I'm testing a new forum search which hopefully works better than the existing one. It currently only indexes public posts. Feedback welcome-- ngld
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Originally, the demo is to use Unicode mode, the first standalone mod to use that feature when it was implemented last year. However, the problems with the engine's Unicode Mode are well-known, with the TrueType fonts appearing in only the debug builds, but not the release ones. For this, I've reverted to bitmap fonts for the moment until the issue was resolved.
Quote from: Bryan See on October 12, 2018, 12:03:17 pmOriginally, the demo is to use Unicode mode, the first standalone mod to use that feature when it was implemented last year. However, the problems with the engine's Unicode Mode are well-known, with the TrueType fonts appearing in only the debug builds, but not the release ones. For this, I've reverted to bitmap fonts for the moment until the issue was resolved.And why is this the first time I hear about this (4 day after your initial post while browsing a random forum thread)? If you want this fixed then I need a standalone, minimal and FS2 retail compatible test mod to reproduce the issue. Otherwise I'm just going to assume that there is no issue.
I need a standalone, minimal and FS2 retail compatible test mod to reproduce the issue.
Quote from: m!m on October 16, 2018, 11:42:17 amI need a standalone, minimal and FS2 retail compatible test mod to reproduce the issue.
How am I going to send you a link? The mod files are 3.43 GB uncompressed, while a 7z archive is about 900 MB, close to 1 TB.
Then maybe you should remove all the files that are not necessary for reproducing the bug (which is exactly what my quote means).
Make a GitHub issue and upload the mod there.
Yes.
bryan see any updatesand please read skype stop dkipping meyeach sorry guys theres no another way
bryan see read skypei cant run on my laptop