I think this has been discussed a few times (like with the RTS mod), but I'd like to enquire about the ability to properly move waypoints on the fly during a mission.
I did a few tests, and while set-object-position will "move" a waypoint (I can get the game to report that it's position did indeed change), any ship that tries to move on that waypoint will just move to the waypoint's initial position.
Is this an easy fix? Something that needs a lot of restructuring to even think about doing?
I'd like to know because I have a mission where the player sends a transport long a near arbitrary path of their choosing. The easy way would be to just move waypoints. The hard way would be... a lot of sexps.
