Author Topic: Skyboxes  (Read 7649 times)

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Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
Title says it all, in this thread I'm going to show the skyboxes I've created

preview of all the skyboxes: (select skyboy at the upper right corner)
https://dev.tproxy.de/fs2/skyboxes/

download links for the first solar system + all those from homeworld2:
http://www.mediafire.com/download/i8ltyw82514qjg8/skyboxes.part1.rar
http://www.mediafire.com/download/gp716rzh4q4527k/skyboxes.part2.rar

assados solar system download (roughly 20 high resolution skyboxes, all in the same solar system)
http://www.mediafire.com/download/ogiygg1cls2pfc5/assados.rar


as usual if you want to use any of my work, you have every right to change it in any way you like, and redistribute it wholly or parts of it as you wish (that is of course not true for the stuff from homeworld  :shaking: )
furthermore there is no need for credit of any form, just take whatever you need
if somebody has need for any of the development files, like blender files or uncompressend and higher resolution textures, just give me a call and they'll be yours


remember: because of P3D limitations these previews use very small 1k*1k .jpgs as textures, the real ones use 8k*4k and look much better, this is just a preview
« Last Edit: July 03, 2015, 03:30:16 pm by fightermedic »
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 
 

Offline Spoon

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Very noice  :yes:
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[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline swashmebuckle

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Offline Colonol Dekker

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Offline Nyctaeus

  • Betrayal is his middle name
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I sense something...

It's awesomeness :yes:
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Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Droid803

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Offline IronBeer

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  • (Witty catchphrase)
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Hot damn. P3d *is* a nice touch for showing those off.
"I have approximate knowledge of many things."

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Starlancer Head Animations - Converted

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
i'm designing a whole solar system (in fact i already have) and will now render something like 15 skyboxes in different locations in the system
this will be a LOT of rendering  :shaking:
damn blender and it's missing capability to render volumes on gpu :(
i need to find a better way to render the nebulae
« Last Edit: August 25, 2014, 05:53:13 pm by fightermedic »
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
These look awesome!
I am a revolutionary.

 

Offline Lorric

  • 212
Oh wow, these are just gorgeous. I especially like the second one. Managed to miss this thread, so credit to Axem for putting it in his newsletter. :)

 
 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
thanks for all the praise, and especially to Axem for putting it in the newsletter :)
got myself a new 4GB memory module today, so my renders will be better in the future, yay!
(seriously, blender needs 8GB of RAM + 32GB of virtal memory for compositing 4k*8k images? WTF?? )
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline The Dagger

  • 29
  • I like zod ships
Wow, these are great! I especially like the ones with the clouds, they seam so real. The 3rd one looks perfect for that final mission against the Aesdherians in ASW1, so grim.
The only thing that comes a bit off to me are those yellow glows in the red giant skybox... Can you turn them down a bit maybe? Or make them more orange? I feel the bright-yellow red contrast is a bit too intense.
And kudos for presentation. Your way of showing the skybox through p3d is awesome.  :yes:

 
*Drools*

Sooo beautiful :O

 

Offline mjn.mixael

  • Cutscene Master
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Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
i've rendered the first of the set of skyboxes in the solar system that i am designing in full quality

i'm not really satisfied with the result, looks a bit too artifitial, and i need to render it in even higher quality, the planets are showing a lot of pixelasation
that doesn't show on this low resolution, but in full quality the pixels are clearly visible  :banghead:
« Last Edit: August 22, 2014, 05:59:41 am by fightermedic »
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline procdrone

  • Formerly TheHound
  • 29
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...
Quote
i'm not really satisfied with the result, looks a bit too artifitial

Looks great in my opinion. (But maybe i haven't seen that in this high-res so dunno, very good work anyway.)
--Did it! It's RELEASED! VeniceMirror Thread--

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
i don't now, it's just looking a bit too much like a render and not enough like the real deal
post processing helps a bit though, so it's actually looking better ingame than in blender
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need