We are not saying it's impossible Raven, Twisted Infinities is over two years old, the team has been, mainly, 3 dedicated members, with the much appreciated addition of more in recent months. How did we get these 'more?'. By banging away at the idea until we had some stuff to show the community.
During this time, Sectorgame went down for quite a while, for a great deal of reasons from viruses to a squiffy ISP. But we endured through all of that and are still going. All in all I'm extremely proud of the team, but it was that perseverance and doggedness on the part of a very small number of people that made it happen. I think you'll find that is the truth for a great many mods on HLP.
I wonder how many Mods have 'tried and died' in the history of HLP. No-one wants to do loads of work only to find a key member of the team loses interest or motivation halfway through and the forum ends up being silent for months.
That's all we are saying Raven, not that it's not worth the effort, but simply that you have to 'prove' you are behind your own intentions, it's easy to be excited about something at first, but six months down the line and nose deep in script it's another story.
I hope this does get off the ground, and if it does and I'm able to, I will help if my help is wanted. The SCP guys have a slightly different manner of working to us, the adjustments they make to the engine are for the Modders to tweak, and tweaking takes far far longer, even if it's technically easier.
EDIT : Oh yes, and don't even think of accusing me of not DOING STUFF for my own projects, because you don't have the faintest idea HOW much I have done so far for my project.