Lots of work is being done behind the scenes.
That said, we're both very busy people, and probably we won't have something to present to you guys that's really playable for a while. Tables are going along smoothly, although the speed of the game may need some tweaking. I'm also hoping to start changing around the HUD to give the mod it's own identity.
Even with my knowledge as a modder, there's still some stuff that is giving me problems. First, I'm struggling with the armor.tbl. I can't seem to create multiple entries and make the game parse anything after the first one. I can make the first armor type, but then any subsequent entries are not recognised when the game reads them in the ships.tbl. It's irritating. I tried to remove the #end, but that just crashed the game altogether. I can't have syntax and functionality at the same time, unfortunatley. Anyone care to shed some light on this? (and help the mod get done sooner)
We also really, really need the power output field working. We simply can't give you a quality product without this working. I grabbed a build in which it worked, but I really need to know if it's going to be operational in the next big SCP release. I don't want to "feature creep" as I think it's called, but there's really no other way to do it. I've always struggled with swarm primaries, because I can't seem to get the fire wait field to work. I like the power output solution better because gun energy will make a difference. Since the player will only manage two energy types, I feel like it's critical to make it important.
So, we're making progress, it's just rather slow. Once flare has more time, we can increase the speed of progress exponentially. I'm thinking about releasing a dogfight pack, maybe ten odd ships, a couple missions, and we're not too far away from that, either. I can't give you any sort of reliable time estimate, so I won't give you one.
If there are any 2D artists who really knows photoshop, and is interested in working with us, shoot me a PM. Preferably you'd have some FS2 modding knowledge but if not I can fill you in. I just have no 2D artistic talent...at all.
Anyway, updates should come at a slower pace because a lot of stuff isn't really of a presentable fashion. I can't show screenies of tables and expect applause