Playing around with MVPs 5.0 (Thanks guys, it's amazing as always

) there are still a couple specific effects I found underwhelming: Beam impacts, since they weren't making full use of the new particle code and were just spawning an single explosion effect every frame in the same orientation, which looked a bit dull; and all the flak, which was still using PSpew and some fairly meh impact effects. So I souped them up a bit (using the amazing particle/burst resources already in the MVPs)

Includes new vasudan flak types, which look similar to terran flak (naturally) but is subtly different. GTVA flak is more explodey, Shivan flak is more zappy.



idk if the MVPs team will want to use/adapt/tweak these or stick with the effects they've got now. Either way, feel free to just dump this in your MVPs folder (or make a separate mod in Knossos if you're fine fiddling with the dependencies).
[EDIT] Here's an updated version with a couple tweaks. If you've already used the beam impacts for a mod, note that
some names have been changed to be slightly more professional