Author Topic: What do YOU want to ask FreeSpace 2's lead writer?  (Read 6902 times)

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Offline General Battuta

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What do YOU want to ask FreeSpace 2's lead writer?
I am in touch with, and have gotten the opportunity to interview, FreeSpace 2's lead writer, Jason Scott.

Please tell me what you'd like me to ask him.

 

Offline Jeff Vader

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Why did the Command dude follow Alpha 1 even when he was an exchange student among the Vasudans?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline General Battuta

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Why did the Command dude follow Alpha 1 even when he was an exchange student among the Vasudans?

DENIED :hammer:

next

 

Offline Shivan Hunter

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Would the Shivans have been defeated completely in FS3 (or, the last game), or just driven off, or something else?

 
Re: What do YOU want to ask FreeSpace 2's lead writer?
What was the larger problem that the shivans was a symptom of, a bigger "master" race for the shivans?

 

Offline peterv

  • 28
Re: What do YOU want to ask FreeSpace 2's lead writer?
Who allowed Admiral Bosch  to escape and enter the Nebula? Was it GTVA or just some Terran officers friendly to Bosch's cause?

 

Offline Shivan Hunter

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Re: What do YOU want to ask FreeSpace 2's lead writer?
not entirely story related but how much does [V] know at the moment, especially the writing team, about the various campaigns that have been made for FS, especially creative ones like Transcend? Would any of them influence design choices if FS3 were to be made?

 

Offline The E

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Have you looked at the stuff the community did with the universe you created?
If I'm just aching this can't go on
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There must be changes, miss to feel strong
I really need lifе to touch me
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Offline Jeff Vader

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Is Bosch alive, and if yes, what did the Shivans do with him and why?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline MatthTheGeek

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Did you have a completely written storyline ready for FS3 when you finished FS2, and/or do you have one today.

Has the community-made content changed the way you think FS and/or will it have any influence on FS3, story-wise and in general.
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MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline mjn.mixael

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Have you looked at the stuff the community did with the universe you created?

Now THAT's an interesting question. +1 for that one.
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Offline Lucika

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Re: What do YOU want to ask FreeSpace 2's lead writer?
If there was a rough estimation, how much would have been the time gap between the events of FS2 and the following game?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline 666maslo666

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Re: What do YOU want to ask FreeSpace 2's lead writer?
How did they plan to end the FS story - the motives of shivans, the purpose of Capella destruction, what happened to Earth in isolation etc.. Thats assuming they had a specific story in mind from the start, and not just amalgamating sci-fi tropes.
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Offline mjn.mixael

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Re: What do YOU want to ask FreeSpace 2's lead writer?
All these "FS3" related questions are just going to get non-specific answers if any at all...

I'd be interested to know what story elements got cut from the final FS2 plot or what challenges they faced when trying to envision how FS2 would continue on from where FS1 left off.
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Offline General Battuta

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Re: What do YOU want to ask FreeSpace 2's lead writer?
So far I've got

FreeSpace 2 story
-What did you have to cut from FreeSpace 2, story-wise?
-What was it like working with Ronnie Cox and Robert Loggia? Were they awesome?
-How did you arrive at FreeSpace 2's story from FreeSpace 1? What were your inspirations, what did you want to fix and improve or just change?

FreeSpace 3 Story - well aware you probably can't answer many of these, but nothing ventured, nothing gained!
-Was there a plan post-FS2?
-If FS3 had ever been made, how much time would have elapsed since FreeSpace 2's cliffhanger ending?
-Why did the Shivans destroy Capella?
-What happened to Earth during its isolation? Did you have plans for it in a notional FreeSpace 3?
-What happened to Bosch? Did the Shivans kill him, or was there truth to his monologues about the future of humanity lying in an alliance with the destroyers?
-We were told the Shivans were a symptom of a 'bigger problem.' Any more light to shed on that?
-I spoke to a FreeSpace 2 modeler recently who indicated the Ancients were planned to make some form of return; what's up with that?
-Any idea of what there was past the third Knossos in the binary star system?
-Would the Shivans have ever been defeated? Would their motives have been revealed? Or were they more effective as an unknown - 'never show the monster'?
-Did you have an ending in mind?

Community
-Have you (as a group) followed the things the community has done? Both the SCP as a whole, and the user-made stories and campaigns?
-You once said that heterodoxy was good and FreeSpace could support many narratives in its mythos. What do you think of campaigns which tell very different stories from FreeSpace's cog-in-the-machine military tales? Existential horror, for example? What do you think of campaigns with speaking protagonists and more extensive characterization?

 

Offline Lucika

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Is this topic related to this one?

[/columbo]
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline General Battuta

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Not in the slightest.

 

Offline Snail

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Have you looked at the stuff the community did with the universe you created?
This is a very Smart question. :yes:

I'd really like to know what :v: thinks about the stuff that's out there.

 

Offline bigchunk1

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Quote
-Would the Shivans have ever been defeated? Would their motives have been revealed? Or were they more effective as an unknown - 'never show the monster'?
+1
Quote
-Have you looked at the stuff the community did with the universe you created?
+1

I am having a hard time coming up with questions for some reason because I want to make them good.

I stumbled on this old interview conduced before FS2 shipped. He seems like a cool guy.
http://www.volitionwatch.com/interviews/js_interview.php

Might be good to avoid questions in that interview, or perhaps ask questions that can only be asked in a current interview such as: '10 years later how do you see Fs2' or something like that. Maybe a 'what are you and other members of the Fs2 team up to nowadays' kind of question.

I would like to know where his inspiration for the NTF came from and how he got such a big character as Admiral Bosch fit into a series which previously had little character development. (Unless you see the GTD Galatea as a character)

More generally, how does one balance story with gameplay, specifically in a fs2 campaign. How do you introduce just enough story in the right way to compliment the game without interfering with it? Modders want to know!
 
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Offline Spoon

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Re: What do YOU want to ask FreeSpace 2's lead writer?
Why did the Command dude follow Alpha 1 even when he was an exchange student among the Vasudans?
  :lol:
I lol'd way more then I should have
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