Author Topic: POF exporter for MAX - Need people with MAX 4, 5 and 6 for testing  (Read 157691 times)

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Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Quote
Originally posted by Sandwich
*predicts a drastic lowering of TS piracy in the near future*

*ahem*

:D


*predicts a sharp increase in max Piracy in the near future*
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
If I have anything to do with it! :lol:
Freelance Modeler | Amateur Artist

 
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
I feel this thread deserves a spot in the WIKI. Or at least a sticky.

*unintentional rhyme*

 

Offline Styxx

  • 211
    • Hard Light Productions
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Quote
Originally posted by KARMA
ok, now I have some questions:

1- does this plugin work with gmax too without all the exporting procedure?
2- does gmax have baking abilities?
3- does this plugin have all the autogen features we are used to?
...
...
4- does somebody want to teach me MAX?


1- No idea.
2- No idea.
3- Check the plugin readme, it'll do practically all POF data.
4- Not me.

:p

As for the distortions, if you can get a good picture of one I could try to check it out - but since there's only one set of normals for the model, and you seem to imply that the main shading works fine, I have no idea about what it might be.
Probably away. Contact through email.

 

Offline aldo_14

  • Gunnery Control
  • 213
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Doesn't have glowpoint generation, does it?

 

Offline Styxx

  • 211
    • Hard Light Productions
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Not yet, because the file format changes made by the SCP people were not documented. I'll be looking into the file loading code myself, though, and it'll be added.

By the way, I think I have fixed the annoying bug of the message while loading MAX, can anyone confirm this? Here's the updated version (same address, new file):

http://www.3dap.com/hlp/staff/sticks/pofexp.zip
Probably away. Contact through email.

 

Offline Kazan

  • PCS2 Wizard
  • Moderator
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
*grumble* you said you were going to use the PCS Plugin SDK

*grumble* i spent mytime writing that damn plugin support and sdk and nobody used it
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Styxx

  • 211
    • Hard Light Productions
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Your SDK was a great help, but I realized it would be a lot easier to export the data directly from MAX than to make a MAX file format loader... Sorry for that, but you can be assured that the work on the PofCS plugin SDK was not for nothing...
Probably away. Contact through email.

 

Offline Kazan

  • PCS2 Wizard
  • Moderator
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
yeah yeah whatever :P
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
PCS still kicks major ass. If it wasn't for PCS Iwould have never been able to get all those Trek ships to Freespace (as people actually use them :p)  I still need PCS to create stuff like glowpoints, turretand FP normals, craft mass. In my opinion it was TS that made modding life suck, well at least for me. 3dsmax will make modding much smoother.

 

Offline Hippo

  • Darth water-horse
  • 211
  • Grazing.
    • All Hands to War
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Quote
Originally posted by Omniscaper
97 textures!? Time to utilize 3dsmax's excellent texture baking tools now that 3dsmax have been beefed up by the skills of Styxx.


How do I do this?

KARMA: I can teach you the basics I know...
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline Deepblue

  • Corporate Shill
  • 210
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Still getting an error message saying the plugin cannot be initialized. Running version 5.0.0.93. HELP ME!!!!

 

Offline Styxx

  • 211
    • Hard Light Productions
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Did you try loading it through the Plugin Manager? It's on the "Customize" menu, select "pofexp.dle" and load it (through the right-mouse-button menu).

I loaded it on my version of MAX without problems, then closed MAX and reopened it and didn't get the Duplicate ID error that was happening before... If you're getting an error other than the Duplicate ID one, try using the MAX 4 plugin instead of the MAX 5 one.
Probably away. Contact through email.

 

Offline Deepblue

  • Corporate Shill
  • 210
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Tried loading it in the plugin manager but it was not listed.

 

Offline Deepblue

  • Corporate Shill
  • 210
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Here's the error message.

DLL failed to initialize.

 

Offline Styxx

  • 211
    • Hard Light Productions
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
I suppose you tried using the MAX 4 version and it didn't work either?
Probably away. Contact through email.

 

Offline Deepblue

  • Corporate Shill
  • 210
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
No luck with any of the versions posted.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Hey, the excitement increases. Very encouraging to see your progress in particular, Omniscaper. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Col. Fishguts

  • voodoo doll
  • 211
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Any chance of getting a version of this for 3DSMax R3 ?
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
POF exporter for MAX - Need people with MAX 4, 5 or 6 for testing
Quote
Originally posted by Styxx


1- No idea.
2- No idea.
3- Check the plugin readme, it'll do practically all POF data.
4- Not me.

:p
 
thanks for the big help :lol:

anybody else?:doubt: