Author Topic: RELEASE: GTGs Prominence  (Read 32436 times)

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Offline Spoon

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Re: Starting a gunship (needs a name)
Quite nice sir  :yes:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Colonol Dekker

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Re: Starting a gunship (needs a name)
So. . . . Named it yet :D?
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
That's an irrelevant detail that can be left until the tbling stage. In other words, I'm too lazy. :P

And the end-of-semester crunch is hitting hard at the moment, so I have to put this off yet again... and besides, Wings3D's UVMapper leaves much to be desired. You'd think it would be simple to select a bunch of polies and map their projections on the x-z plane exactly as they look on the xz plane, but noooo, they're all separated into piles that make no logical sense whatsoever.

 

Offline Colonol Dekker

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Re: Starting a gunship (needs a name)
I only asked as I thought it was part of the subject title. ;)
 
I agree. UV mapping's a bloody chore. The biggest hindrance to me putting ideas into practice.
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline pecenipicek

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Re: Starting a gunship (needs a name)
just rendering it out for great justice :p


Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline CommanderDJ

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Re: Starting a gunship (needs a name)
Tiny cuts have appeared all over my body just from looking at that thing. Looks great.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
peci: thanks! Looks great on a render. Might look better once it's textured. :D

so I've started UVing. None of the square turrets are visible, and I'm going to delete all but one anyway so I can UV that one and then copy back to the other locations.



Not nearly done yet, still have to UV the greeble and that's going to be painful. At least texturing is fun, UVing is just tiring.

 

Offline esarai

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Re: Starting a gunship (needs a name)
Wings3D's UVMapper leaves much to be desired. You'd think it would be simple to select a bunch of polies and map their projections on the x-z plane exactly as they look on the xz plane, but noooo, they're all separated into piles that make no logical sense whatsoever.

Blender.  It does zis and more.  Use .dae or .obj to import. 
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline torc

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Re: Starting a gunship (needs a name)
the saber
indossare una divisa può avere un prezzo alto...ma a volte...è troppo alto!!! Bill Adama

 

Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
Wings3D's UVMapper leaves much to be desired. You'd think it would be simple to select a bunch of polies and map their projections on the x-z plane exactly as they look on the xz plane, but noooo, they're all separated into piles that make no logical sense whatsoever.
Blender.  It does zis and more.  Use .dae or .obj to import. 
Meh, I got it working through Wings3D. I had to combine all the polys on some segmenting thingy.

the saber
?

 
"If the radiance of a thousand suns were to burst at once into the sky, that would be like the splendor of the mighty one.  Now I am become Death, the destroyer of worlds."
-J. Robert Oppenheimer, quoting the Bhagavad Gita

 

Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
Hmmmmmm. Will consider that one. UVmapping is ev1l

 

Offline peterv

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Re: Starting a gunship (needs a name)
This is going to be a great asset to the post Capella fleet.

Very nice job so far  :yes:

 

Offline Shivan Hunter

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  • FRED needs lambdas!
Re: Starting a gunship (needs a name)
I herd u liek progress


 

Offline torc

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Re: Starting a gunship (needs a name)
yes it was simply a suggestion  :)... i don't know why but reminds me the nautilus... the blade of the seas...  :pimp: consider it!  ;)
indossare una divisa può avere un prezzo alto...ma a volte...è troppo alto!!! Bill Adama

 

Offline pecenipicek

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Re: Starting a gunship (needs a name)
well, "Sabre" actually sounds very nice for this thing :D
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline torc

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  • Diaspora SFX engineer
Re: Starting a gunship (needs a name)
eheheh ok  :drevil: forgive me.... and my ççççççççç english  :hopping:

 :wakka: :wakka: :wakka:
indossare una divisa può avere un prezzo alto...ma a volte...è troppo alto!!! Bill Adama

 

Offline Droid803

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Re: Starting a gunship (needs a name)
methinks this goes well with the Vexor, armor plates and all. mmmmmh
(´・ω・`)
=============================================================

 

Offline General Battuta

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Re: Starting a gunship (needs a name)
methinks this goes well with the Vexor, armor plates and all. mmmmmh

huh you're right

 

Offline Shivan Hunter

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Re: Starting a gunship (needs a name)
Well I'm only planning on using one map, and several LODs