The textures are final, at least from my side
Getting Oddgrims textures to work in PBR was a lot of trial and error with this one, this is already the 3rd try, by far the best one so far, and i am not going to do it again (Nothing against Oddgrims textures, they are great, and just never were made with PBR in mind, so it took some fiddling)
The rather not so paneled part at the end is also the place for the nameplates, so more variety is going to be there with those on
all this weird green tint is just reflections from the mainhall "skybox", that shows on the more reflective part of the texture