Ok, I did exactly that. The one for the Shrike works, but the others still don't seem to change intensity when fired upon in-game. Could it be something in the tables?
EDIT: I'm 90% sure it's a table issue. I swapped the icon the Shrike uses to the one I made for the Mustang Alpha. The icon worked properly in-game. What the crap kind of table settings can cause the icon's shield quadrants to seem like they aren't registering hits?
EDIT2: I've attached the table I'm using.. the ships in question are at the top, Shrike, Mustang Alpha, Mustang Beta, Kestrel.
EDIT3: Nope, I'm a frakking tard... POFs need shield meshes to register shield hits. It just dawned on me. So now.. what's the most successful way of creating shield meshes?
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