Everyone please remember good online security practices, especially if you are an admin. Change your password if it was reused on a site that's been hacked. Don't click on links in phishing emails, and don't send Nigerian princes all your money.
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If everyone agrees, I can make the model looks like the show.
I can also modified the jump point to look more like the show too, with a wider angle like we see in the image.
Here are the main differences. Ingame model / Render model from the show.If everyone agrees, I can make the model looks like the show. I can also modified the jump point to look more like the show too, with a wider angle like we see in the image.
...This is no coincidence and these details made Babylon 5 so cool .
If you are working on this, can you make it that the light flash is more similar to the show? Like it flashes once, when the point opens, then turns dark and then flashes again for each ship coming through? And maybe make it so it seems as if the ships appears far away in one go, not cutting through the point graphics? Probably not, but asking is cheap ...
The problem is that we'd need an SCP coder to tinker with the code to also make the warp effect correct. I don't know how hard that would be, it might be 30 seconds in the code or it might be impossible. I tend to avoid graphics coding so I don't know how that part of the code works at all.
For my part, I wouldn't mind at all if the jump gates in-game had an appearance closer to that of the TV show. If that can be accomplished without breaking anything, I'm all for it.
Wow! this is really helpful, I can figure out the right angle with that image.Can I ask where did you get that? One is from the Security Manual, and the other? from B5 Scrolls maybe? Thank you
Hi folks,I installed Babylon Project via Knossos 0.14.1 on Ubuntu 20.04 64bit. Compared with wxlauncher in the past I am running into these problemshttps://fsnebula.org/log/5ed219cbcb0d3321b0c98668Ideas?
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