Question: What can 64 bit do that 32 cant? All I see/hear is people with issues with 64 bit from everything from drivers to games.
A 64 bit OS can access more than 4GB of total adress space, a 32bit OS can not.
So it really is quite simply... if you want to have more than 4GB total adress space (which includes system RAM, graphic card RAM any adress space taken up by other devices etc.) ... you kinda need 64bit. No way around it.
And if we are talking about a new computer / mostly new hardware... please, don't even consider 32bit anymore. 32bit is over.
As far as "issues" go... it's actually the other way around by now and has been for a while, as we've seen several games that would crash in 32bit at some point due to hitting the 2GB RAM barrier for a single applications.
(This includes even games that are several years old by now like Supreme Commander.... can't play large Multiplayer maps without crashes in 32bit... well you can... if you tweak the 2gb limit and if you don't have a graphic card with too much memmory to make that hack feasible without compromising Kernel stability...yah).
In any case.... with graphic cards that have 1-2gb memmory by themselves nowadays (which also counts towards the 4gb max limitation of a 32bit OS) it's safe to say that getting anything but 64bit on a computer with recent/semirecent hardware is pretty... unwise.
With the OPs computer setup both 32bit and 64bit will work just fine. (His hardware isn't even close to being old enough for 64bit driver support to still be an issue.)
However, since the Geforce 9600GT likely has 512MB ram.... he won't be able to use his full 4GB system ram with 32bit. (4608mb vs. 4gb address space limit).
I.e. No reason not to get 64bit nowadays..... but only drawbacks/headaches with 32bit.
Ps: I'm quite happy sticking with lovely XP for a good while longer.
Only until you buy a new computer.... trust me
