Fair enough, but unless its durability is something like doubled, the same kind of danger/threat still applies.
In one of the R2 missions, the Carthage has effectively over 4 Million hitpoints. That does not mean anything at all.
...what?
That's...interesting. I'm intrigued. And very, very confused.
I mean, four million hitpoints would be four times that of the Colossus. And four times that of a Sathanas, IIRC. That kind of durability is a game-changer--it means that GTVA destroyers could actually last more than a few seconds in front of a Sathanas, really opening up the target to flanking shock-jumps with Chimera/Bellerophon corvettes.
And....well, ****, if the Carthage can have four million hitpoints, what is the Atreus capable of?
Better yet, why did the Carthage even need assistance from the Imperieuse at all on Delenda Est? Heck, if it kept the battlegroup together and then focused everything on taking out the Oculus ASAP, nothing short of sniping all of the Carthage's beams would have worked.
So, I guess I'm wondering what the general rules are for that kind of durability; could the Carthage not achieve it after two rapid subspace jumps, due to power constraints? Is it more of an adaptational ability against UEF-specific weapons?
Also I do not know why you don't understand the GTVA's total terror of UEF bomber assets.
In general, sure, that's a huge factor. But with the Atreus, Serkr Team, AWACS support and perhaps even a bit of cruiser/corvette support, you'd need a huge bomber force to threaten the gank team in the time before they could jump out. And if the UEF's reserve of heavy bombers is actually as low as it is implied to be, then it would be a major commitment (even if very reasonable).
Really, with the range advantage and damage output advantage the Redeemer has over the Vajra (and the fact that a Durga can mount 12 of the former while Vajra bombers can only mount one of the latter), and the limited utility of torpedoes in their current form (a huge, slow, lumbering bomber waiting around for aspect lock after aspect lock at close range is just begging to get skewed with AAAf's and Trebuchets), the real strength of the UEF's bomber force seems to depend on how large its reserves of Durgas and growing supply of Lapiths are.
And if the Vajra's in-game performance and table data are not indicative of its real effectiveness, then why isn't it mounted as a warship weapon in place of, say, the Sanctus' mass drivers? Heck, doesn't a single Redeemer out-dps a Sanctus mass driver anyway, with about the same range (but a much larger volume of fire)?
I suppose the question is how powerful a non-interceptable anti-ship weapon capable of being mounted on a heavy bomber can be for it to not be superior to major armaments on larger warships. Range would seem to be the most practical of options (it's much more practical for a bomber to get within 1-2 kilometers of the target than for a corvette, for instance), but don't we already see the Redeemer and Vajra in action in Aristeia and Serkr's debut of gutting the Ranvir? Does that matter, though?