Author Topic: Moved HUD-Circles (Nightly Builds)  (Read 747 times)

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Moved HUD-Circles (Nightly Builds)
Hi There,

I dont want to border you, sorry for that.
Just after a few months, i thought "Hey, lets Play Freespace again!"
Now i have the MediaVPs 3.6.12  with some 3.6.13 Nightly Builds...
It looks very pretty... but the Hud (the Circles in the Middle of the Screen) are not there where these have to be!
I testet a lot, but without sucsess.  Copy the Pilot and reset all options ingame (as in Luncher 5.5g) dont work...

Create an new Pilot is resulting the same Problem.
I testet and figured out: The Problem dont apears on the MediaVPs 3.6.12 selected as Mod.
If i select FSPort or the FSPort-MediaVPs you can see the moved Circles.

Can anybody help me ?



[attachment deleted by ninja]
My english isnt very good. Please forgive me :)

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Moved HUD-Circles (Nightly Builds)
The error is with FSPort's hud gauge table, I believe. Play something else until it gets fixed, or maybe someone can post a fixed one.

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
Re: Moved HUD-Circles (Nightly Builds)
Code: [Select]
$Load Retail Configuration: No
$Reticle Style: FS1

#Gauge Config
$Base: (1440, 900)
$Required Aspect: Wide Screen
$Min: (1280, 720)
$Max: (1920, 1200)
$Gauges:
+Messages:
Position: (7, 6)
+Fixed Messages:
+Training Messages:
Position: (533, 146)
+Multiplayer Messages:
Position: (11, 281)
+Support:
Position: (645, 625)
+Damage:
Position: (619, 71)
+Wingman Status:
Position: (1311, 169)
+Auto Speed:
Position: (1350, 788)
+Auto Target:
Position: (1350, 759)
+Countermeasures:
Position: (1238, 705)
+Talking Head:
Position: (7, 66)
+Directives:
Position: (7, 326)
+Weapons:
Position: (1238, 615)
+Objective Notify:
Position: (613, 216)
+Squad Message:
Position: (1163, 6)
+Escort View:
Position: (1238, 326)
+ETS Weapons:
Position: (1238, 759)
+ETS Shields:
Position: (1263, 759)
+ETS Engines:
Position: (1288, 759)
+Target Monitor:
Position: (7, 691)
+Extra Target Data:
Position: (7, 647)
+Target Shields:
Position: (503, 785)
+Radar:
Position: (617, 691)
+Player Shields:
Position: (827, 785)
+Afterburner Energy:
Position: (498, 439)
+Weapon Energy:
Position: (854, 439)
+Text Warnings:
Position: (720, 322)
+Center Reticle:
Position: (700, 438)
+Mini Target Shields:
Position: (705, 552)
+Throttle:
Position: (570, 417)
+Threat Indicator:
Position: (594, 287)
+Voice Status:
position: (7, 193)
+Ping:
Position: (1260, 6)
+Lag:
Position: (881, 620)
+Supernova:
Position: (239, 199)
+Target Brackets:
+Lead Indicator:
+Lock Indicator:
+Offscreen Indicator:
+Hostile Triangle:
Position: (720, 450)
+Target Triangle:
Position: (720, 450)
+Missile Triangles:
Position: (720, 450)
+Orientation Tee:
Position: (720, 450)
+Mission Time:
Position: (1363, 839)
+Kills:
Position: (1238, 731)
; FS1 specific gauge
+Weapon Linking:
Position: (791, 413)
$End Gauges
#End

#Gauge Config
$Base: (1024, 768)
$Required Aspect: Full Screen
$Gauges:
+Messages:
Position: (5, 5)
+Fixed Messages:
+Training Messages:
Position: (379, 125)
+Multiplayer Messages:
Position: (8, 240)
+Support:
Position: (459, 534)
+Damage:
Position: (440, 61)
+Wingman Status:
Position: (932, 144)
+Auto Speed:
Position: (960, 672)
+Auto Target:
Position: (960, 648)
+Countermeasures:
Position: (880, 602)
+Talking Head:
Position: (5, 56)
+Directives:
Position: (5, 278)
+Weapons:
Position: (880, 525)
+Objective Notify:
Position: (436, 184)
+Squad Message:
Position: (827, 5)
+Player Shields:
Position: (634, 670)
+Target Shields:
Position: (292, 670)
+Escort View:
Position: (865, 330)
+ETS Weapons:
Position: (880, 648)
+ETS Shields:
Position: (898, 648)
+ETS Engines:
Position: (916, 648)
+Target Monitor:
Position: (5, 590)
+Extra Target Data:
Position: (5, 552)
+Radar:
Position: (411, 590)
+Afterburner Energy:
Position: (274, 424)
+Text Warnings:
Position: (512, 275)
+Center Reticle:
Position: (493, 376)
+Mini Target Shields:
Position: (497, 470)
+Throttle:
Position: (347, 390)
+Threat Indicator:
Position: (386, 219)
+Voice Status:
position: (5, 165)
+Ping:
Position: (896, 5)
+Lag:
Position: (627, 529)
+Supernova:
Position: (170, 170)
+Target Brackets:
+Lead Indicator:
+Lock Indicator:
+Offscreen Indicator:
+Hostile Triangle:
Position: (512, 387)
+Target Triangle:
Position: (512, 387)
+Missile Triangles:
Position: (512, 387)
+Orientation Tee:
Position: (512, 387)
+Weapon Energy:
Position: (666, 424)
+Mission Time:
Position: (969, 716)
+Kills:
Position: (880, 624)
; FS1 specific gauge
+Weapon Linking:
Position: (598, 387)
$End Gauges
#End

FSPort_mediavps/data/tables/hud_gauges.tbl

.

 
Re: Moved HUD-Circles (Nightly Builds)
@ Shivan Hunter: Works perfectly ! Thank you.
My english isnt very good. Please forgive me :)