Rebel Galaxy Outlaw (PC)
My HOTAS works very well in this, while some functions remain contextual like the Autopilot/tractor beam key the game gives the option to skip the radial menu for a lot of stuff if you have enough buttons on your control device(s), I'll probably tweak a few thing here and there down the line.
I'm playing it at old school difficulty (well, technically it's only the mode with the worst starting equipment and every kind of gameplay help disabled, the game itself reamins the same) and so far I haven't died yet, there was plenty of time I've bitten more than I could chew but the first thing I bought was the afterburner and this game allows to allocate all power to the engines and to dump laser energy to shields (Privateer didn't allow that as it played a lot like the original Wing Commander) which means I could always get away with only a few scratches when I got overwhelmed.
I'm avoiding combat missions for now until I get better reactor and shields, and possibly better weapons. My two combat lasers have been useful with pirates met during very low risk missions but almost useless to deal with the random ambushes.