Author Topic: MechWarrior Online  (Read 159177 times)

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Offline headdie

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Re: New MechWarrior Game?
Dont forget the Thanatos and Argus, the easiest heavy mechs to disarm and kill in the whole game.
Really? I never really lost any weapons in Solaris with the Argus... odd.

first thing i always pick off (accident or deliberate) is that big week missile rack
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Offline Demitri

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Re: New MechWarrior Game?
MW4 was supposedly being re-released for free right? Anybody know when?
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Offline The E

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Re: New MechWarrior Game?
Last thing I saw on the mektek.net forums said something about August.
Let there be light
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Let us begin to feel again
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Offline Roanoke

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Re: New MechWarrior Game?
In MW4 the general layout seems to matter. I really like the Timberwolf (nee MadCat) but badguys seem to have no trouble "striping" it of weapons  :rolleyes:
Don't really have that problem with Hellbringer and Summoner.

One of the things you learn on Solaris in MW4: Mercs is that some designs can be rapidly disarmed. It's a key tactic dealing with certain designs like the Cauldron-Born and Sunder, who will otherwise take the opportunity to close and **** you up with heavy autocannons. Some of the Solaris customs are terribly vunerable to it to, like the Wolfhound.



Dont forget the Thanatos and Argus, the easiest heavy mechs to disarm and kill in the whole game.

Catapult ?

Oh and reinstalled MW3!

 

Offline NGTM-1R

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Re: New MechWarrior Game?
Oh and reinstalled MW3!

If you make it work, let me know how. :P
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Offline Roanoke

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Re: New MechWarrior Game?
Just ran it in compatability-Windows2000 and it seems more or less ok.
Worked fine last time I ran it, back when i had a Geforce4MX.


edit: ah crap I'm getting occasional CTDs!  :sigh:
« Last Edit: July 31, 2009, 11:07:02 am by Roanoke »

 

Offline NGTM-1R

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Re: New MechWarrior Game?
Yeah. I took the full course recommended; forced refresh to 60, compatiblity to Win98, software render, but it still ctds on campaign sometimes.
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Offline Flaser

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Re: New MechWarrior Game?
With Pirate's Moon though nothing short of virgin sacrifice seems to work...
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Offline Stormkeeper

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In MW4 the general layout seems to matter. I really like the Timberwolf (nee MadCat) but badguys seem to have no trouble "striping" it of weapons  :rolleyes:
Don't really have that problem with Hellbringer and Summoner.
In general arms are quite easy to take out in MW4. My Timber Wolf had a dud arm that I used as a shield; I put higher than normal armour on it.

One of the things you learn on Solaris in MW4: Mercs is that some designs can be rapidly disarmed. It's a key tactic dealing with certain designs like the Cauldron-Born and Sunder, who will otherwise take the opportunity to close and **** you up with heavy autocannons. Some of the Solaris customs are terribly vunerable to it to, like the Wolfhound.
Tell me about it. Remove that ER-PPC and she's toast.


Dont forget the Thanatos and Argus, the easiest heavy mechs to disarm and kill in the whole game.
I agree on the Argus, but for the Thana, you're better off killing it rather than bothering to disarm it.

Catapult ?
Laughably easy to disarm, and annoyingly hard to arm, in my opinion. You have to know, however, I am not a big fan of missiles, rather preferring energy and ballistic weapons on my 'Mechs.
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Offline headdie

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Laughably easy to disarm, and annoyingly hard to arm, in my opinion. You have to know, however, I am not a big fan of missiles, rather preferring energy and ballistic weapons on my 'Mechs.

I have to agree, LRMs take to long to lock on even with beagle SSRM are stupidly short range and MRM are feable
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Offline StarSlayer

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Funny enough I liked the Thanatos in MW4, it had nice utilitarian lines and I'd load it up with big gorram shotguns.  My late game lance generally fielded a PPCed up NovaCat acting as sniper, a LRM laden Mad Dog and a Thanatos and Summoner geared fro CQB.    I found this configuration to be pretty damn brutal against even the most powerful enemies.  That said I wasn't playing multi.
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Offline Wanderer

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Heh.. Twin LBX20s for some close quarters battle and - if enough tonnage / heat remains - couple of ER PPCs for initial spining / harassment. Didnt work that well in longer battles but did wonders in that 'trial of possession'. In solaris same concept with less PPCs and moar speed was teh funneh.
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Offline headdie

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ERPPC the king of combat usable at any rang and massive damage even against an assault mech
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Offline Polpolion

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ERPPC the king of combat usable at any rang and massive damage even against an assault mech

Too much heat.

 

Offline General Battuta

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Well, maybe. It's pretty well-balanced with the Gauss Rifle. The Clan ER PPC arguably really is the king of the battlefield, though it's not as munchtastic as weapons like Clan Large Pulse Lasers and cLRM-20s.

 

Offline Roanoke

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I like CLRM20s. Give the Catapult 4 of 'em and it's a great stand-off weapon. Better than the Vulture, I think.

 

Offline General Battuta

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Well technically the Cat shouldn't be able to mount them at all. But, yes, the term 'munchtastic' refers to a weapon that in rules terms is arguably broken. the cLRM's lack of minimum range is a really big point in its favor.

 

Offline Angelus

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Well, maybe. It's pretty well-balanced with the Gauss Rifle. The Clan ER PPC arguably really is the king of the battlefield, though it's not as munchtastic as weapons like Clan Large Pulse Lasers and cLRM-20s.


I had the feeling the LRMs in MW4 have been toned down damge wise in comparison to MW3, which sucks.
In MW3 a full barrage of 40 missiles crippled every mech ( heavy upwards ) and destroyed everything smaller then a Bushwacker.
Granted the heat generated makes you vulnerable for a moment, but it's worth it unless the enemy is close enough to paint a smiley on the back of your Mech.

The UAC and LBX weapons have also been toned down, but this applys to almost every weapon in MW4.

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In Solaris i used a Cougar ( 2 C ER LLas, 2 C LRM - or 2 C SRM ) in the light class, a Uziel ( 2 C ER PPC, 1 C SRM ) or an Ryoken ( Kai Allard Liao config  :D ) in the medium class, a Thor ( 1 C UAC, 1 C ER PPC, 1 C SRM ) in the heavy and a Victor ( 1 C UAC 20, 2 C MPLas, 1 C SRM ) or a Daishi ( Prometheus config ) in the Assault class.
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Offline headdie

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whats everyone's opinion of best all purpose mechs

Personally

Light
Osiris

Medium
Uziel

Heavy
Loki

Assault
Mauler
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Offline General Battuta

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Hrm. Puma, Ryoken/Stormcrow, Night Gyr and Warhawk for Clan. I'd love to be able to toss the Shadow Cat in there somewhere, though.