Author Topic: Cain strikes back - WIP  (Read 105477 times)

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Offline headdie

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Re: Cain strikes back - WIP
PM re send, Rga_Noris if you like do this nasty job its all yours  ;7

Quote
*waits impatiently for HTL Cain for cb_anis*

POF file type will be good?

You can export DAE from POF, so I would assume so.

PCS2 happily does the job
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quote General Battuta - "FRED is canon!"
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Offline Nighteyes

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Re: Cain strikes back - WIP
actually it dosn't always want to make the conversion, quite a few times it crashed on me when trying to save DAE from a pof file... :(

 

Offline Rga_Noris

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Re: Cain strikes back - WIP
Usually works for me. PM was sent! I'll hop to it as soon as I can!
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Spicious

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Re: Cain strikes back - WIP
actually it dosn't always want to make the conversion, quite a few times it crashed on me when trying to save DAE from a pof file... :(
I guess your POFs just make it sad. :p
Which version are you using? If it isn't the most recent, upgrade; otherwise, file a bug on mantis.

 

Offline c914

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Re: Cain strikes back - WIP
Now Rga_Noris has original model to play with, and now I can go to my holidays  :D

 

Offline Rodo

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Re: Cain strikes back - WIP
Now Rga_Noris has original model to play with, and now I can go to my holidays  :D

have fun!!...






me wants holidays as well  :(
el hombre vicio...

 

Offline Rga_Noris

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Re: Cain strikes back - WIP
Erm.... I dont have the model to play with...

EDIT: never mind...
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Shivan Hunter

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Re: Cain strikes back - WIP
So, how much exactly is done right now (turrets and debris, especially)?

 

Offline Rga_Noris

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Re: Cain strikes back - WIP
Things i'll be working on today, tomorrow, and thursday include turrets, LODs and debris, as well as any needed optimization, although most of the work is already within acceptable limits.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Commander Zane

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Re: Cain strikes back - WIP
I love you man, you're doing great things for FreeSpace. :)

 

Offline mjn.mixael

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Re: Cain strikes back - WIP
Rga_Noris... I know you are doing a lot of things lately <_<, but it would be pretty cool if you made a second variation of this model for the Lilith. Like c914 was planning (based on his first post). You know... just a few changes here and there to make it *just* different enough.  *cough*armor *cough*    ;7
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Offline Rga_Noris

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Re: Cain strikes back - WIP
Hmmmm.... sounds like fun! Are we thinking different maps or added geometry or both? Also, I will likely release the first version so people do no have to wait, and then do an updated Lilith class model later.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline mjn.mixael

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Re: Cain strikes back - WIP
Well, the major differences I have noticed between the Cain and Lilith are that the Lilith is darker colored and has way more armor. There may be other things, but I haven't noticed them.

So take that for whatever it means.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Kolgena

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Re: Cain strikes back - WIP
Perhaps a more elaborate mounting point for the LRed could be cool as well. It bugs me that a beam ball the size of the cruiser comes out of a tiny rock-like thing on flat hull.

 

Offline Droid803

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Re: Cain strikes back - WIP
Perhaps a more elaborate mounting point for the LRed could be cool as well. It bugs me that a beam ball the size of the cruiser comes out of a tiny rock-like thing on flat hull.
Probably not happening, since they decided to reject changing the multipart beam cannon on the orion :/
They said they had to keep it a tri-barrel cause of FSPort or something... no matter how horrible and WRONG the beam looks coming from the tri-barrel multipart.

Why they don't just have a FSPort_mvps version I don't know.
(´・ω・`)
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Offline headdie

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Re: Cain strikes back - WIP
Perhaps a more elaborate mounting point for the LRed could be cool as well. It bugs me that a beam ball the size of the cruiser comes out of a tiny rock-like thing on flat hull.
Probably not happening, since they decided to reject changing the multipart beam cannon on the orion :/
They said they had to keep it a tri-barrel cause of FSPort or something... no matter how horrible and WRONG the beam looks coming from the tri-barrel multipart.

Why they don't just have a FSPort_mvps version I don't know.

would all be fixable with a separate turret model system
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Snail

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Re: Cain strikes back - WIP
Probably not happening, since they decided to reject changing the multipart beam cannon on the orion :/
They said they had to keep it a tri-barrel cause of FSPort or something... no matter how horrible and WRONG the beam looks coming from the tri-barrel multipart.

Why they don't just have a FSPort_mvps version I don't know.
lolwat?

Yeah, couldn't the FSPort MediaVPs just override the standard mvps with their own modelo? :wtf:

 

Offline Commander Zane

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Re: Cain strikes back - WIP
Which is why in a stroke of genius I have it so the Great War-Era Orion comes up on Port, while the 2nd Shivan Incursion-Era (?! Just call it Capella?) Orion with beamz appears otherwise. :)

 

Offline Snail

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Re: Cain strikes back - WIP
I assume this "Capella-era Orion" is TrashMan's?

 

Offline Droid803

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Re: Cain strikes back - WIP
I assume this "Capella-era Orion" is TrashMan's?

Or it could be a Bobbau Orion with TrashMan turrets :P
(´・ω・`)
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