It's not resolution. I tested on 1024x786 and 1280x1024
"==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.12
Passed cmdline options:
-spec_exp 8.2
-spec_static 3.5
-spec_point 8.6
-spec_tube 1.0
-ambient_factor 70
-env
-mipmap
-missile_lighting
-glow
-spec
-3dshockwave
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod blueplanet2,blueplanet,mediavps_3612
Building file index...
Found root pack 'F:\games\FSO-clean\blueplanet2\bp2-adv-visuals.vp' with a checksum of 0x2fa0cebd
Found root pack 'F:\games\FSO-clean\blueplanet2\bp2-audio1.vp' with a checksum of 0x60465ead
Found root pack 'F:\games\FSO-clean\blueplanet2\bp2-core.vp' with a checksum of 0x24b50f90
Found root pack 'F:\games\FSO-clean\blueplanet2\bp2-visuals1.vp' with a checksum of 0x5d4c1bfb
Found root pack 'F:\games\FSO-clean\blueplanet2\bp2-visuals2.vp' with a checksum of 0x8fea63ef
Found root pack 'F:\games\FSO-clean\blueplanet\bp-adv-core.vp' with a checksum of 0x2851edb0
Found root pack 'F:\games\FSO-clean\blueplanet\bp-adv-visuals.vp' with a checksum of 0x1541da12
Found root pack 'F:\games\FSO-clean\blueplanet\bp-audio1.vp' with a checksum of 0xcc452f9d
Found root pack 'F:\games\FSO-clean\blueplanet\bp-audio2.vp' with a checksum of 0x060bee91
Found root pack 'F:\games\FSO-clean\blueplanet\bp-core.vp' with a checksum of 0xe2219ccf
Found root pack 'F:\games\FSO-clean\blueplanet\bp-visuals1.vp' with a checksum of 0x7e75407b
Found root pack 'F:\games\FSO-clean\blueplanet\bp-visuals2.vp' with a checksum of 0x44c7e8dd
Found root pack 'F:\games\FSO-clean\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'F:\games\FSO-clean\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'F:\games\FSO-clean\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'F:\games\FSO-clean\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'F:\games\FSO-clean\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'F:\games\FSO-clean\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'F:\games\FSO-clean\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'F:\games\FSO-clean\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'F:\games\FSO-clean\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'F:\games\FSO-clean\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'F:\games\FSO-clean\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'F:\games\FSO-clean\blueplanet2\' ... 35 files
Searching root pack 'F:\games\FSO-clean\blueplanet2\bp2-adv-visuals.vp' ... 23 files
Searching root pack 'F:\games\FSO-clean\blueplanet2\bp2-audio1.vp' ... 154 files
Searching root pack 'F:\games\FSO-clean\blueplanet2\bp2-core.vp' ... 61 files
Searching root pack 'F:\games\FSO-clean\blueplanet2\bp2-visuals1.vp' ... 660 files
Searching root pack 'F:\games\FSO-clean\blueplanet2\bp2-visuals2.vp' ... 1976 files
Searching root 'F:\games\FSO-clean\blueplanet\' ... 28 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-adv-core.vp' ... 2 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-adv-visuals.vp' ... 403 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-audio1.vp' ... 41 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-audio2.vp' ... 685 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-core.vp' ... 46 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-visuals1.vp' ... 400 files
Searching root pack 'F:\games\FSO-clean\blueplanet\bp-visuals2.vp' ... 1488 files
Searching root 'F:\games\FSO-clean\mediavps_3612\' ... 0 files
Searching root 'F:\games\FSO-clean\' ... 116 files
Searching root pack 'F:\games\FSO-clean\multi-mission-pack.vp' ... 110 files
Searching root pack 'F:\games\FSO-clean\multi-voice-pack.vp' ... 307 files
Searching root pack 'F:\games\FSO-clean\root_fs2.vp' ... 157 files
Searching root pack 'F:\games\FSO-clean\smarty_fs2.vp' ... 10 files
Searching root pack 'F:\games\FSO-clean\sparky_fs2.vp' ... 3027 files
Searching root pack 'F:\games\FSO-clean\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'F:\games\FSO-clean\stu_fs2.vp' ... 2355 files
Searching root pack 'F:\games\FSO-clean\tango1_fs2.vp' ... 32 files
Searching root pack 'F:\games\FSO-clean\tango2_fs2.vp' ... 15 files
Searching root pack 'F:\games\FSO-clean\tango3_fs2.vp' ... 10 files
Searching root pack 'F:\games\FSO-clean\warble_fs2.vp' ... 52 files
Found 27 roots and 13530 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
Using 'Generic Hardware' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : GeForce 7600 GT/PCI/SSE2
OpenGL Version : 2.1.2
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_NV_vertex_program3".
Found special extension function "wglSwapIntervalEXT".
Initializing Shaders Manager...
Loading and compiling main shaders...
Compiling main shader -> main-v.sdr (null-v.sdr) / main-f.sdr (null-f.sdr) ...
Compiling main shader -> main-v.sdr (b-v.sdr) / main-f.sdr (b-f.sdr) ...
Compiling main shader -> main-v.sdr (b-v.sdr) / main-f.sdr (bg-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (lb-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (lbg-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (lbgs-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (lbs-f.sdr) ...
Compiling main shader -> main-v.sdr (le-v.sdr) / main-f.sdr (lbgse-f.sdr) ...
Compiling main shader -> main-v.sdr (le-v.sdr) / main-f.sdr (lbse-f.sdr) ...
Compiling main shader -> main-v.sdr (lf-v.sdr) / main-f.sdr (lfb-f.sdr) ...
Compiling main shader -> main-v.sdr (lf-v.sdr) / main-f.sdr (lfbg-f.sdr) ...
Compiling main shader -> main-v.sdr (lf-v.sdr) / main-f.sdr (lfbgs-f.sdr) ...
Compiling main shader -> main-v.sdr (lf-v.sdr) / main-f.sdr (lfbs-f.sdr) ...
Compiling main shader -> main-v.sdr (lfe-v.sdr) / main-f.sdr (lfbgse-f.sdr) ...
Compiling main shader -> main-v.sdr (lfe-v.sdr) / main-f.sdr (lfbse-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (null-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (lg-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (lgs-f.sdr) ...
Compiling main shader -> main-v.sdr (l-v.sdr) / main-f.sdr (ls-f.sdr) ...
Compiling main shader -> main-v.sdr (le-v.sdr) / main-f.sdr (lgse-f.sdr) ...
Compiling main shader -> main-v.sdr (le-v.sdr) / main-f.sdr (lse-f.sdr) ...
Shaders Manager initialized.
Max texture units: 4 (16)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 4096x4096
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
Using GLSL for model rendering.
Shader Version: 1.20 NVIDIA via Cg compiler
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
TBM => Starting parse of 'bp2-stupid-sct.tbm' ...
TBM => Starting parse of 'bp2-csc-sct.tbm' ...
TBM => Starting parse of 'bp2-betty-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'bp-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'bp-mus.tbm' ...
TBM => Starting parse of 'bp2-mus.tbm' ...
TBM => Starting parse of 'bp-mfl.tbm' ...
TBM => Starting parse of 'bp-advanced-mfl.tbm' ...
WARNING: "Muzzle flash "BP_Cmuzzle_tiny" already exists! Using existing entry instead." at muzzleflash.cpp:164
TBM => Starting parse of 'bp2-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'bp2-amr.tbm' ...
TBM => Starting parse of 'bp-wxp.tbm' ...
BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
TBM => Starting parse of 'bp-wep.tbm' ...
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Mekhu_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Mekhu_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Kayser_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Kayser_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Subach_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Subach_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Subach_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Subach_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "For 'exp04', 3 of 4 LODs are missing!" at weapons.cpp:206
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
TBM => Starting parse of 'bp-advanced-wep.tbm' ...
TBM => Starting parse of 'bp2-wep.tbm' ...
WARNING: "Weapon explosion 'Mekhu_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Shivan_Impact01' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Kayser_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Vapula_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Akheton_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Kayser_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Kayser_Impact' does not have an LOD0 anim!" at weapons.cpp:180
TBM => Starting parse of 'bp-aip.tbm' ...
TBM => Starting parse of 'bp2-aip.tbm' ...
TBM => Starting parse of 'bp2-obt.tbm' ...
TBM => Starting parse of 'bp-shp.tbm' ...
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Aurora" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Kulas" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Comanche" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Seminole" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTF Cherokee" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTB Yurok" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class GTB Navajo" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTC Hyperion" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTCv Chimera" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTCv Bellerophon" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Titan" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTD Raynor" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class GTL Anemoi" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class Orion Refit" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class Alliance Jump Gate" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class Spacesuit" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class SJ Dante" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class Vishnan Preserver" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class Vishnan Arbiter" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class Vishnan Sacred Keeper" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class Vishnan Missionary" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class Vishnan Preacher" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class Vishnan Seeker" at ship.cpp:2042
WARNING: "Invalid armor name LightArmor specified for hull in ship class Vishnan Inquisitor" at ship.cpp:2042
WARNING: "Invalid armor name MediumArmor specified for hull in ship class Vishnan Protector" at ship.cpp:2042
WARNING: "Invalid armor name HeavyArmor specified for hull in ship class UEFg Karuna" at ship.cpp:2042
TBM => Starting parse of 'bp2-shp.tbm' ...
TBM => Starting parse of 'bp-str.tbm' ...
TBM => Starting parse of 'bp2-str.tbm' ...
loading animated cursor "cursor"
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 426
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
WARNING!, Could not load door anim 2_Exit in main hall
WARNING!, Could not load door anim 2_Pilot in main hall
WARNING!, Could not load door anim 2_Continue in main hall
WARNING!, Could not load door anim 2_Tech in main hall
WARNING!, Could not load door anim 2_Option in main hall
WARNING!, Could not load door anim 2_Campaign in main hall
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Someone passed an extension to bm_load for file '2_LoadingBGM01.png'
BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
Starting model page in...
Beginning level bitmap paging...
Loading warp model
-1
SHOCKWAVE => Loading default shockwave model...
Loading model 'shockwave.pof'
IBX: Found a good IBX to read for 'shockwave.pof'.
IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0xbf8649d9 -- "shockwave.pof"
WARNING: "Couldn't open texture 'shockwave3d' referenced by model 'shockwave.pof'" at modelread.cpp:2274
Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
SHOCKWAVE => Default model load: SUCCEEDED!!
MISSION LOAD: 'bp2-01.fs2'
Hmmm... Extension passed to mission_load...
Using callsign: Brie
Using callsign: Kassim
Using callsign: Laporte
Using callsign: 42nd Pythons
Using callsign: 42nd Pythons
Using callsign: 42nd Pythons
Using callsign: 42nd Pythons
Using callsign: 42nd Pythons
Using callsign: 11th Tactical Assault
Using callsign: 11th Tactical Assault
Using callsign: 101st Sidewinders
Using callsign: 101st Sidewinders
Using callsign: 101st Sidewinders
Using callsign: 11th Tactical Assault
Using callsign: 103rd Archers
Using callsign: 103rd Archers
Using callsign: 500th Helldivers
Using callsign: 500th Helldivers
Using callsign: 500th Helldivers
Using callsign: 42nd Pythons
Using callsign: 42nd Pythons
Using callsign: 42nd Pythons
Using callsign: 500th Helldivers
Using callsign: 500th Helldivers
Using callsign: 500th Helldivers
Using callsign: 103rd Archers
Using callsign: 103rd Archers
Using callsign: 101st Sidewinders
Starting mission message count : 292
Ending mission message count : 296
WARNING: "Unable to load sun glow bitmap: 'SunGlow'!" at starfield.cpp:2455
WARNING: "Unable to load sun flare bitmap: 'SolCorona001'!" at starfield.cpp:2469
WARNING: "Unable to load sun flare bitmap: 'SolCorona002'!" at starfield.cpp:2469
WARNING: "Unable to load sun flare bitmap: 'Corona003'!" at starfield.cpp:2469
WARNING: "Unable to load sun flare bitmap: 'Corona004'!" at starfield.cpp:2469
WARNING: "Unable to load sun flare bitmap: 'Corona005'!" at starfield.cpp:2469
WARNING: "Unable to load sun flare bitmap: 'Corona006'!" at starfield.cpp:2469
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'FtUhlan.pof'
IBX: Found a good IBX to read for 'FtUhlan.pof'.
IBX-DEBUG => POF checksum: 0x6ac9794d, IBX checksum: 0x0c7ebe69 -- "FtUhlan.pof"
WARNING: "Couldn't open texture 'glass' referenced by model 'FtUhlan.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'Teal_Glow' referenced by model 'FtUhlan.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Red_Herc_Glow' referenced by model 'FtUhlan.pof'" at modelread.cpp:1733
Submodel 'Uhland' is detail level 3 of 'Uhlana'
Submodel 'Uhlanc' is detail level 2 of 'Uhlana'
Submodel 'Uhlanb' is detail level 1 of 'Uhlana'
Loading model 'Torrent.pof'
IBX: Found a good IBX to read for 'Torrent.pof'.
IBX-DEBUG => POF checksum: 0x29fb97c8, IBX checksum: 0x1d3431a4 -- "Torrent.pof"
WARNING: "Couldn't open texture 'ctile4' referenced by model 'Torrent.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'ctile4' referenced by model 'Torrent.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'tcov1' referenced by model 'Torrent.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'warnsrp' referenced by model 'Torrent.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'yellow_glow2_small' referenced by model 'Torrent.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Yellow_glow' referenced by model 'Torrent.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'yellow_glow' referenced by model 'Torrent.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'yellow_glow' referenced by model 'Torrent.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'yellow_glow' referenced by model 'Torrent.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'Torrent.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'Torrent.pof'" at modelread.cpp:1733
Submodel 'CRUISERHULLb' is detail level 1 of 'CRUISERHULLa'
Allocating space for at least 25 new ship subsystems ... a total of 200 is now available (25 in-use).
Loading model 'fighter2t-02.pof'
IBX: Found a good IBX to read for 'fighter2t-02.pof'.
IBX-DEBUG => POF checksum: 0xd88cd2a1, IBX checksum: 0xf1dc10ae -- "fighter2t-02.pof"
Submodel 'hercb' is detail level 1 of 'herca'
Submodel 'hercd' is detail level 3 of 'herca'
Submodel 'hercc' is detail level 2 of 'herca'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster03b' is detail level 1 of 'thruster03a'
Submodel 'thruster03c' is detail level 2 of 'thruster03a'
Submodel 'thruster05b' is detail level 1 of 'thruster05a'
Submodel 'thruster05c' is detail level 2 of 'thruster05a'
Submodel 'thruster06b' is detail level 1 of 'thruster06a'
Submodel 'thruster06c' is detail level 2 of 'thruster06a'
Submodel 'thruster04b' is detail level 1 of 'thruster04a'
Submodel 'thruster04c' is detail level 2 of 'thruster04a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Loading model 'fighter2t-05.pof'
IBX: Found a good IBX to read for 'fighter2t-05.pof'.
IBX-DEBUG => POF checksum: 0x43698f32, IBX checksum: 0x1100c41c -- "fighter2t-05.pof"
Submodel 'fighter2t-05b' is detail level 1 of 'fighter2t-05a'
Submodel 'fighter2t-05c' is detail level 2 of 'fighter2t-05a'
Submodel 'fighter2t-05d' is detail level 3 of 'fighter2t-05a'
Submodel 'thruster04b' is detail level 1 of 'thruster04a'
Submodel 'thruster04c' is detail level 2 of 'thruster04a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster03b' is detail level 1 of 'thruster03a'
Submodel 'thruster03c' is detail level 2 of 'thruster03a'
Loading model 'gate.pof'
IBX: Found a good IBX to read for 'gate.pof'.
IBX-DEBUG => POF checksum: 0x41681466, IBX checksum: 0x02434415 -- "gate.pof"
WARNING: "Couldn't open texture 'tcov7' referenced by model 'gate.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'tcov1' referenced by model 'gate.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'install01-02' referenced by model 'gate.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'capital01-04' referenced by model 'gate.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'tcov6' referenced by model 'gate.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'doctile5' referenced by model 'gate.pof'" at modelread.cpp:2274
Potential problem found: Unrecognized subsystem type 'vortexa', believed to be in ship gate.pof
Potential problem found: Unrecognized subsystem type 'path01', believed to be in ship gate.pof
WARNING: "Couldn't open texture 'green_glow2_small' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'green_glow2_small' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'green_glow2_small' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'green_glow2_small' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'red_herc_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'green_glow2_small' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'green_glow2_small' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'blue_glow4' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Teal_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'blue_glow4' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'blue_glow4' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Teal_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Teal_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'blue_glow4' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Teal_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'blue_glow4' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'yellow_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'yellow_glow' referenced by model 'gate.pof'" at modelread.cpp:1733
Loading model 'kadmos.pof'
IBX: Found a good IBX to read for 'kadmos.pof'.
IBX-DEBUG => POF checksum: 0x922ba49f, IBX checksum: 0xb72b27e1 -- "kadmos.pof"
Loading model 'medliner.pof'
IBX: Found a good IBX to read for 'medliner.pof'.
IBX-DEBUG => POF checksum: 0x867feedb, IBX checksum: 0x7606e0b3 -- "medliner.pof"
WARNING: "Couldn't open texture 'install01-02' referenced by model 'medliner.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'doctile4' referenced by model 'medliner.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'doctile1' referenced by model 'medliner.pof'" at modelread.cpp:2274
Potential problem found: Unrecognized subsystem type 'Bridge', believed to be in ship medliner.pof
Loading model 'liberty.pof'
IBX: Found a good IBX to read for 'liberty.pof'.
IBX-DEBUG => POF checksum: 0x9833cc0c, IBX checksum: 0x156880b4 -- "liberty.pof"
Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship liberty.pof
Submodel 'detail-1b' is detail level 1 of 'detail-1a'
Submodel 'detail-1c' is detail level 2 of 'detail-1a'
Loading model 'Bomber2T-03.pof'
IBX: Found a good IBX to read for 'Bomber2T-03.pof'.
IBX-DEBUG => POF checksum: 0xd7f134d9, IBX checksum: 0x91e20081 -- "Bomber2T-03.pof"
Submodel 'hercb' is detail level 1 of 'herca'
Submodel 'hercc' is detail level 2 of 'herca'
Submodel 'hercd' is detail level 3 of 'herca'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster03b' is detail level 1 of 'thruster03a'
Submodel 'thruster03c' is detail level 2 of 'thruster03a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'pfighter01.pof'
IBX: Found a good IBX to read for 'pfighter01.pof'.
IBX-DEBUG => POF checksum: 0xbc3ad812, IBX checksum: 0x45d67d8c -- "pfighter01.pof"
WARNING: "Couldn't open texture 'Red_Herc_Glow' referenced by model 'pfighter01.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'Teal_Glow' referenced by model 'pfighter01.pof'" at modelread.cpp:1733
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster01d' is detail level 3 of 'thruster01a'
Loading model 'fgstrikebmb.pof'
IBX: Found a good IBX to read for 'fgstrikebmb.pof'.
IBX-DEBUG => POF checksum: 0x2c385027, IBX checksum: 0x949c2e01 -- "fgstrikebmb.pof"
WARNING: "Couldn't open texture 'glass' referenced by model 'fgstrikebmb.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'red_glow_small' referenced by model 'fgstrikebmb.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'green_glow1_small' referenced by model 'fgstrikebmb.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'yellow_glow_small' referenced by model 'fgstrikebmb.pof'" at modelread.cpp:1733
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster01d' is detail level 3 of 'thruster01a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster02d' is detail level 3 of 'thruster02a'
Loading model 'bomber2t-01.pof'
IBX: Found a good IBX to read for 'bomber2t-01.pof'.
IBX-DEBUG => POF checksum: 0x509efd5d, IBX checksum: 0xf0d71abc -- "bomber2t-01.pof"
Submodel 'bomb0x-d' is detail level 3 of 'bomb0x-a'
Submodel 'bomb0x-c' is detail level 2 of 'bomb0x-a'
Submodel 'bomb0x-b' is detail level 1 of 'bomb0x-a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Loading model 'fighter2t-03.pof'
IBX: Found a good IBX to read for 'fighter2t-03.pof'.
IBX-DEBUG => POF checksum: 0x7c4233bb, IBX checksum: 0x2c32cf19 -- "fighter2t-03.pof"
Submodel 'valkc' is detail level 2 of 'valka'
Submodel 'valkd' is detail level 3 of 'valka'
Submodel 'valkb' is detail level 1 of 'valka'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Loading model 'navbuoy.pof'
IBX: Found a good IBX to read for 'navbuoy.pof'.
IBX-DEBUG => POF checksum: 0xb7295349, IBX checksum: 0xe6296d0e -- "navbuoy.pof"
OpenGL: Created 512x512 FBO!
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI 2_toparc1 with size 252x60 (6.3% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI support1 with size 108x24 (25.0% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI time1 with size 47x23 (28.1% wasted)
Loading model 'htsb.pof'
IBX: Found a good IBX to read for 'htsb.pof'.
IBX-DEBUG => POF checksum: 0x817cd0e6, IBX checksum: 0xb0b0e8b5 -- "htsb.pof"
Model htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'ast03.pof'
IBX: Found a good IBX to read for 'ast03.pof'.
IBX-DEBUG => POF checksum: 0x6d9c8548, IBX checksum: 0x5a45972a -- "ast03.pof"
Submodel 'astb' is detail level 1 of 'asta'
Submodel 'astc' is detail level 2 of 'asta'
Loading model 'ast02.pof'
IBX: Found a good IBX to read for 'ast02.pof'.
IBX-DEBUG => POF checksum: 0xcb50099a, IBX checksum: 0x33fc7e46 -- "ast02.pof"
Submodel 'astb' is detail level 1 of 'asta'
Submodel 'astc' is detail level 2 of 'asta'
Submodel 'astd' is detail level 3 of 'asta'
Loading model 'ast01.pof'
IBX: Found a good IBX to read for 'ast01.pof'.
IBX-DEBUG => POF checksum: 0x52a0f68f, IBX checksum: 0x6f5be176 -- "ast01.pof"
Submodel 'astb' is detail level 1 of 'asta'
Submodel 'astc' is detail level 2 of 'asta'
Submodel 'astd' is detail level 3 of 'asta'
=================== STARTING LEVEL DATA LOAD ==================
Loading model 'support2t-01.pof'
IBX: Found a good IBX to read for 'support2t-01.pof'.
IBX-DEBUG => POF checksum: 0xdb916bfd, IBX checksum: 0xc0ea10ea -- "support2t-01.pof"
Submodel 'bodyb' is detail level 1 of 'bodya'
Submodel 'bodyc' is detail level 2 of 'bodya'
Submodel 'bodyd' is detail level 3 of 'bodya'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Submodel 'thruster02b' is detail level 1 of 'thruster02a'
Submodel 'thruster02c' is detail level 2 of 'thruster02a'
Submodel 'thruster03b' is detail level 1 of 'thruster03a'
Submodel 'thruster03c' is detail level 2 of 'thruster03a'
Loading model 'support2v-01.pof'
IBX: Found a good IBX to read for 'support2v-01.pof'.
IBX-DEBUG => POF checksum: 0xb4ca2191, IBX checksum: 0x72cadd2d -- "support2v-01.pof"
Submodel 'hercb' is detail level 1 of 'herca'
Submodel 'hercc' is detail level 2 of 'herca'
Submodel 'hercd' is detail level 3 of 'herca'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'support01.pof'
IBX: Found a good IBX to read for 'support01.pof'.
IBX-DEBUG => POF checksum: 0x7a26cbbf, IBX checksum: 0xa4a3c026 -- "support01.pof"
WARNING: "Couldn't open texture 'tercoc01' referenced by model 'support01.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'glass' referenced by model 'support01.pof'" at modelread.cpp:2274
WARNING: "Couldn't open texture 'Yellow_glow' referenced by model 'support01.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'teal_glow' referenced by model 'support01.pof'" at modelread.cpp:1733
WARNING: "Couldn't open texture 'teal_glow' referenced by model 'support01.pof'" at modelread.cpp:1733
Allocating space for at least 104 new ship subsystems ... a total of 400 is now available (174 in-use).
About to page in ships!
ANI shieldft-02 with size 112x93 (27.3% wasted)
ANI shieldft-03 with size 112x93 (27.3% wasted)
ANI shieldft-05 with size 112x93 (27.3% wasted)
ANI shieldbt-03 with size 112x93 (27.3% wasted)
ANI shieldbt-01 with size 112x93 (27.3% wasted)
ANI shieldkulas with size 112x93 (27.3% wasted)
ANI shieldRhea with size 112x93 (27.3% wasted)
ANI shieldlancer with size 112x93 (27.3% wasted)
Could not find a usable glow bitmap for 'Balor'!
WARNING: "Could not find a usable glow bitmap (Subach_Glow) for weapon 'Balor'!" at weapons.cpp:2967
Could not find a usable glow bitmap for 'Vulcan'!
WARNING: "Could not find a usable glow bitmap (Subach_Glow) for weapon 'Vulcan'!" at weapons.cpp:2967
Loading model 'avenger3.pof'
IBX: Found a good IBX to read for 'avenger3.pof'.
IBX-DEBUG => POF checksum: 0x8855f87f, IBX checksum: 0x27480536 -- "avenger3.pof"
Model avenger3.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Could not find a usable glow bitmap for 'Maul'!
WARNING: "Could not find a usable glow bitmap (Prometheus_Glow) for weapon 'Maul'!" at weapons.cpp:2967
Loading model 'VulcanGUN.pof'
IBX: Found a good IBX to read for 'VulcanGUN.pof'.
IBX-DEBUG => POF checksum: 0x67299b6b, IBX checksum: 0x7f7bc244 -- "VulcanGUN.pof"
Model VulcanGUN.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Could not find a usable glow bitmap for 'Point Defense Turret'!
WARNING: "Could not find a usable glow bitmap (Prometheus_Glow) for weapon 'Point Defense Turret'!" at weapons.cpp:2967
Could not find a usable particle spew bitmap for 'Burst Flak'!
WARNING: "Could not find a usable particle spew bitmap (Cmuzzle_0001) for weapon 'Burst Flak'!" at weapons.cpp:3031
Loading model 'Blip.pof'
IBX: Found a good IBX to read for 'Blip.pof'.
IBX-DEBUG => POF checksum: 0x74e3d996, IBX checksum: 0xcc9bd461 -- "Blip.pof"
Submodel 'blipb' is detail level 1 of 'blipa'
Submodel 'blipc' is detail level 2 of 'blipa'
Submodel 'blipd' is detail level 3 of 'blipa'
Could not find a usable glow bitmap for 'UEF Light Turret'!
WARNING: "Could not find a usable glow bitmap (CapTurret_Glow) for weapon 'UEF Light Turret'!" at weapons.cpp:2967
Could not find a usable glow bitmap for 'UEF Medium Turret'!
WARNING: "Could not find a usable glow bitmap (CapTurret_Glow) for weapon 'UEF Medium Turret'!" at weapons.cpp:2967
Could not find a usable glow bitmap for 'UEF Heavy Turret'!
WARNING: "Could not find a usable glow bitmap (CapTurret_Glow) for weapon 'UEF Heavy Turret'!" at weapons.cpp:2967
Could not find a usable glow bitmap for 'Mass Driver#Sanctus'!
WARNING: "Could not find a usable glow bitmap (Maxim_Glow) for weapon 'Mass Driver#Sanctus'!" at weapons.cpp:2967
Could not find a usable particle spew bitmap for 'Mass Driver#Sanctus'!
WARNING: "Could not find a usable particle spew bitmap (Particle_Yellow) for weapon 'Mass Driver#Sanctus'!" at weapons.cpp:3031
Could not find a usable glow bitmap for 'Gauss Cannon#Sanctus'!
WARNING: "Could not find a usable glow bitmap (Maxim_Glow) for weapon 'Gauss Cannon#Sanctus'!" at weapons.cpp:2967
Could not find a usable particle spew bitmap for 'Gauss Cannon#Sanctus'!
WARNING: "Could not find a usable particle spew bitmap (Particle_Blue) for weapon 'Gauss Cannon#Sanctus'!" at weapons.cpp:3031
Loading model 'rockeye.pof'
IBX: Found a good IBX to read for 'rockeye.pof'.
IBX-DEBUG => POF checksum: 0xf180b177, IBX checksum: 0xe6bac331 -- "rockeye.pof"
Submodel 'rockeye-b' is detail level 1 of 'rockeye-a'
Submodel 'rockeye-c' is detail level 2 of 'rockeye-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'Tempest.pof'
IBX: Found a good IBX to read for 'Tempest.pof'.
IBX-DEBUG => POF checksum: 0x99e70c37, IBX checksum: 0x8bde2e21 -- "Tempest.pof"
Submodel 'realtempest-b' is detail level 1 of 'realtempest-a'
Submodel 'realtempest-c' is detail level 2 of 'realtempest-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'NewHornet.pof'
IBX: Found a good IBX to read for 'NewHornet.pof'.
IBX-DEBUG => POF checksum: 0x0f07cd0b, IBX checksum: 0x07f68a54 -- "NewHornet.pof"
Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'bombardier.pof'
IBX: Found a good IBX to read for 'bombardier.pof'.
IBX-DEBUG => POF checksum: 0x99891c8b, IBX checksum: 0xbe4be1af -- "bombardier.pof"
Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'crossbow.pof'
IBX: Found a good IBX to read for 'crossbow.pof'.
IBX-DEBUG => POF checksum: 0x32caa81e, IBX checksum: 0x3d08480a -- "crossbow.pof"
Submodel 'realcrossbow-b' is detail level 1 of 'realcrossbow-a'
Submodel 'realcrossbow-c' is detail level 2 of 'realcrossbow-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'stilettoII.pof'
IBX: Found a good IBX to read for 'stilettoII.pof'.
IBX-DEBUG => POF checksum: 0xeae5c02c, IBX checksum: 0xcfa495cf -- "stilettoII.pof"
Submodel 'stiletto2-b' is detail level 1 of 'stiletto2-a'
Submodel 'stiletto2-c' is detail level 2 of 'stiletto2-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'belial.pof'
IBX: Found a good IBX to read for 'belial.pof'.
IBX-DEBUG => POF checksum: 0x6890e668, IBX checksum: 0x4b930da9 -- "belial.pof"
Submodel 'belialreal-b' is detail level 1 of 'belialreal-a'
Submodel 'belialreal-c' is detail level 2 of 'belialreal-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'cmeasure01.pof'
IBX: Found a good IBX to read for 'cmeasure01.pof'.
IBX-DEBUG => POF checksum: 0xe5f32533, IBX checksum: 0x51a56331 -- "cmeasure01.pof"
Loading model 'Longbow.pof'
IBX: Found a good IBX to read for 'Longbow.pof'.
IBX-DEBUG => POF checksum: 0x9ed18a4a, IBX checksum: 0x818aa0f7 -- "Longbow.pof"
WARNING: "Couldn't open texture 'missile_flare' referenced by model 'Longbow.pof'" at modelread.cpp:1733
Loading model 'dirk1pod.pof'
IBX: Found a good IBX to read for 'dirk1pod.pof'.
IBX-DEBUG => POF checksum: 0xc39767db, IBX checksum: 0x2d4eeecd -- "dirk1pod.pof"
Model dirk1pod.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'InterceptorT.pof'
IBX: Found a good IBX to read for 'InterceptorT.pof'.
IBX-DEBUG => POF checksum: 0x8d57e22a, IBX checksum: 0xd6388146 -- "InterceptorT.pof"
WARNING: "Couldn't open texture 'missile_flare' referenced by model 'InterceptorT.pof'" at modelread.cpp:1733
Loading model 'DirkPodHC.pof'
IBX: Found a good IBX to read for 'DirkPodHC.pof'.
IBX-DEBUG => POF checksum: 0x1a57e9d9, IBX checksum: 0x77ce014e -- "DirkPodHC.pof"
WARNING: "Couldn't open texture 'warnsrp' referenced by model 'DirkPodHC.pof'" at modelread.cpp:2274
Model DirkPodHC.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'hellfire.pof'
IBX: Found a good IBX to read for 'hellfire.pof'.
IBX-DEBUG => POF checksum: 0x095d2434, IBX checksum: 0xc91c7cd7 -- "hellfire.pof"
WARNING: "Couldn't open texture 'missile_flare' referenced by model 'hellfire.pof'" at modelread.cpp:1733
Loading model 'hellfireEXT.pof'
IBX: Found a good IBX to read for 'hellfireEXT.pof'.
IBX-DEBUG => POF checksum: 0x80933ea9, IBX checksum: 0xf6a1f3ab -- "hellfireEXT.pof"
Model hellfireEXT.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Could not find a usable particle spew bitmap for 'Warhammer#Sanctus'!
WARNING: "Could not find a usable particle spew bitmap (missilespew01) for weapon 'Warhammer#Sanctus'!" at weapons.cpp:3031
Loading model 'GBU-240.pof'
IBX: Found a good IBX to read for 'GBU-240.pof'.
IBX-DEBUG => POF checksum: 0xb388876a, IBX checksum: 0x96cc6596 -- "GBU-240.pof"
WARNING: "Couldn't open texture 'missile_flare' referenced by model 'GBU-240.pof'" at modelread.cpp:1733
Loading model 'debris01.pof'
IBX: Found a good IBX to read for 'debris01.pof'.
IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x4b30798e -- "debris01.pof"
Loading model 'debris02.pof'
IBX: Found a good IBX to read for 'debris02.pof'.
IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0x5ba55a34 -- "debris02.pof"
WARNING: "Unable to load sun glow bitmap: 'SunGlow'!" at starfield.cpp:2280
WARNING: "Unable to load sun flare bitmap: 'SolCorona001'!" at starfield.cpp:2294
WARNING: "Unable to load sun flare bitmap: 'SolCorona002'!" at starfield.cpp:2294
WARNING: "Unable to load sun flare bitmap: 'Corona003'!" at starfield.cpp:2294
WARNING: "Unable to load sun flare bitmap: 'Corona004'!" at starfield.cpp:2294
WARNING: "Unable to load sun flare bitmap: 'Corona005'!" at starfield.cpp:2294
WARNING: "Unable to load sun flare bitmap: 'Corona006'!" at starfield.cpp:2294
ASSERTION: "Mflash_info[i].blobs[idx].anim_id >= 0" at muzzleflash.cpp:207
Int3(): From c:\temp\fs2_final_export\code\globalincs\windebug.cpp at line 902"
here's log. Game crashed before i even get to the trouble point. Also, on start i get warning that the mod generated 66 error's on loading...