i think of more classes
now there are cruiser corvette destroyer juggernaught
newer classes (i combining them with the old 1)
light cruiser, medium cruiser ,heavy cruiser ,anti-fighter/bomber cruiser, anti-capship cruiser
light corvette, medium corvette ,heavy corvette, anti-fighter/bomber corvette , anti-capship corvette
light frigate ,medium frigate ,heavy frigate, anti-fighter/bomber frigate ,anti-capship frigate
light destroyer, medium destroyer, heavy destroyer, anitF/B destroyer, anti-capship destroyer
light juggernaught , medium juggernaught , heavy juggernaught, anti-F/B juggernaught anti-capship juggernaught
carrier class
light dreadnaught, medium dreadnaught, heavy dreadnaught, anti-F/B dreadnaught anti-capship dreadnaught
all the normall classes are comparable with the classes that are normal ingame
with the light medium heavy i mean the weaponry not size(that also possible) but lighter weapons for the light classes but also better speed and maneuverability for medium the settings that are in game and for the heavy more powerfull weapons but worser speed and maneuverability
anti-F/B(fighter/bomber) classes have the weapons that are effective on fighter and bombers
and at last the anti-capship classes are more effective against capships.
for weapons and stuff
maybe some fighterbeams , railguns machine guns or some sniper reactin weapon
also maybe beamprotected shields(not completly but its harder for beams to penetrate)
and for beams (This is used in inferno) more sizes in beams like Fgreen Sgreen Mgreen Hgreen Bgreen BFgreen SBFgreen Ugreen Ogreen Pgreen
F=Fighter beam
S= Small
M= medium
H= huge
b = big
BF = (never knowed were the BF in game was..)
SBF super (never knowd were the BF in game was..)
U = ultra
O = omega
P = Planetairy (for planetairy bombardments or very large ships)
and maybe shields for capships !