Author Topic: GTB Artemis  (Read 80278 times)

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Offline Dragon

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If it's supposed to be HTL Artemis, I think that it need major changes.
For Artemis Mk2, it'd be great, but it's too much of a change in design.

 
I once had a crack at making an Artemis, long ago. Then I got swamped with university work and the files went buried under a lot of backups.

I've been recently sifting through old files and found my Artemis attempt. Quite by coincidence, I see somebody else attempting a HTL of it. I agree with other posters that your efforts are... misguided. But that you made such an impressive model from scratch shows that you have talent.

For comparison, here's my very unfinished Artemis. Try to shoot for that. I'll happily grant you the model files if you want, as I am really terrible at greebling, or adding details.




 
If i remember, that middle thruster was only on the advanced one. Haven't flow one in forever though...
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Offline Droid803

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The middle thruster is not actually there on either, but its on the texture. Well, at least IIRC.
Much like the Elysium's minithrusters (except those recently got promoted to real thrusters).
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Offline Zacam

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The middle thruster is a working thruster on the Artemis, as per the Retail model having a Thruster point there.
« Last Edit: January 18, 2011, 07:43:49 am by Zacam »
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Offline ssmit132

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Zacam got there before me. :p

The normal Artemis has the middle thruster (and has done since retail). The advanced Artemis doesn't and only has three fins on the tail section.

 

Offline Galemp

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Looking forward to this, so long as it's revamped to fit the original's shape.
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Offline Sab0o

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Oh... the shape of the back of the wing isn't quite right...
I hope to make that detail in to a normal map btw.

 

Offline Mars

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I like it a lot except. . .

bunny face.

 

Offline Kolgena

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Muuuch better.

I'm not sure I like how the primary gun banks point out like that, but I don't hate them.

The main weapon/engine pods need to be a bit rounder and less rectangular from the top-down perspective. This'll help with the fuselage being too wide as it is.
Engine ports for the pods had a V indentation when viewed from the side on retail. Your model loses this. I feel that the indentation is part of the Artemis's feel, since it looks sort of like the overhang/engine shroud you see in the myrmidon. These things have more to do with the fact that the Artemis is a next-gen GTVA bomber, and should have more of a curvy feel to it seen in the myrmidon, deimos, etc. Your approach is too square (might just be because the thing's an early draft, in which case I speak too soon), and looks too old Terran to me.

You're right about the gimpy tail fins, so I'll let you fix them before I comment on them.
Are you considering a two-seater or single seater setup for the cockpit? I personally think 2seater makes more sense for such a long canopy.

But yeah, to reiterate, much much better. Look forward to see how it'll look!
« Last Edit: January 07, 2011, 10:59:49 pm by Kolgena »

 

Offline Sab0o

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going to bed...

 

Offline Solatar

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Looks less like a massive gunship type thing (which was cool in its own right, don't get me wrong) and more like the Artemis.

 

Offline Sab0o

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on second thoughts, give me comments whilst i sleep <_<

 

Offline Zacam

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Okay, that is looking really good.

If I may suggest though, the section of the body where it joins into the "wings", while you are maintaining the retail shape there, I think it could stand with a little more of a smooth, rounded sort of join. This may also help with sculpting a smoother body shape (as the top-down is REALLY damn nice).
« Last Edit: January 18, 2011, 07:44:32 am by Zacam »
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[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Dragon

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Looks awesome.
Are you also going to do the Artemis D.H.?
It differs only by a few details (only one fin on top, tail engine may also be missing).

 
There ya go.

Though, you kinda usurped me there. Ah well. Guess I'll need another project to sharpen my teeth on.

 

Offline Snail

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Sabooo this is awesome :yes:

 

Offline Thaeris

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Saboo, this has become much, much better. What I'd suggest now is making sure the canopy isn't too bulbous, and I feel that right now it is. The Artemis has a somewhat agressive shape, and you should strive to capture that feeling in your model. The canopy should be a little more rackish and low profile - the Artemis should look fast when you're done with it.

I'd thus summarize with this: The canopy should indeed come to a slight point at the front, and you should follow the retail profile as closely as possible while modeling; you should not expand the volume of the canopy outside of the retail mesh (with the exception of smoothing where necessary, if applicable).  You'll also see a slight rise in the spine of the fighter aft of the canopy - I would suggest capitalizing on this aspect of the model as well, as it gives an agressive stance to the bomber.

:)
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Offline MatthTheGeek

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Nah, bubble cockpit is what this beast need.
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Offline Thaeris

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...It's still a bubble canopy...

 :wtf:
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

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"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


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