Author Topic: RELEASE - Wings of Dawn  (Read 140559 times)

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Re: RELEASE - Wings of Dawn
Wow..it's so anime-ish...hahaha...not that there's anything wrong with that. :) It seems like a lot of work went into this campaign, what with the attention to little details and such. I especially enjoyed reading the tech descriptions. I can appreciate someone taking the time to write all new ones from scratch, not to mention the character profiles for each character and system descriptions for each system. I make it a point to read extra info like that in any game I play. 

Btw what is the name of the song played during the main screen? Lol it's stuck in my head now after listening to it loop over and over again while reading the tech descriptions. I think it should be the one called mainhall.ogg. Not sure which one it is though, probably 1 or 2.

 

Offline Spoon

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Re: RELEASE - Wings of Dawn
utops, apology accepted  :p

Wow..it's so anime-ish...hahaha...not that there's anything wrong with that. :) It seems like a lot of work went into this campaign, what with the attention to little details and such. I especially enjoyed reading the tech descriptions. I can appreciate someone taking the time to write all new ones from scratch, not to mention the character profiles for each character and system descriptions for each system. I make it a point to read extra info like that in any game I play. 

Btw what is the name of the song played during the main screen? Lol it's stuck in my head now after listening to it loop over and over again while reading the tech descriptions. I think it should be the one called mainhall.ogg. Not sure which one it is though, probably 1 or 2.
Glad to hear I didn't write all that stuff for nothing 
Too bad I don't have the level 85 writing skills that Battuta has though, I hope it wasn't too much of a pain to read it :p

The first mainhall track is from the Dancouga nova OST1, Headquarters. The second mainhall track is the instrumental version of Crystal energy (the second OP from Mai Otome), I hacked that one up a bit.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline ReeNoiP

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Re: RELEASE - Wings of Dawn
Spoiler:
Just finished escorting the convoy in low orbit/atmosphere. Nice attention to detail with figuring out what the helmet is for  :P. So far I love it, especially the weapons, music and fast gameplay (seeing 12 fighters in a wing is pretty scary when you are used to 4).

Also very nice work on the head anis. Did you do all the art yourself?
Uncharted Territory is released. But I still need voice actors

 

Offline Snail

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Re: RELEASE - Wings of Dawn
I do say Spoon this is a quality product.

 
Re: RELEASE - Wings of Dawn
First off, let me say well done on creating a very good campaign. It was immersive, well thought out, and the missions were excellent all around. One thing I've found with a number of mods for Freespace - based on said Universe or not - is that they try to go for a feeling of dread or scale but don't quite manage it. This, on the other hand, really does, particularly in the scale/epic department. Besides that, as a massive weaboo myself, I liked the animu feel of things.

You've created a Universe and done it well.

The only issues I do have are somewhat minor. First off is the civillian ships. Most likely a far lower priority than warships, I admit, but seeing these brand new ships designs, and later finding stock FS ships for the civillians spoilt the illusion just a little, if only because they are easily recognizeable as FS ships.
My only other real issue was in the final mission.
Spoiler:
While an excellent mission, flying an Aestival - a jerky ship with a lot of acceleration to say the least - through the bowls of a massive mothership wasn't the most enjoyable experience. I kept turning too far, crashing into walls, etc. It would've been nice to do the mission without those problems.

Also, nice touch with the LSF Rance. That had me laughing my ass off! "Gahahahahahaha! Advance!"
When do we get to see Rance using his Hyper Weapon on the Cordi Queen?

I have only one question: Would you mind providing the soundtrack for download? I wouldn't mind having it on my Winamp.  ;)
« Last Edit: August 23, 2010, 08:58:31 am by BustRobot »

 

Offline Snail

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Re: RELEASE - Wings of Dawn
God damn Cordi ships are demonic spiders. D:




I didn't get a cameo. I guess I wasn't cool enough. :(






So four tries in and I still can't get past the first mission with the Zy fighters. It's frustrating how I've had absolutely zero problem with any of the other missions until this one which just seems to get me every time.
« Last Edit: August 23, 2010, 10:28:42 am by Snail »

 

Offline -Norbert-

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Re: RELEASE - Wings of Dawn
Quote
TBH, I prefer playing english version of FS.
So do I, but better german than not at all. At least I got the english voice files, though the written texts are still german (finally no more "your stu_fs2.vp has the wrong number of files, so it must be corrupted" ;) ).

 

Offline Dragon

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Re: RELEASE - Wings of Dawn
Ask somebody for english Strings.tbl.
I got it from "Twilight" mod (it's a nice mod, unrelated to that Twilight).

 

Offline Spoon

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Re: RELEASE - Wings of Dawn
God damn Cordi ships are demonic spiders. D:

I didn't get a cameo. I guess I wasn't cool enough. :(

So four tries in and I still can't get past the first mission with the Zy fighters. It's frustrating how I've had absolutely zero problem with any of the other missions until this one which just seems to get me every time.
Orly?
In M16, stay close to the fleet. Don't let yourself get lured into the open.

Also very nice work on the head anis. Did you do all the art yourself?
Yes, and I still have much to learn/practice  :p

First off, let me say well done on creating a very good campaign. It was immersive, well thought out, and the missions were excellent all around. One thing I've found with a number of mods for Freespace - based on said Universe or not - is that they try to go for a feeling of dread or scale but don't quite manage it. This, on the other hand, really does, particularly in the scale/epic department. Besides that, as a massive weaboo myself, I liked the animu feel of things.

You've created a Universe and done it well.
Great to hear, Thanks  :D

The only issues I do have are somewhat minor. First off is the civillian ships. Most likely a far lower priority than warships, I admit, but seeing these brand new ships designs, and later finding stock FS ships for the civillians spoilt the illusion just a little, if only because they are easily recognizeable as FS ships.
My only other real issue was in the final mission.
Spoiler:
While an excellent mission, flying an Aestival - a jerky ship with a lot of acceleration to say the least - through the bowls of a massive mothership wasn't the most enjoyable experience. I kept turning too far, crashing into walls, etc. It would've been nice to do the mission without those problems.
I understand that. Its just that after creating 20+ ships all by myself I couldn't get myself to model ships that would only appear in one mission. :(
You'll have to forgive my lazyiness.
I was personally afraid that the last mission was a bit on the easy side (I'm a mouse/keyboard user myself). I guess I was wrong. Sorry about that o:

Also, nice touch with the LSF Rance. That had me laughing my ass off! "Gahahahahahaha! Advance!"
When do we get to see Rance using his Hyper Weapon on the Cordi Queen?
Glorious  :D
I honestly expected nobody on HLP would get it. +10 internet points (dont spend it all in one place) for you my dear sir.

I have only one question: Would you mind providing the soundtrack for download? I wouldn't mind having it on my Winamp.  ;)
You already have all those tracks on your pc, you can extract them from the .vp with http://www.hard-light.net/wiki/index.php/Category:Tools a vp viewer tool. I'd point you to other sites with the soundtracks and say a naughty word starting with a T but then Fury might get angry at me  :p

Norbert, see attachment

[attachment deleted by ninja]
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline NGTM-1R

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Re: RELEASE - Wings of Dawn
SPOOOON!

What the hell is with your fascination with all-aspect enemies dammit!  :hopping:
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline PeterX

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Re: RELEASE - Wings of Dawn
It another universe a ´fully new(old) thing  :p :yes:
The first 3 missions i played are running perfect,for more i´d not more time. Prepairing for night shift  :hopping:

Peter
If i can´t model any ship then i use "flying trains" :-)

 

Offline Spoon

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Re: RELEASE - Wings of Dawn
SPOOOON!

What the hell is with your fascination with all-aspect enemies dammit!  :hopping:
I'm not quite sure I follow, all aspect what? Missiles?

@PeterX, I hope you'll enjoy it :)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: RELEASE - Wings of Dawn
Okay, I finished your campaign, and I feel I should quote the good General on how I feel:
Quote from: General Battuta
AND
I
JIZZED
IN
MY PANTS
I didn't really jizz in my pants, but almost.

I have two requests:

1. Sequel!

2. That picture Tempest drew involving Crystal in a schoolgirl uniform and a Cordi Warrior. ;7
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline -Norbert-

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Re: RELEASE - Wings of Dawn
Many thanks for the String.tbl  <3

 

Offline NGTM-1R

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Re: RELEASE - Wings of Dawn
I'm not quite sure I follow, all aspect what? Missiles?

@PeterX, I hope you'll enjoy it :)

Mainly, I'm getting really sick of opponents who are not unable to hurt me when I'm in their aft arc. :P
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Spoon

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Re: RELEASE - Wings of Dawn
Mainly, I'm getting really sick of opponents who are not unable to hurt me when I'm in their aft arc. :P
Heh  (:<

Many thanks for the String.tbl  <3
No problemo

Okay, I finished your campaign, and I feel I should quote the good General on how I feel:
Quote from: General Battuta
AND
I
JIZZED
IN
MY PANTS
I didn't really jizz in my pants, but almost.

I have two requests:

1. Sequel!

2. That picture Tempest drew involving Crystal in a schoolgirl uniform and a Cordi Warrior. ;7
Awesome, glad you liked it  :D
1. Might take some time
2. That picture is drifting somewhere in space, you could ask Tempest to draw you a new one but that might cost you money  :p

Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline 0rph3u5

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Re: RELEASE - Wings of Dawn
After I finished the campaign this afternoon, I've to say that was a whole lot of fun and it is well made (though not entirely my stiyle)... :yes:

I'm looking forward to see a sequel (indeed there is a plot line growing in my mind for that but nevermind me)...

BTW your new universe has me tempted to introduce this community to "Teufelsmond"... maybe I'll do...
« Last Edit: August 23, 2010, 04:19:10 pm by 0rph3u5 »
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"For a theft, a true theft, must be practiced to be earned." - The Lantern King, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Ravenholme

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Re: RELEASE - Wings of Dawn
Oh yes, I've already said what I think on IRC.

But to reiterate - this is an amazing piece of work easily in my top 5 mods/campaigns for Freespace 2. Absolutely brilliant atmosphere and gameplay, and truly sets itself apart from the FS2 verse.

I want to see a sequel :D

(Oh, and I love that I got a cameo :D)
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline NGTM-1R

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Re: RELEASE - Wings of Dawn
From
Spoiler:
The start of the R&D set to the end of the Cordi missions

THE GOOD

Spoiler:
The Ray3-E is probably the only time I've ever taken a lighter over a heavier version of an existing fighter. It feels like the Perseus, which might have something to do with that.

So we finally see the Challenger fire a beam cannon, and it is indeed awesome, proving every bit as cool as their vaguely Zentraedi look says it should.

The screenname change sequence at first appeared to be a bug, then I realized what was going on. :P

Infi is made of SOLID METAL AWESOME. Having always been a heavy fighter/bomber pilot at heart, strapping into a ship that more or less amounts to a mini-Sathanas is a hell of a lot of fun. Also, dynamically zero'd semi-tracking primaries. I remember when the SCP team told me you couldn't do either of those.

Cutscene isn't bad.

THE BAD
Spoiler:
There are a few times I want to reach into the screen and slap someone for hitting one of the anime cliches like they're in a Rumiko Takahashi work.

My wingmen are a bunch of wankers, as after the HLP squadron leaves me a perfect number of targets for a disable attempt with some backup plans, the wingmen contribute directly to me failing the mission several times because they don't know what they're doing and blow the crap out of the remaining Cordi ships!

Aestivals are difficult or impossible to control with the keyboard because of their responsiveness. I had to switch to mouse to shoot people effectively and use keyboard for gross manuvering.

I'm pretty sure I missed a loading screen because the mission loaded rapidly. I have no idea who was in it except for being a non-main-character-girl.

THE OMGWTFLOL

Spoiler:
Nordera ships seem to have very low MOI values and are easily pushed around by the player's weapons, particularly when attacked from above or below. I would have expected them to be fairly massive and hard to knock around given what's been said about them.

Extreme Malevolent Peril is the actual name of a mission. wtf

A Cordi Soldier and a Cordi Warrior with a heart between them for a loading screen. Double wtf

Nordera: the Orkyest FreeSpace race yet. I'm honestly surprised none of them busts out a WAAAAAAAAAGGGGGGGHHHHH at some point.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline -Norbert-

  • 211
Re: RELEASE - Wings of Dawn
Finished.
Spoiler:
Let's get the bad things out of the way first. The mission were you test the Prometheus Frame in a planetary blockade mission crashed twice on me. Then I tried to run it in a Debug build, but got no crash (though the 4 FPS shown on screen were wrong.... 4 SPF - Seconds per Frame - would be more fitting). Anyway after that I tried it again with normal build and it worked :wtf:
And now the last mission.... that was a bit too hard for my taste. Guns everywhere and neither shield nor hullregeneration (according to the techroom, that ships hull should regenerate). But despite a lot of cursing and at least 7 tries !!on very easy!! I finally made it.

Spoiler:
In the first two missions I had an "identity crisis". Okay alpha one is this name, alpha two is that... so which one am I? I played through mission two without knowing who I am playing as... only noticed that I'm playing Misuzu (most of the time anyway) in mission three. Would be nice to change the dialogue of the first two briefings in a way that you can read out of the text who you are, without having to check the ship selection screen for the only ship you can change.

Apart from that I only noticed a few grammer mistakes (no spelling mistakes sprung into my eye). Once I do another playthrough, I'll collect them and post them if you'd like.

And that's it. No more bad things, which is pretty amazing for a one-man-show like this. Apart from the mission mentioned before I had no performance problems.

Now to the good things :)
This mod is a gem. It made a lot of fun to play it. And it managed to set up a very desperate atmosphere, but always with a glimmer of hope on the horizon and a bit of humor to lift the spirit.
Spoiler:
The little "hacking" in mission two was hilarious, as were the joke about the red crystal ships not being faster and the Hard Light squadron :lol:
And I think I'm in love with the Ray MK III-E . That it has only one primary bank hurts a bit, as does the missing gliding, but I still love it. Keep your stupid Kaze, just gimme my custom Ray :D I think I like it even a little more than the Kentauri from WiH.
I also liked the crystal beings a lot (though their name doesn't seem to stick in my mind. I read it and forget it almost immediately). Translucent ships with free floating spheres as turrets. That's definately something I havn't seen before in FreeSpace.
And flying inside the shields to blow, whatever is below it, up is just great!

A mod I can definately recommend to others.