Author Topic: A WoD dev blog  (Read 103123 times)

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That sounds good :)

But there's no Cyrvan StarMecha, or?

 
"Poor balance" wasn't meant to imply that the balance is poor(for 95% of players) it was meant to express my sympathy with the balance(as in: that poor sod, that poor thing) and the increasingly difficult act of balancing as complexity increases.
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

 

Offline Axem

  • Administrator
  • 211
I can confirm now that WoD has poor FREDding.

(according to that definition)

  

Offline JSRNerdo

  • 29
  • Theā˜†FREDer
I can confirm now that WoD has poor FREDding.

(according to that definition)

Don't we all?

... tries not to think about what to do for my future missions
AKA [`_`]
Inferno: It's the I in Inferno / It's the beam spam delight / Risin' up to a shock jump arrivaaaaaal
Between The Ashes: Look just a really cool and neat thing, OK?
The Last Stand: A very episodic capship command mini-campaign
Dimesional Eclipse: An experiment gone horribly right
Breakthrough: A pretty standard but not really capship command mission