Thank you. I'm going to finish up the Lord soon, and pics should come on Friday. I've been checking out the various ship concepts on that website flare linked to, and will add detail that I think was removed due to polygon constraints. I think we're going to go with the bridge "cap" that we see on some kushan ships, that was removed for some reason. I think it looks good, although I'd like public opinion on it.
With flare doing the kushan corvettes, I'm probably going to work on the taiidan ones. What ships would you guys most like to see done first? I may also start on the bentusi trade ship, and I want to do the khar-selim, too. There will be a completed model for the ship so in the tech room you can see what it looked like before the raiders got to it.
The Kadeshi and Raider fleets are pretty bare-bones, so i've been drawing up sketches of new ships for both of them, and after the demo is released i'll probably get started on them. For now, though, we're going completely canon.
We might include stealing as a sexp, rewarding players who protect salvage corvettes, or something, but I'm not sure how we're going to deal with a continuous fleet. We'll probably end up with missions that fail if a carrier or cruiser goes down, and we'll make sure only some frigates and destroyers are taken out. Certainly, vigilant players WILL be rewarded, with special ships to fly, like the pirate bandit, the taiidan triikor, and the kadeshi swarmer.
Also, this mod seems like it has excellent mutliplayer potential. I envision "carrier wars" where a kushan and taiidan team go at it, pitting a carrier and frigate versus a carrier and frigate. I think i'd be a lot of fun.