Well, Sara is very precise with 1/20 values to share between factors. I also think that her factors are well chosen. We should view "hitbox size/shape" and "ship stats" as something about ship capabilities, and we only see 30% attributed to AI.
I can't be as precise, and I have the slight suspicion that the exercise itself is empirically too vague to attribute anything.
It depends too much upon the human player's abilities (and capabilities - like the pc they have, the mouse, the joystick, the visuals, etc.), so that a certain share (like Sara's) may not transport itself to another player's experience. If we were to be technical, we would have to pit AI against AI and nuke them out several times to get significant statistics. But that would be missing the point, since AI will not behave like we do, and so they will be reporting different types of abilities than the ones that are actually important to us.
Still, it would be the closest proxy to what Battuta is asking.
If however, we are to make it up with our gut instinct, I'd say they are pretty comparable (AI vs ships). I can take out very easily ships that are fast and capable but with a terrible AI, just as it is easy to take out ships with good AI but terrible specs. But you see the vast number of lurking questions behind this simplistic of a sentence. I'd place my confidence on that sentence in less than the sufficient to warrant significance

.