Author Topic: BP: War in Heaven discussion  (Read 513974 times)

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Re: BP: War in Heaven discussion
I think they made a behind-the-scenes thread a while back, detailing the making of a few Tenebra missions.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
I'd love to. I have a mic now, but no good video capture solution. If someone gave me good clean recordings of people playing the missions I could record commentary. Bringing in guests is less likely.

 

Offline The E

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Re: BP: War in Heaven discussion
If we can arrange the times, I'm up for it as well.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline niffiwan

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Re: BP: War in Heaven discussion
I have a pet theory that the Jester is the head of the HoL, judging by the HoL (and only the HoL among Vasudans, to date) being involved in Nagari.

I had a quick skim of the techroom, and I note that the 'Vasudan' entry mentions a political rumour of Khonsu taking council with certain HoL thinkers, as well as even more esoteric mystics and prophets (this could include the Jester?).  Then, in the 'Vasudan Mysticism Part 2' entry it states that The Jester is completely unaffiliated with the HoL.  Those together seem to indicate that the Jester isn't the HoL head. Having said that, do you have any more info about your theory that I may have missed?

(And in any event, to the original point, if Khonsu has direct contact with the HoL per the political rumour, then maybe he'd have the info about Bosch (etc) already anyway).
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
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Debian Packages (testing/unstable): Freespace2 | wxLauncher
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline swashmebuckle

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Re: BP: War in Heaven discussion
I'd love to. I have a mic now, but no good video capture solution. If someone gave me good clean recordings of people playing the missions I could record commentary. Bringing in guests is less likely.
Weren't you guys using Quantum Delta's playthroughs for the video material? He has all of WiH on his youtube playlists. They're straight gameplay with no commentary, so even if the original files don't exist anymore you could just rip them and duck the volume to talk over (assuming he's ok with that).

 

Offline Aesaar

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Re: BP: War in Heaven discussion
I'd love to. I have a mic now, but no good video capture solution. If someone gave me good clean recordings of people playing the missions I could record commentary. Bringing in guests is less likely.

If we can arrange the times, I'm up for it as well.
Perhaps I should do a livestream and you could do the commentary while I fly very poorly?

 

Offline The E

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Re: BP: War in Heaven discussion
That sounds like a really cool idea.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline Scotty

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Re: BP: War in Heaven discussion
As an experienced poor flier, that does sound like a really cool idea.  The trick will probably be to explode just often enough that they can get all the commentary in.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
The problem is my schedule. I don't think I can coordinate getting 4 people online, sorting out technical issues, prepping my own notes, and hitting talking points without slacking off on writing or actual BP work.

 

Offline qwadtep

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Re: BP: War in Heaven discussion
In an effort not to hijack the persona writing thread.
Quote
Spoiler:
$Message: XSTR("Jump flash - contact! Shivan contact!.", -1)
+Wave Name: uef3fleetcontactshivans.ogg

$Message: XSTR("Humanity stands!", -1)
+Wave Name: uef3fleetpraiseshivans.ogg

$Mood: Shivans

Spoiler:
Shivans, eh?

 
Re: BP: War in Heaven discussion
It's been talked about before. The personas are made to be reusable in other mods, including ones where you would be fighting Shivans.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Yeah, it's just something we wanted for extensibility. Even our persona templates for characters like Karen and Kassim have Shivan entries.

We wouldn't be dumb enough to spoil a plot point like that right out in the open.

 

Offline AdmiralRalwood

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Re: BP: War in Heaven discussion
Quote
+Persona: UEF3FltMale
That was one of my characters! :D
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

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* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline crizza

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Re: BP: War in Heaven discussion
Just reading through the Blue Planet Orders of Battle article.
There each Raynor class destroyer is listed as Erebus class, but as of yet there is no article for the Erebus.
Would a new article simply uses the text from the original Raynor article or will a new description be given?
Check out my blog:

http://geo.schulzbert.de/

 

Offline Mars

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Re: BP: War in Heaven discussion
I think people are holding out until we actually see the Erebus. For now, although we know the Erebus will retcon the Raynor in BP, we know comparatively little about it. Certainly not enough for more than a stub.

EDITED for period justice
« Last Edit: July 16, 2014, 07:29:22 am by Mars »

 

Offline QuakeIV

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Re: BP: War in Heaven discussion
True, turret loadout at least.

 

Offline qwadtep

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Re: BP: War in Heaven discussion
I still think Erebus is really menacing for a GTA ship class. It's like the GTD Death or SCv Bunnies. I'd have preferred Hector or something.

 

Offline Aesaar

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Re: BP: War in Heaven discussion
As opposed to names like Medusa, Deimos, Erinyes, Atalanta?  Or Nyx, who occupies a very similar place in Greek mythology.
« Last Edit: July 18, 2014, 01:57:53 am by Aesaar »

  

Offline Luis Dias

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Re: BP: War in Heaven discussion
GTD Erebus, Death Class of Thanatos Juggernaughts. Dark Fleet. Commanded by Admiral Dire.

 

Offline BritishShivans

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Re: BP: War in Heaven discussion
GTD of GTD's GTD, Really Nasty-class Juggalonaut. Commanded by Captain Sadomasochist.  :p