
I left the FS community for a while due to burnout and what luck I have to come back to...
this! It's certainly worth the wait, that's for sure. No Jump Node 0s, no ****ty scripting, no science cruisers that have no purpose other than to make a huge explosion and kill you...
There are some minor niggles though:
-The Krios' captain is, well, kind of overacted. He sounds like he's constantly in a state of fuming rage.
-The pirate mission is somewhat buggy. I managed to get one of the friendly freighters disabled, and somehow I managed to fulfill the cargo objective when I turned on cheats and
mercy-killed it with ~k. Perhaps you should add events that do something when freighters are disabled or make their engines invulnerable.
-The thing with the Crazy Ivans is the dirtiest, meanest, most low-down sucker punch I have ever experienced in an FS mission! That was
cheap! At least give me some tiny chance to defend myself instead of cutting off my engines and killing me with a sexp when I call in support to get moving again! Grrrr!
