But only if you dream of mixing drinks or manually swapping video disks for the passengers of a futuristic spacecraft, which looks susiciously like an airplane. As for the summary, it's quite hard to do, thanks to the way the promises are spread out through multiple videos. I think there are MMO (Star Citizen) and single-player (Squadron 42) components. As far as I know, the MMO is supposed to be something in the vein of Ultima Online with spaceships/Star Wars Galaxies, while SQ42 looks suspiciously like the next Wing Commander, though with motion capture (I saw mention of 10 hours of footage sometimes last year) instead of live-action cutscenes. The game types are a relic of their older approach to developing the game, with features spread into different modules (hangar, where you can look at ships, dogfighting module and FPS module). Currently, the development is apparently focused on the so-called Baby Persistent Universe, which contains one part of one of the 100 systems planned at launch. I think it's supposed to be a core of the MMO part, though at the moment you can shoot some NPCs, crash into few players and do two missions.