Author Topic: RELEASE: The Scroll of Atankharzim, Part I  (Read 15945 times)

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Offline azile0

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Re: RELEASE: The Scroll of Atankharzim, Part I
I see; I'm past the mission now, and I'm sorry if my message was grumpy. Now i'm running into technical issues.

It's all good.  Feedback helps.

Quote
I don't know why, but my nebulas are totally broken. As others have mentioned, they're dazzlingly bright and I can't see ships until I'm literally on top of them.

This should not happen.  Please post this either on Mantis or on GitHub so that the SCP can take a look.  I'm not a graphics coder so I don't know what's wrong.

We did find that it works properly in 3.7.4.  Also, using the following command-line, it works on recent 3.8 builds for me:
Code: [Select]
-mod "scroll,mediavps_2014" -nospec -nomotiondebris -nonormal -noheight -nolightshafts -no_deferred

Goober, do you want me to try and handle this?

Yes, please.

Also, everyone should specify whether they downloaded the mod from the thread, from the FSO Installer, or from Knossos; and also when they last updated their files.

So, coming back several months later, I have attempted your fixes and am still encountering blinding light on the mission "Masks". This is what I see.

Update: Fixed it by disabling post-processing! Was trying various settings and narrowed it down to that.

Edit: Yet another game-breaking impasse.

Spoiler:
In Irkalla Passes, I have three times now failed after jumping out because the Khitteb will not jump out. It sits at the node, and so the Himnoltep and Halifax won't jump out either. I set the time compression to 32 and waited for a minute, and the Khitteb still just sat there. When I jump out, I get a victory debriefing but fail the mission and have to retry. I am just going to suicide skip it.
« Last Edit: February 19, 2018, 02:07:53 pm by azile0 »
You get one chocolate chip.

. <--- There it is.

Self-proclaimed master of the Keypad.

 

Offline SL1

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Re: RELEASE: The Scroll of Atankharzim, Part I
Okay, I give up. In Arachnophobia, how exactly am I supposed to
Spoiler:
signal Delta wing?

 

Offline CKid

Re: RELEASE: The Scroll of Atankharzim, Part I
Spoiler:
When Delta wing jumps in, Hit the Shivan AWACS with a TAG missile
If I agreed with you, we would both be wrong

 

Offline SL1

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Re: RELEASE: The Scroll of Atankharzim, Part I
That's a bit counterintuitive, considering that
Spoiler:
the whole point of the AWACS is that it supposedly makes TAGs useless
, but thanks.

  

Offline Redox

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Re: RELEASE: The Scroll of Atankharzim, Part I
Stuck on Through the Looking Glass. I scan the ships I need to then get a message that something's occurring and I fail the mission. What am I missing here?

 

Online Goober5000

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Re: RELEASE: The Scroll of Atankharzim, Part I
Stuck on Through the Looking Glass. I scan the ships I need to then get a message that something's occurring and I fail the mission. What am I missing here?

Sorry for the delayed response; I missed the last few posts on this thread.

Spoiler:
Make sure you record all the ship types.  You might be missing the gas miners.

I'll release an updated version of Scroll Part I in the next few days that will have some tweaks, adjustments, and improvements.


That's a bit counterintuitive, considering that
Spoiler:
the whole point of the AWACS is that it supposedly makes TAGs useless
, but thanks.

Spoiler:
The AWACS makes the stealth useless, not the TAGs.
« Last Edit: May 10, 2018, 02:42:43 am by Goober5000 »

 

Online Goober5000

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Re: RELEASE: The Scroll of Atankharzim, Part I
Have come across a bug in "Arachnicide". Before your capital ships can engage the installation, all shivan caps defending must be destroyed. I did that, however in the objective window, it reads one target still alive. All friendly ships just sit in place, beams silent.

I figured this out, with help from your subsequent posts and some testing.  Since the Tvashtri was destroyed in g1_06, it never appeared in g1_07.  Since it never appeared in the second mission, it was never "destroyed".  The mission was waiting for all six ships to be destroyed and this never occurred.

A fix will be included in the next update.

 

Online Goober5000

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Re: RELEASE: The Scroll of Atankharzim, Part I
:bump:

The latest update, version 1.3.0 in both Knossos and the FSO Installer, has been released!  It contains the following changes:

  • All missing voice files should now be present, with no annoying static interference
  • Added Nyctaeus's HTL'd GVCv Udjat and updated textures for the GTSC Schroedinger
  • Several enhancements to Through the Looking Glass...
    • Add sentry guns to the proximity monitor
    • Make the "ship recorded" notification persistent (so it reappears above your target view if you target the same ship again)
    • Added an extra ( allow-weapon "Maxim" ) SEXP so you can still get the Maxim even if you skip the mission
  • Lengthened the time of the EMP effects in Arachnophobia and made other difficulty adjustments
  • Fixed a couple bugs with ship carryover in Arachnicide
  • Fixed weapon hardpoints on the PTF Kulas
  • A few miscellaneous tweaks

 

Online Goober5000

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Re: RELEASE: The Scroll of Atankharzim, Part I
:bump:

Version 1.4.0 has been released in both Knossos and the FSO Installer.  It contains the following changes:

  • Added additional clues to Through the Looking Glass
  • Added checkpoints to Lucifer's Cloak and make it harder for the Shivans to detect you (since you are in a stellar dust cloud)
  • Added an additional checkpoint to Arachnaphobia
  • Rebalanced Perfect Vision
  • Changed "ship recorded" notification to yellow
  • Explained about conserving support ships in the ISF loop
  • Ensured that the Draug can be destroyed in all situations in Accidents Will Happen
  • Added a way to signal Delta wing by brute force in Arachnaphobia
  • Allowed the GVF Tauret to carry the Maxim
  • Adjusted MGreen muzzle glow based on feedback from Woolie Wool
  • Added mask files and fix coordinates for the Scroll medal box
  • Miscellaneous tweaks and fixes

 

Offline Galemp

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Re: RELEASE: The Scroll of Atankharzim, Part I
Quote
Allowed the GVF Tauret to carry the Maxim

Wut?
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Online Goober5000

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Re: RELEASE: The Scroll of Atankharzim, Part I
Yeah the Tauret can't carry it by default.  This was requested more than once, and there were no internal discussions against it, so I figured I would add it.  We could say the fighter was upgraded sometime in the past 11 years.

 
Re: RELEASE: The Scroll of Atankharzim, Part I
hey im continue tormorrow that screen thing
i apolyies for not early done becouse other throuble

 
Re: RELEASE: The Scroll of Atankharzim, Part I
Too late, there's a new sheriff in town now who's taking care of the entire scenery related stuff. :p ;)

 

Online Goober5000

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Re: RELEASE: The Scroll of Atankharzim, Part I
Woutersmits is talking about screenshots.

We always appreciate new screenshots of the campaign. :)

 
Re: RELEASE: The Scroll of Atankharzim, Part I
Woutersmits is talking about screenshots.

We always appreciate new screenshots of the campaign. :)

Yep I know. :cool: