Author Topic: MjnMixael's Intro Fix  (Read 2755 times)

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Offline mjn.mixael

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MjnMixael's Intro Fix
Don't you just hate it when you want to play a certain mod and something just takes you right out of the mood or theme of it? You know.. you decide what you want to play. As you begin to prepare yourself to play something like... Blue Planet, you open the Launcher and select the correct folder. By now you are definitely feeling like Samuel Bei. No, you ARE Samuel Bei! So you hit "Run" and FSO begins to load...

THEN.. All of a sudden you are whipped back to the main FS2 campaign's intro cutscene. No longer are you Samuel Bei... you are once again Alpha 1. Yeah, you can hit "escape" and skip it.. but the damage is done. Now you gotta work yourself back up to it again...

Well if that's you, I've got the perfect solution! This product seemed so popular in it's first version that it was enhanced, made simpler, cooler.. and best of all, it's still free!

Place this file into the root directory of any mod that you don't want to play the stock FS1 or FS2 intro. That's it. Your done. Go become Samuel Bei with no distractions.

NOTE: If the mod comes with an intro video, this item is completely unnecessary and could cause that intro not to play.

Download:

MediaFire

FreespaceMods.net (PENDING).

PS: Yes, this is just an empty .ogg file in a VP. So what? I'm going for simplicity here. Drag, drop, done!
« Last Edit: October 07, 2010, 09:26:46 pm by mjn.mixael »
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Offline General Battuta

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Re: MjnMixael's Intro Fix
This thing rocks.

 

Offline Shivan Hunter

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Re: MjnMixael's Intro Fix
BP needs its own intro video

Actually no it definitely doesn't that would delay releases

 

Offline General Battuta

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Re: MjnMixael's Intro Fix
BP needs its own intro video

Actually no it definitely doesn't that would delay releases

No it wouldn't, some awesome fan already did one.

 

Offline T-LoW

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Re: MjnMixael's Intro Fix
BP needs its own intro video

Actually no it definitely doesn't that would delay releases

No it wouldn't, some awesome fan already did one.

WHERE IS IIIIIIIIIIIIIIIT?????


*fangasm over*

This vp a long I've been waiting for :P
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Offline The E

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Re: MjnMixael's Intro Fix
*Sigh*

It's on youtube, somewhere. It's a recreation of the AoA opening in a 3D renderer, very well done. We've been in touch with the guy who did it (although I am not current on what became of this).

That said, one of the biggest draws of BP is and has been that it's something of a showcase for stuff that can be done in the engine. Prerendered cutscenes are awesome, yes. In-engine cutscenes, however, can be even better (and believe me, the stuff that someone like Axem can pull off is simply amazing).
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline T-LoW

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Re: MjnMixael's Intro Fix
Yeah, well the only real benefit of rendered cutscenes is that they aren't bounded to the game-engine's limits (e.g. more dynamic movement of the camera and objects, or human characters - but the latter are hard to animate anyway).

Of course the WiH intro shows that ingame-cutscenes look simply great when you put enough effort into it. Just a question of effort for both :)
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Offline mjn.mixael

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Re: MjnMixael's Intro Fix
Back to the topic on hand...   :(
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Offline Jeff Vader

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Re: MjnMixael's Intro Fix
NOTE: If the mod comes with an intro video, this item is completely unnecessary and could cause that intro not to play.
Actually, if this "fix" is placed into \freespace2\ (yes, yes, I know, just shoot me), and if an active mod included an intro.ogg, the one in the active mod will override the one in \freespace2\ -> no conflicts. Ever.

Right?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
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22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

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11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
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11:51 < Kobrar> ...
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Offline mjn.mixael

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Re: MjnMixael's Intro Fix
Ummm... If you have your FS2 cutscenes in freespace/data, then the FS2 Intro will still play because, IIRC, "ROOT/data" overrides VPs.
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Between the Ashes is looking for committed testers, PM me for details.
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Offline Iss Mneur

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Ummm... If you have your FS2 cutscenes in freespace/data, then the FS2 Intro will still play because, IIRC, "ROOT/data" overrides VPs.
Huh?  For any particular mod folder (which includes the root game directory), the vps are loaded in filesystem lexicographical order (0-9a-z, this is why the mediavps were at one time in a vp call zeta), followed by the loose files in the mod folder.  Thus if you put intro.ogg into your freespace/data/movies folder, you will never see the original intro movie.  If it does not work this way, that is a bug and as such please report it.
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Offline mjn.mixael

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 :wtf:

That's never been the behavior I've experienced... I have the FS2 movies in "freespace/data/movies" and the FS2 intro scene plays with every mod that doesn't have it's own intro movie.

Additionally, I have some custom interface art for the Port that I kept as loose files in "FSPort/data/interface" and it always overrides what's in the Port VPs...

Because of this behavior, I assumed loose files take priority.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Iss Mneur

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:wtf:

That's never been the behavior I've experienced... I have the FS2 movies in "freespace/data/movies" and the FS2 intro scene plays with every mod that doesn't have it's own intro movie.

Additionally, I have some custom interface art for the Port that I kept as loose files in "FSPort/data/interface" and it always overrides what's in the Port VPs...

Because of this behavior, I assumed loose files take priority.
Yes, the loose files have priority over the .vp files at the same level.  Rereading what I wrote, I am sorry that wasn't clear.
"I love deadlines. I like the whooshing sound they make as they fly by." -Douglas Adams
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