Author Topic: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.  (Read 3523 times)

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Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Which is damn cheap. Although they do want 5% of the revenue should you actually go on and sell the game.

 

Offline redsniper

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Holy ****, and they've even made the source available. How the hell is that going to work legally? Epic automatically owns any code modifications?
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The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

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"...this conversation is pointlessly confrontational."

 

Offline The E

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Holy ****.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline An4ximandros

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.

FUKH YEARH!

 

Offline Ghostavo

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Holy ****, and they've even made the source available. How the hell is that going to work legally? Epic automatically owns any code modifications?

Depends on the terms of the license.
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Turambar

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
www.youtube.com/embed/PD5cRnrMqWw

Here's a trailer showing some of the features in UE4.  Also, it's great that someone started this thread and it wasn't me!
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
... But will it SEXP?

 

Offline The Dagger

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Quote from: Unreal Engine FAQ
I work for a game company that doesn’t use Unreal. Am I allowed to use the Unreal Engine on my personal time?

Yes, the EULA is very liberal in this regard. It doesn’t contain a Non-Disclosure Agreement. You’re free to use, learn from, and freely discuss the Unreal Engine even if you’re developing a competing product or technology.

^This sounds very good.


 

Offline Shivan Hunter

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Daaaaaaaaaaaaaamn. I'm an eternal pessimist so I keep looking for a cloud behind the silver lining but it really doesn't seem that there is one. It's really the full source? (thinking of FS's issues with the MVE stuff here)

Comments on the gamedev le reddit discussing the subscription model vs. Unity: http://www.reddit.com/r/gamedev/comments/20tnfm/unreal_engine_4_has_been_launched/cg6p4q5 (tldr it's MUCH better than Unity for a much better product).

Epic Games ftw

 

Offline Luis Dias

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
I also got the email. This is great stuff.

 
Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.

 

Offline The E

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Shots fired in the engine wars then. I wonder whether we'll see similar stuff out of DICE soon.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline Dragon

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
I kind of wish this has started back before Squad started developing KSP... Maybe, just maybe we wouldn't be stuck with that piece of junk Unity is (honestly, that engine can't even grasp the concept of memory paging, and the 64bit version is broken beyond belief).

 

Offline The E

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Unity is still a pretty great engine, and Unity 5 will have 64-bit support, multithreading, and all the other goodies.

http://www.androidpolice.com/2014/03/18/gdc-2014-unity-launches-unity-5-graphics-engine-with-prettier-everything/
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline Dragon

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Notice they said nothing about it's ability to page memory. :) This is what KSP could really use, though 64bit support should alleviate this problem for quite a few users. That said, it's not that Unity 5 won't be an important milestone, and maybe it will help with the memory issues 32bit, too.

 

Offline The E

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Honestly, I have no idea what you're referring to with "memory paging" in this context, or what the particular issues are that Squad ran into while working on something Unity wasn't really designed for.

I mean, yeah, Unity may not have been particularly suited to the needs of KSP, but there's little indication that UE4 or CryEngine would have been better.
« Last Edit: March 20, 2014, 04:56:33 am by The E »
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline Fury

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
I wonder whether we'll see similar stuff out of DICE soon.
We won't. The Frostbite isn't quite the stand-alone package like UE and CE are, it hasn't so far been designed for distribution. Creating games on Frostbite engine requires a variety of other professional (and expensive) sets of software. DICE might want to compete with UE and CE, but does EA? EA might not see the point in allocating resources towards that end and instead prefer to keep Frostbite in-house, where these requirements aren't an issue. Especially now that UE and CE have entered what looks like pricing wars to cater indie developers. I don't think EA cares very much to enter that war for the good of indies.

Additionally DICE and/or EA might even believe that when you don't have to consider distributing the game engine outside the house, they can depend on whatever non-free software the world has to offer and integrate the engine with them however tightly they want.
« Last Edit: March 20, 2014, 08:49:20 am by Fury »

 

Offline The E

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Hell, for 9,90€ per month, I'll definitely grab myself a Cry license.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline Fury

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
Hell, for 9,90€ per month, I'll definitely grab myself a Cry license.
Yeah it is quite appealing isn't it? Especially considering UE is twice as expensive and apparently has 5% royalty fee while CE has none.

 

Offline The E

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Re: Want to develop in Unreal Engine4 ? it will cost you 19 dollars a month.
To be fair, we don't know the full text of the license yet. But purely in terms of how much it costs, that price point is hard to beat (and the question of how much royalties you have to pay is something to tackle once there are royalties that can be paid).
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis