really was sad but very deep. I hope that Simms pulls through, but I got this gut feeling that she may not be as lucky and serves as a catalyst for Laporte's apparant transformation. I'm guessing she is a counterbalance for Bei. The hints at a romance or otherwise deep bond between the two really added a lot to the experience, allowing for the Laporte character to become immersive for the player along with the struggle between following her moral instinct and her emotional instinct. Atleast, at some point I started to really get into the character. I'm guessins Laporte's love for Simms comes from the comfort of having guidance: someone to keep her on a straight path and to keep her moral views from turning blurry with bloodlust. In difficult times that can be more than enough to love someone, without needing butterflies or schoolgirly giggles. Without Simms support, well, I dare not imagine what an abyss Laporte would tumble into...
Really, really great work. You really made my day. Looking forward to the next part!