Author Topic: Tree buckets rock.  (Read 3424 times)

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Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I find myself taking them every chance I get. . . . . Anyone else like the 5k missiles as much as i?
 
Shame they don't have the nullifying power of a Phoenix 5 though :(
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
I like such missiles, they're great for everything, from disarming turrets to killing bombers.
I think that everybody who played Forced Entry would agree.  :)

 

Offline Kolgena

  • 211
Godly (OP?) missiles, at least against AI. However, if I'm using them at all, the first thing I do is call in a support ship so that it can follow me around to rearm me after I empty them at distant bomber wings.

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Trebs are easily my first missiles of choice
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
You all have excellent taste,  i remeber the rules of squadwar, no fish, fire, emp, or trebs.

How i used to go all >:( on them. then i used trebs on RI. and i was all :) again.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline achtung

  • Friendly Neighborhood Mirror Guy
  • 210
  • ****in' Ace
    • Freespacemods.net
My favorite missile is the tempest. They are fun and spammable.
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
In the missile world. Furies and Tempests are like the grapes on the bunch which never quite became grapes.
 
Tiny :s
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Tiny, but Tempests rape face.
Highest damage per second and damage per capacity of any missile (it even outperforms the cyclops!)
(´・ω・`)
=============================================================

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I find your sales pitch convincing and wish to subscribe to Your monthly newsletter.
 
I also have an urge to Fred an Ursa assault against Buntu scum with exclusive tempest loadout.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Kolgena

  • 211
It depends if AI spam tempests correctly or not. If they're not emptying as fast as possible in double fire, then it won't work.

But yeah, tempests are hands down the best missiles in the game, provided your target is within range. Subachs outrange tempests, so there's your drawback.

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
The thing I don't like about trebs is that they're not manuverable to reliably hit dragons, asteroths, and manticores. Worse than that, they take space from other missiles that can. They're still great missiles, it's just they don't kill the fighters that I like to shoot missiles at the most.  :P

Tiny, but Tempests rape face.
Highest damage per second and damage per capacity of any missile (it even outperforms the cyclops!)

To be fair, the total sum of damage you can do with a bomber's full load of tempests is still probably less than with cyclopses. And I'd rather take a bit longer to blow up a capitol ship than dick around with a rearm ship.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
To be fair, the total sum of damage you can do with a bomber's full load of tempests is still probably less than with cyclopses. And I'd rather take a bit longer to blow up a capitol ship than dick around with a rearm ship.

I...am actually not sure that's true. I think a bomber full of Tempests will do more raw damage than a bomber full of Cyclops. Though I could be wrong as shockwave damage needs to be accounted for.

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
To be fair, the total sum of damage you can do with a bomber's full load of tempests is still probably less than with cyclopses. And I'd rather take a bit longer to blow up a capitol ship than dick around with a rearm ship.

I...am actually not sure that's true. I think a bomber full of Tempests will do more raw damage than a bomber full of Cyclops. Though I could be wrong as shockwave damage needs to be accounted for.

Actually you're right, assuming my estimations are accurate. my bad  (In my defense, I don't have access to table files in school labs and the wiki doesn't show missile size) Not sure how the engine deals with shockwaves and capitol ships when the cyclops actually impacted the ship, but I doubt that would make a significant difference, or at least a reliable significant difference. Suprising, to say the least.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Shockwave damage definitely impacts capships, and significantly. We discovered this when setting up the various tactical abilities in the BP2 capship command mission. The active armor spell was supposed to reduce bomb damage by 2/3rds; but instead it only cut it by about 1/3. We realized this was because the bomb's direct impact was dealing the 'Bomb' damage type, which was reduced by the active armor, but the shockwave had no damage type specified and thus was still doing full to the player's frigate.

 

Offline Qent

  • 29
To be fair, the total sum of damage you can do with a bomber's full load of tempests is still probably less than with cyclopses. And I'd rather take a bit longer to blow up a capitol ship than dick around with a rearm ship.

I...am actually not sure that's true. I think a bomber full of Tempests will do more raw damage than a bomber full of Cyclops. Though I could be wrong as shockwave damage needs to be accounted for.

Actually you're right, assuming my estimations are accurate. my bad  (In my defense, I don't have access to table files in school labs and the wiki doesn't show missile size) Not sure how the engine deals with shockwaves and capitol ships when the cyclops actually impacted the ship, but I doubt that would make a significant difference, or at least a reliable significant difference. Suprising, to say the least.
The wiki has everything! :(

Note that missile damages (without shockwaves at least) are actually twice their listed value because of the impact+explosion. I dunno whether shockwaves are different.

 

Offline Droid803

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  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
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Well if they're all double (or all not double) then the Tempest does have a better DPS/DPUS than the cyclops.
The only case where the cyclops is better than the tempest is if the cyclops's value should be doubled but the tempest not.
(´・ω・`)
=============================================================

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
I find Trebuchets mainly useful for anticapital beams. Mainly because designers rarely give me a bomber intercept mission alone and they try and force me to conserve of late.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
I'm 80% sure that shockwave damage is reduce the bigger the ship gets (cruiser/corvette/capital flags)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
I'm 80% sure that shockwave damage is reduce the bigger the ship gets (cruiser/corvette/capital flags)

Reduced, maybe, but still there, at least on bombs.

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
Technically speaking from gameplay terms, Tempests can't take down a "huge" or "supercap" ship. The Cyclops has the advantage of the "bomb" flag. :nervous:

Not to mention bombs' ridiculously low shield damage (The Cyclops' multiplier in the tables is 0.02) that's there so bombs won't destroy fighters shooting them down. This makes them next to useless against shielded ships- a Mara I was fighting once took two Helioses and lived through it. Didn't survive the volley of Kaysers that came next though :D