Geez... paranoid much?
so assume this all pans out and we actually do aquire the rights to fs, then what? just hand it over to volition and tell em to go nuts?
Yes,
worst case scenario we just hand it over and take the financial "loss". That's what raising money for the IP would be all about anyway.
they would still need to convince their publisher to fly with it, which itself could be a challenge considering the state of the space sim genre.
Indeed they would. To put it humorously, "Hey publisher, we just developed a pretty successful game called Saint's Row the Third, so we're a bit of a darling among developers these days. Oh, also, fans of a few games of ours made over a friggin
decade ago care so much that they raised enough money to buy those older titles' IP,
and then gave us those rights. So, we're making a game from those rights. We'd like you to back us, but it's happening anyway, and we have the suspicion that even if you don't, it'll be fine. KTHXBYE."
and would thq demand a slice of the rights? id hate to have thq hijack the ip and if things go sour v and fs would be in the same boat as its been in for yeas.
So in that case at least V's publisher would have the rights, instead of not-V's publisher. I'll take anything I can get.
Besides, we could give the IP to V under the condition that it doesn't get hijacked.
assuming all goes well and they do manage to make a game, would it be a very good game, or will they bend and bow to every demand of every console pesant out there, create a half-ass game with an engine worse than the current iteration of the fs2 engine? would that engine even be modable? would it carry on the freespace modding community? or would it devide it between hard core fs2 people and those who prefer to mod fs3? i wouldnt want to see it trash the existing community.
So? Even
if Nu-FS is completely unmoddable, how will that affect our current SCP sweetheart? So we end up with an unmoddable sequel story/game that is finally canon, and a moddable SCP like we've been loving for years. This is worse than what we have now?
the other side of it is if they have their ip back, what stops them from making freespace 4, 5 and 6? perhaps a little loss in modability is worth some extra sequals.
Again, how is this worse than the current situation? I'm not saying the current one is bad by any means, mind you. But having more than we have now cannot make our situation worse.
Look, if we try and fail, we get extra media attention for doing so, more traffic, and we all win. If we try and succeed, we win bigger. If we try and succeed, and V fails (say the media report that "V's FS3 pales in comparison with what the FS2 community has been making for years"), we still win.
Where is the actual
bad?